Zdexby TheHolyOneZ
9,486 classes
Class

UWBP_ActiveBioAbility_C

: UCommonUserWidget : UUserWidget : UWidget : UVisual : UObject
/Game/Blueprints/UI/HUD/Biomods/WBP_ActiveBioAbility.WBP_ActiveBioAbility_C 0x03F5 (1,013 B) align 8 inherited 0x0368 9 scripted vtable /Game/Blueprints/UI/HUD/Biomods/WBP_ActiveBioAbility
0x00x03F5

Members 22

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Side_RightUImage*10 flagsnullptr
0x08Side_LeftUImage*10 flagsnullptr
0x08PulsingUImage*10 flagsnullptr
0x08Overlay_PulsingUOverlay*10 flagsnullptr
0x08MI_CooldownBarUImage*10 flagsnullptr
0x08IconUBorder*10 flagsnullptr
0x08CooldownTextUCommonTextBlock*10 flagsnullptr
0x08CooldownRootUOverlay*10 flagsnullptr
0x08CircleUImage*10 flagsnullptr
0x08ActiveStrokeUImage*10 flagsnullptr
0x08Active_idle_animUWidgetAnimation*Transient+6 flagsnullptr
0x08Activation_animUWidgetAnimation*Transient+6 flagsnullptr
0x08UWEBioAbilityDataViewModelUUWEBioAbilityViewModel*Transient+7 flagsnullptr
0x08WaitingOpacitydouble7 flags0.5
0x08WaitingScaledouble7 flags1
0x08IconMaterialUMaterialInstanceDynamic*6 flagsnullptr
0x01BioAbilityStateuint87 flags0
0x01LasIsGamePausedbool7 flagsfalse
0x01RecentlyConstructedbool7 flagstrue
0x01CooldownActivebool7 flagsfalse
0x01AlwaysDisplaybool7 flagsfalse
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 9

