0x00x0560
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | BreathingDuration | double | 7 flags | 0 | |
| 0x08 | OxygenPlant | ABP_OxygenPlant_Parent_C* | 7 flags | nullptr | |
| 0x08 | BubbleEjectTime | double | 7 flags | 0 | |
| 0x08 | SpawnedBubble | ASN2OxygenBubble* | 7 flags | nullptr |
Inherited from UUWEGameplayAbility 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnTaskDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bRestartOnPossess | bool | 8 flags | false | |
| 0x01 | bCanEverShowInputPrompt | bool | 7 flags | true | |
| 0x03C2 | 0x02 | padding / unreflected | |||
| 0x04 | GenericCost | float | 8 flags | 0 | |
| 0x04 | GenericCooldown | float | 8 flags | 0 | |
| 0x01 | bWaitAbilityEndWhenUnequipping | bool | 8 flags | false | |
| 0x03CD | 0x03 | padding / unreflected | |||
| 0x04 | MaxDistance | float | 10 flags | 0 | |
| 0x03D4 | 0x04 | padding / unreflected | |||
| 0x08 | InputAction | UInputAction* | 10 flags | nullptr | |
| 0x08 | AbilityTag | FGameplayTag | 7 flags | {TagName=None} | |
| 0x20 | GrantedTags | FGameplayTagContainer | 5 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x0408 | 0x10 | padding / unreflected | |||
| 0x68 | AbilityInfoData | FAbilityInfoData | Protected+5 flags | {PrimaryTextKeys=[], SecondaryTextKeys=[], TextInputOverrid… | |
| 0x01 | ActivationPolicy | EUWEAbilityActivationPolicy | Protected+9 flags | OnInputTriggered | |
| 0x01 | ActivationGroup | EUWEAbilityActivationGroup | Protected+9 flags | Independent | |
| 0x0482 | 0x02 | padding / unreflected | |||
| 0x04 | Priority | int32 | Protected+9 flags | 0 | |
| 0x01 | bInputPromptOnlyWhenActivatable | bool | Protected+9 flags | false | |
| 0x0489 | 0x07 | padding / unreflected | |||
| 0x10 | ActivationConditions | TArray<UUWEAbilityCondition*> | Protected+10 flags | [] | |
| 0x10 | InputPrompts | TArray<FUWEAbilityInputPrompt> | Protected+7 flags | [] | |
| 0x10 | AttachedEffects | TArray<TSubclassOf<UGameplayEffect>> | Protected+7 flags | [] | |
| 0x04C0 | 0x08 | padding / unreflected | |||
| 0x01 | bCanBeSaved | bool | Protected+9 flags | false | |
| 0x01 | bHasSaveProperties | bool | Protected+9 flags | false | |
| 0x01 | bUWEIsAbilityEnding | bool | 5 flags | false | |
| 0x04CB | 0x15 | padding / unreflected | |||
| 0x08 | OptionalGameplayEventData | UUWEBaseGameplayEventData* | 8 flags | nullptr | |
Inherited from UGameplayAbility 30
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x20 | AbilityTags | FGameplayTagContainer | 3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x01 | bReplicateInputDirectly | bool | 7 flags | false | |
| 0x01 | RemoteInstanceEnded | bool | 5 flags | false | |
| 0x00D2 | 0x04 | padding / unreflected | |||
| 0x01 | ReplicationPolicy | EGameplayAbilityReplicationPolicy | Protected+7 flags | ReplicateNo | |
| 0x01 | InstancingPolicy | EGameplayAbilityInstancingPolicy | Protected+7 flags | InstancedPerExecution | |
| 0x01 | bServerRespectsRemoteAbilityCancellation | bool | Protected+7 flags | true | |
| 0x01 | bRetriggerInstancedAbility | bool | Protected+7 flags | false | |
| 0x00DA | 0x02 | padding / unreflected | |||
| 0x14 | CurrentActivationInfo | FGameplayAbilityActivationInfo | Protected+4 flags | {ActivationMode=Authority, bCanBeEndedByOtherInstance=false… | |
| 0xB0 | CurrentEventData | FGameplayEventData | Protected+3 flags | {EventTag={TagName=None}, Instigator=nullptr, Target=nullpt… | |
