Class
AGC_BioScanning_C
: AGC_Scanning_C : AUWEGameplayCueNotify_Looping : AGameplayCueNotify_Actor : AActor : UObject0x00x18C0
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Inherited from AGC_Scanning_C 37
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x04 | EffectFadeOut_WPO_Reduction_Amount_A0CBBA6A414FF34F506219BB54C87978 | float | 4 flags | 0 | |
| 0x01 | EffectFadeOut__Direction_A0CBBA6A414FF34F506219BB54C87978 | ETimelineDirection | 4 flags | Forward | |
| 0x1755 | 0x03 | padding / unreflected | |||
| 0x08 | EffectFadeOut | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | Timeline_1_transition_9BECD5824A9A4B20ECAA688137A8A39D | float | 4 flags | 0 | |
| 0x01 | Timeline_1__Direction_9BECD5824A9A4B20ECAA688137A8A39D | ETimelineDirection | 4 flags | Forward | |
| 0x1765 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_1 | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | Timeline_0_NewTrack_0_7DFDCF454221A152A058169C9D3664A8 | float | 4 flags | 0 | |
| 0x01 | Timeline_0__Direction_7DFDCF454221A152A058169C9D3664A8 | ETimelineDirection | 4 flags | Forward | |
| 0x1775 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline_0 | UTimelineComponent* | 5 flags | nullptr | |
| 0x08 | TargetActor | AActor* | 7 flags | nullptr | |
| 0x08 | EffectCauser | AActor* | 7 flags | nullptr | |
| 0x08 | TemporaryComponentTag | FName | 7 flags | TemporaryMeshComponent | |
| 0x08 | Progress | double | 7 flags | 0 | |
| 0x08 | Equipped Mesh | USkeletalMeshComponent* | 8 flags | nullptr | |
| 0x08 | Parameters Instigator | AActor* | 7 flags | nullptr | |
| 0x10 | Particles | TArray<UFXSystemComponent*> | 4 flags | [] | |
| 0x10 | TemporaryScanStaticMeshComponents | TArray<UStaticMeshComponent*> | 4 flags | [] | |
| 0x08 | TargetParticles | UNiagaraComponent* | 7 flags | nullptr | |
| 0x10 | TemporaryScanSkeletalMeshComponents | TArray<USkeletalMeshComponent*> | 4 flags | [] | |
| 0x08 | ScanMaterial | UMaterialInterface* | 6 flags | /Game/Materials/VFX/Tools/M_ScanningOverlay.M_ScanningOverl… | |
| 0x08 | CurrentTempScanMesh | UMeshComponent* | 7 flags | nullptr | |
| 0x08 | UpdateVFXTimerHandle | FTimerHandle | 5 flags | {Handle=0} | |
| 0x10 | OriginalStaticmeshComponents | TArray<UStaticMeshComponent*> | 4 flags | [] | |
| 0x10 | OriginalSkeletalMeshComponents | TArray<USkeletalMeshComponent*> | 4 flags | [] | |
| 0x04 | CurrentWPOReductionAmount | float | 7 flags | 0 | |
| 0x1824 | 0x04 | padding / unreflected | |||
| 0x08 | DesiredComponentRadius | double | 7 flags | 0 | |
| 0x08 | LargestBoundsComponent | UMeshComponent* | 7 flags | nullptr | |
| 0x08 | Particles_1 | UFXSystemComponent* | 8 flags | nullptr | |
| 0x08 | ActualFadeRate | double | 7 flags | 0 | |
| 0x08 | DesiredFadeTIme | double | 7 flags | 0.25 | |
| 0x01 | Scale Rule | EAttachmentRule | 7 flags | KeepRelative | |
| 0x01 | Location Rule | EAttachmentRule | 7 flags | KeepRelative | |
| 0x1852 | 0x02 | padding / unreflected | |||
| 0x08 | CPD_Name | FName | 7 flags | CPD_WPO_ReductionAmount | |
| 0x185C | 0x04 | padding / unreflected | |||
| 0x50 | ScanMaterialOverrideMap | TMap<TSoftObjectPtr<UMaterialInterface>, TSoftObjectPtr<UMaterialInterface>> | 3 flags | <TMap> | |
| 0x08 | NS_ScanBeamComplete | UNiagaraSystem* | 6 flags | /Game/VFX/Tools/Scanner/NS_Tools_Scan_Beam_Complete.NS_Tool… | |
| 0x08 | NS_ScanTargetComplete | UNiagaraSystem* | 6 flags | /Game/VFX/Tools/Scanner/NS_Tools_Scan_TargetComplete.NS_Too… | |
Inherited from AUWEGameplayCueNotify_Looping 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x88 | DefaultSpawnCondition | FUWEGameplayCueNotify_SpawnCondition | Protected+5 flags | {LocallyControlledSource=InstigatorActor, LocallyControlled… | |
| 0x40 | DefaultPlacementInfo | FUWEGameplayCueNotify_PlacementInfo | Protected+6 flags | {SocketName=None, AttachPolicy=AttachToTarget, AttachmentRu… | |
| 0x3E8 | ApplicationEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | ApplicationSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x2F0 | LoopingEffects | FUWEGameplayCueNotify_LoopingEffects | Protected+5 flags | {LoopingCameraShakeEvents=[], ForceFeedbackEvents=[], Loopi… | |
| 0xF0 | LoopingSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x3E8 | RecurringEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | RecurringSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x3E8 | RemovalEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | RemovalSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x1660 | 0x04 | padding / unreflected | |||
| 0x08 | CurrentTarget | TWeakObjectPtr<AActor> | Protected+6 flags | nullptr | |
Inherited from AGameplayCueNotify_Actor 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bAutoDestroyOnRemove | bool | 7 flags | false | |
| 0x02C1 | 0x03 | padding / unreflected | |||
| 0x04 | AutoDestroyDelay | float | 6 flags | 0 | |
| 0x01 | WarnIfTimelineIsStillRunning | bool | 6 flags | true | |
| 0x01 | WarnIfLatentActionIsStillRunning | bool | 6 flags | true | |
| 0x02CA | 0x02 | padding / unreflected | |||
| 0x08 | GameplayCueTag | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | GameplayCueName | FName | 6 flags | None | |
| 0x01 | bAutoAttachToOwner | bool | 7 flags | false | |
| 0x01 | IsOverride | bool | 7 flags | true | |
| 0x01 | bUniqueInstancePerInstigator | bool | 7 flags | false | |
| 0x01 | bUniqueInstancePerSourceObject | bool | 7 flags | false | |
| 0x01 | bAllowMultipleOnActiveEvents | bool | 7 flags | true | |
| 0x01 | bAllowMultipleWhileActiveEvents | bool | 7 flags | true | |
| 0x02E2 | 0x02 | padding / unreflected | |||
| 0x04 | NumPreallocatedInstances | int32 | 7 flags | 0 | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||