SignatureFlagsNativeParams
void SetUWEBioAbilityDataViewModel(UUWEBioAbilityViewModel* ViewModel)
Script5 statements · 132 bytes of bytecode
0x0000CallFunc_GetExtension_ReturnValue = GetExtension(/Script/ModelViewViewModel.MVVMView);0x001DCallFunc_SetViewModel_ViewModel_CastInput = Cast<NotifyFieldValueChanged>(ViewModel);0x0041CallFunc_SetViewModel_ReturnValue = CallFunc_GetExtension_ReturnValue.SetViewModel(FName(UWEBioAbilityDataViewModel), CallFunc_SetViewModel_ViewModel_CastInput);0x0081return;0x0083// end of script
FinalPublic0x08
void Update Icon Color()
Script38 statements · 1,402 bytes of bytecode
0x0000PushFlow(Label_0577);0x0005PushFlow(Label_0492);0x000ATemp_real_Variable = 0f;0x0021Temp_real_Variable_1 = 0f;0x0038Temp_real_Variable_2 = 0f;0x004FTemp_real_Variable_3 = 0f;0x0066CallFunc_SelectColor_ReturnValue = SelectColor(LinearColor{1f, 1f, 1f, 1f}, LinearColor{1f, 0.2f, 0.2f, 0.2f}, false);0x00C7Temp_byte_Variable_7 = BioAbilityState;0x00E2CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(Switch(Temp_byte_Variable_7, 0 => Temp_real_Variable_3, 1 => Temp_real_Variable_2, 2 => Temp_real_Variable_1, 3 => Temp_real_Variable, default => K2Node_Select_Default_3));0x014BCallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(CallFunc_SelectColor_ReturnValue.A);0x0171CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x019FCallFunc_MakeColor_A_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x01BCCallFunc_MakeColor_ReturnValue = MakeColor(CallFunc_SelectColor_ReturnValue.R, CallFunc_SelectColor_ReturnValue.G, CallFunc_SelectColor_ReturnValue.B, CallFunc_MakeColor_A_ImplicitCast);0x0217Icon.SetBrushColor(CallFunc_MakeColor_ReturnValue);0x0240Temp_struct_Variable = Vector2D{0, 0};0x0272Temp_struct_Variable_1 = Vector2D{0, 0};0x02A4Temp_struct_Variable_2 = Vector2D{0, 0};0x02D6Temp_struct_Variable_3 = Vector2D{0, 0};0x0308Temp_byte_Variable_1 = BioAbilityState;0x0323Icon.SetRenderScale(Switch(Temp_byte_Variable_1, 0 => Temp_struct_Variable_3, 1 => Temp_struct_Variable_2, 2 => Temp_struct_Variable_1, 3 => Temp_struct_Variable, default => K2Node_Select_Default_1));0x0398Temp_real_Variable_4 = 0f;0x03AFTemp_real_Variable_5 = 0f;0x03C6Temp_real_Variable_6 = 0f;0x03DDTemp_real_Variable_7 = 0f;0x03F4Temp_byte_Variable = BioAbilityState;0x040FIconMaterial.SetScalarParameterValue(FName(Saturation), Switch(Temp_byte_Variable, 0 => Temp_real_Variable_7, 1 => Temp_real_Variable_6, 2 => Temp_real_Variable_5, 3 => Temp_real_Variable_4, default => K2Node_Select_Default_2));0x0491PopFlow();0x0492Label_0492:0x0492Temp_byte_Variable_3 = 4;0x04A6Temp_byte_Variable_4 = 4;0x04BATemp_byte_Variable_5 = 4;0x04CETemp_byte_Variable_6 = 4;0x04E2Temp_byte_Variable_2 = BioAbilityState;0x04FDCooldownRoot.SetVisibility(Switch(Temp_byte_Variable_2, 0 => Temp_byte_Variable_6, 1 => Temp_byte_Variable_5, 2 => Temp_byte_Variable_4, 3 => Temp_byte_Variable_3, default => K2Node_Select_Default));0x0576PopFlow();0x0577Label_0577:0x0577return;0x0579// end of script
Public0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WBP_ActiveBioAbility(204);0x0021return;0x0023// end of script
EventPublic0x01
void Update Icon(const TSoftObjectPtr<UTexture2D>& Icon)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Icon = Icon;0x0012ExecuteUbergraph_WBP_ActiveBioAbility(209);0x0021return;0x0023// end of script
0x28
void Tick(const FGeometry& MyGeometry, float InDeltaTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_WBP_ActiveBioAbility(796);0x0033return;0x0035// end of script
EventPublic0x3C
void OnCooldown(const FUWEBioAbilityCooldownData& Cooldown)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Cooldown = Cooldown;0x0012ExecuteUbergraph_WBP_ActiveBioAbility(1262);0x0021return;0x0023// end of script
0x08
void HandleOnActiveChanged(bool Active)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Active = Active;0x0012ExecuteUbergraph_WBP_ActiveBioAbility(1362);0x0021return;0x0023// end of script
0x01
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ActiveBioAbility(1550);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_WBP_ActiveBioAbility(int32 EntryPoint)