| 0x01 | NetExecutionPolicy | EGameplayAbilityNetExecutionPolicy | Protected+7 flags | LocalPredicted | |
| 0x01 | NetSecurityPolicy | EGameplayAbilityNetSecurityPolicy | Protected+7 flags | ClientOrServer | |
| 0x01A2 | 0x06 | padding / unreflected | |||
| 0x08 | CostGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x10 | AbilityTriggers | TArray<FAbilityTriggerData> | Protected+4 flags | [] | |
| 0x08 | CooldownGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x20 | CancelAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | BlockAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationOwnedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x02E8 | 0x20 | padding / unreflected | |||
| 0x10 | ActiveTasks | TArray<UGameplayTask*> | Protected+4 flags | [] | |
| 0x0318 | 0x10 | padding / unreflected | |||
| 0x08 | CurrentMontage | UAnimMontage* | Protected+6 flags | nullptr | |
| 0x0330 | 0x60 | padding / unreflected | |||
| 0x01 | bIsActive | bool | Protected+5 flags | false | |
| 0x01 | bIsAbilityEnding | bool | Protected+5 flags | false | |
| 0x01 | bIsCancelable | bool | Protected+5 flags | false | |
| 0x01 | bIsBlockingOtherAbilities | bool | Protected+5 flags | false | |
| 0x0394 | 0x14 | padding / unreflected | |||
| 0x01 | bMarkPendingKillOnAbilityEnd | bool | Protected+7 flags | false | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void OnFinish_66D216554A4D93C5099B1D912992127C()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GA_OxygenPlantBreathing(1958);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnFinish_D818F5584E31DC0DB53380895EC30CB2()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GA_OxygenPlantBreathing(10);0x000Freturn;0x0011// end of script | 0x00 | ||
void K2_ActivateAbilityFromEvent(FGameplayEventData& EventData)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_EventData = EventData;0x0012ExecuteUbergraph_GA_OxygenPlantBreathing(65);0x0021return;0x0023// end of script | EventProtected | 0xB0 | |
void SpawnOxygen()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GA_OxygenPlantBreathing(741);0x000Freturn;0x0011// end of script | 0x00 | ||
void PreSpawnBubbleActor()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GA_OxygenPlantBreathing(1977);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_GA_OxygenPlantBreathing(int32 EntryPoint)Script66 statements · 1,985 bytes of bytecode0x0000goto [EntryPoint];0x000AK2_EndAbility();0x0018OxygenPlant.DeflateDone();0x003Cgoto Label_07BE;0x0041CallFunc_K2_CommitAbility_ReturnValue = K2_CommitAbility();0x0059if (!(CallFunc_K2_CommitAbility_ReturnValue)) goto Label_02B8;0x0067CallFunc_GetAvatarActorFromActorInfo_ReturnValue_1 = GetAvatarActorFromActorInfo();0x007BCallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_GetAvatarActorFromActorInfo_ReturnValue_1);0x0098if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_02C7;0x00A6CallFunc_GetAvatarActorFromActorInfo_ReturnValue = GetAvatarActorFromActorInfo();0x00BAK2Node_DynamicCast_AsBP_Oxygen_Plant_Parent = Cast<BP_OxygenPlant_Parent_C>(CallFunc_GetAvatarActorFromActorInfo_ReturnValue);0x00DEK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Oxygen_Plant_Parent);0x00FBif (!