Script76 statements · 1,569 bytes of bytecode
0x0000PushFlow(Label_061E);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FSetVisibility(0);0x001FPopFlow();0x0020RecentlyConstructed = false;0x002BPopFlow();0x002CLabel_002C:0x002CCallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/UI/Fabricator/M_FabricatorRecipe_Icon.M_FabricatorRecipe_Icon, FName(None), 0);0x0059IconMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x006CIcon.SetBrushFromMaterial(IconMaterial);0x0095IconMaterial.SetTextureParameterValue(FName(Icon), /Game/UI/UI_Assets/UI_biomodAbilities/T_UI_Icon_HeavyGills.T_UI_Icon_HeavyGills);0x00CBPopFlow();0x00CCgoto Label_002C;0x00D1CallFunc_LoadAsset_Blocking_ReturnValue = LoadAsset_Blocking(K2Node_CustomEvent_Icon);0x00EEK2Node_DynamicCast_AsTexture_2D = Cast<Texture2D>(CallFunc_LoadAsset_Blocking_ReturnValue);0x0112K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsTexture_2D);0x012Fif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0139IconMaterial.SetTextureParameterValue(FName(Icon), K2Node_DynamicCast_AsTexture_2D);0x016FPopFlow();0x0170Label_0170:0x0170CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Blueprints/UI/Biomods/WBP_BioAbilityTooltip.WBP_BioAbilityTooltip_C, nullptr);0x01A5K2Node_DynamicCast_AsWBP_Bio_Ability_Tooltip = Cast<WBP_BioAbilityTooltip_C>(CallFunc_Create_ReturnValue);0x01C9K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsWBP_Bio_Ability_Tooltip);0x01E6K2Node_DynamicCast_AsWBP_Bio_Ability_Tooltip.SetUWEBioAbilityDataViewModel(UWEBioAbilityDataViewModel);0x020FSetToolTip(CallFunc_Create_ReturnValue);0x0222DelayUntilNextTick(this, LatentActionInfo{0x20, -107319015, FName(ExecuteUbergraph_WBP_ActiveBioAbility), this});0x0253PopFlow();0x0254Label_0254:0x0254IconMaterial.SetScalarParameterValue(FName(Saturation), 1f);0x0286CooldownActive = false;0x0291PopFlow();0x0292Label_0292:0x0292CallFunc_GetRemainingCooldownSeconds_ReturnValue = UWEBioAbilityDataViewModel.GetRemainingCooldownSeconds(this);0x02C5CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CallFunc_GetRemainingCooldownSeconds_ReturnValue, 0);0x02E7if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) PopFlow();0x02F1CooldownText.SetVisibility(2);0x0317goto Label_0254;0x031Cif (!(CooldownActive)) PopFlow();0x0326CallFunc_GetCooldownFraction_ReturnValue = UWEBioAbilityDataViewModel.GetCooldownFraction(this);0x0359CallFunc_GetDynamicMaterial_ReturnValue = GetDynamicMaterial(MI_CooldownBar.Brush);0x038CCallFunc_GetDynamicMaterial_ReturnValue.SetScalarParameterValue(FName(Percent), CallFunc_GetCooldownFraction_ReturnValue);0x03C2CallFunc_GetRemainingCooldownSeconds_ReturnValue = UWEBioAbilityDataViewModel.GetRemainingCooldownSeconds(this);0x03F5CallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(CallFunc_GetRemainingCooldownSeconds_ReturnValue, false, true, 1, 324);0x0426CooldownText.SetText(CallFunc_Conv_IntToText_ReturnValue);0x0453goto Label_0292;0x0458Label_0458:0x0458CallFunc_PlayAnimation_ReturnValue = PlayAnimation(Active_idle_anim, 0f, 0, 0, 1f, true);0x048FCallFunc_Not_PreBool_ReturnValue = Not_PreBool(RecentlyConstructed);0x04ACif (!(CallFunc_Not_PreBool_ReturnValue)) PopFlow();0x04B6CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(Activation_anim, 0f, 1, 0, 1f, true);0x04EDPopFlow();0x04EEIconMaterial.SetScalarParameterValue(FName(Saturation), 0f);0x0520CooldownText.SetVisibility(4);0x0546CooldownActive = true;0x0551PopFlow();0x0552if (!(K2Node_CustomEvent_Active)) goto Label_0575;0x0560SetVisibility(0);0x0570goto Label_0458;0x0575Label_0575:0x0575if (!(AlwaysDisplay)) goto Label_0588;0x0583goto Label_000F;0x0588Label_0588:0x0588StopAnimation(Activation_anim);0x059BStopAnimation(Active_idle_anim);0x05AECallFunc_IsActiveBioAbility_ReturnValue = UWEBioAbilityDataViewModel.AbilityData.IsActiveBioAbility();0x05EEif (!(CallFunc_IsActiveBioAbility_ReturnValue)) goto Label_05FD;0x05FCPopFlow();0x05FDLabel_05FD:0x05FDSetVisibility(1);0x060DPopFlow();0x060ERecentlyConstructed = true;0x0619goto Label_0170;0x061ELabel_061E:0x061Ereturn;0x0620// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type