(K2Node_DynamicCast_bSuccess)) goto Label_02D6;0x0109OxygenPlant = K2Node_DynamicCast_AsBP_Oxygen_Plant_Parent;0x011CBreathingDuration = OxygenPlant.BreathingDuration;0x014DCallFunc_GetUWEElapsedGameplayTime_ReturnValue = GetUWEElapsedGameplayTime();0x0169CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_GetUWEElapsedGameplayTime_ReturnValue, BreathingDuration);0x0197BubbleEjectTime = CallFunc_Add_DoubleDouble_ReturnValue;0x01B2OxygenPlant.SetNextBubbleSpawnTime(BubbleEjectTime);0x01DFPreSpawnBubbleActor();0x01EDCallFunc_WaitDelay_Time_ImplicitCast = Cast<3>(BreathingDuration);0x020ACallFunc_WaitDelay_ReturnValue = WaitDelay(this, CallFunc_WaitDelay_Time_ImplicitCast);0x0228CallFunc_IsValid_ReturnValue = IsValid(CallFunc_WaitDelay_ReturnValue);0x0245if (!(CallFunc_IsValid_ReturnValue)) goto Label_07BE;0x0253K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnFinish_66D216554A4D93C5099B1D912992127C);0x026ACallFunc_WaitDelay_ReturnValue.OnFinish += K2Node_CreateDelegate_OutputDelegate_1;0x0293CallFunc_WaitDelay_ReturnValue.ReadyForActivation();0x02B3goto Label_07BE;0x02B8Label_02B8:0x02B8K2_CancelAbility();0x02C2goto Label_07BE;0x02C7Label_02C7:0x02C7K2_CancelAbility();0x02D1goto Label_07BE;0x02D6Label_02D6:0x02D6K2_CancelAbility();0x02E0goto Label_07BE;0x02E5CallFunc_MakeGameplayCueParameters_ReturnValue = MakeGameplayCueParameters(0f, 0f, GameplayEffectContextHandle{}, GameplayTag{FName(None)}, GameplayTag{FName(None)}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, FVector(0, 0, 0), FVector(0, 0, 0), nullptr, nullptr, nullptr, nullptr, 1, 1, nullptr, false);0x03C9ExecuteGameplayCueOnActor(OxygenPlant, GameplayTag{FName(GameplayCue.Environment.OxygenPlant.SpawnBubbles)}, CallFunc_MakeGameplayCueParameters_ReturnValue);0x0400CallFunc_GetPlayLength_ReturnValue = OxygenPlant.ReleaseAnimSequence.GetPlayLength();0x044CCallFunc_WaitDelay_ReturnValue_1 = WaitDelay(this, CallFunc_GetPlayLength_ReturnValue);0x046ACallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_WaitDelay_ReturnValue_1);0x0487if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_07BE;0x0495K2Node_CreateDelegate_OutputDelegate.Bind(this, OnFinish_D818F5584E31DC0DB53380895EC30CB2);0x04ACCallFunc_WaitDelay_ReturnValue_1.OnFinish += K2Node_CreateDelegate_OutputDelegate;0x04D5CallFunc_WaitDelay_ReturnValue_1.ReadyForActivation();0x04F5goto Label_07BE;0x04FALabel_04FA:0x04FACallFunc_GetSocketRotation_ReturnValue = OxygenPlant.SkeletalMesh.GetSocketRotation(FName(VFX_Exhale));0x0553CallFunc_GetSocketLocation_ReturnValue = OxygenPlant.SkeletalMesh.GetSocketLocation(FName(stem_004));0x05ACCallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_GetSocketLocation_ReturnValue, CallFunc_GetSocketRotation_ReturnValue, FVector(1, 1, 1));0x05F3CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/Blueprints/World/Interactive/OxygenPlant/BP_OxygenBubble.BP_OxygenBubble_C, CallFunc_MakeTransform_ReturnValue, 1, OxygenPlant, 1);0x0627CallFunc_GetSocketRotation_ReturnValue = OxygenPlant.SkeletalMesh.GetSocketRotation(FName(VFX_Exhale));0x0680CallFunc_GetSocketLocation_ReturnValue = OxygenPlant.SkeletalMesh.GetSocketLocation(FName(stem_004));0x06D9CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_GetSocketLocation_ReturnValue, CallFunc_GetSocketRotation_ReturnValue, FVector(1, 1, 1));0x0720CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x0748SpawnedBubble = CallFunc_FinishSpawningActor_ReturnValue;0x075BCallFunc_BeginAscend_DelaySeconds_ImplicitCast = Cast<3>(BreathingDuration);0x0778SpawnedBubble.BeginAscend(CallFunc_BeginAscend_DelaySeconds_ImplicitCast);0x07A1goto Label_07BE;0x07A6SpawnOxygen();0x07B4goto Label_07BE;0x07B9goto Label_04FA;0x07BELabel_07BE:0x07BEreturn;0x07C0// end of script | Final | 0x04 |