Zdexby TheHolyOneZ
9,486 classes
Class

ABP_TriggeredNotificationOverActor_C

: AActor : UObject
/Game/Blueprints/Tutorials/BP_TriggeredNotificationOverActor.BP_TriggeredNotificationOverActor_C 0x0338 (824 B) align 8 inherited 0x02C0 6 scripted vtable /Game/Blueprints/Tutorials/BP_TriggeredNotificationOverActor
0x00x0338

Members 13

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08WidgetUWidgetComponent*6 flagsnullptr
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x08TargetActorClassTSubclassOf<AActor>7 flagsnullptr
0x08TimerFTimerHandle5 flags{Handle=0}
0x18LocationFVector7 flags{X=0, Y=0, Z=0}
0x08CurrentActorAActor*7 flagsnullptr
0x08PlayerAPawn*7 flagsnullptr
0x08TutorialDataUUWETriggeredNotificationData*6 flagsnullptr
0x08SearchRadiusCentimetersdouble7 flags0
0x08RemovalStoryGoalUUWEStoryGoal*6 flagsnullptr
0x01IsSomethingBlockingVisibilitybool7 flagsfalse
0x03290x07padding / unreflected
0x08FoundActorAActor*7 flagsnullptr
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 6

SignatureFlagsNativeParams
void SearchClosestTargetActor()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_TriggeredNotificationOverActor(1427);0x000Freturn;0x0011// end of script
0x00
void EventTrackerAsset(const FUWEEventKey& EventKey, int32 OldValue, int32 NewValue)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_EventKey_1 = EventKey;0x0012PersistentFrame.K2Node_CustomEvent_OldValue_1 = OldValue;0x0024PersistentFrame.K2Node_CustomEvent_NewValue_1 = NewValue;0x0036ExecuteUbergraph_BP_TriggeredNotificationOverActor(3384);0x0045return;0x0047// end of script
0x28
void StoryGoalUnlocked(UUWEStoryGoal* UnlockedStoryGoal, AActor* ReceivingActor)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_UnlockedStoryGoal = UnlockedStoryGoal;0x0012PersistentFrame.K2Node_CustomEvent_ReceivingActor = ReceivingActor;0x0024ExecuteUbergraph_BP_TriggeredNotificationOverActor(3580);0x0033return;0x0035// end of script
0x10
void EvenTrackerTag(const FUWEEventKey& EventKey, int32 OldValue, int32 NewValue)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_EventKey = EventKey;0x0012PersistentFrame.K2Node_CustomEvent_OldValue = OldValue;0x0024PersistentFrame.K2Node_CustomEvent_NewValue = NewValue;0x0036ExecuteUbergraph_BP_TriggeredNotificationOverActor(3838);0x0045return;0x0047// end of script
0x28
void SetTriggeredNotificationData(UUWETriggeredNotificationData* TriggeredNotificationData, APawn* Player)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_TriggeredNotificationData = TriggeredNotificationData;0x0012PersistentFrame.K2Node_Event_Player = Player;0x0024ExecuteUbergraph_BP_TriggeredNotificationOverActor(3923);0x0033return;0x0035// end of script
EventPublic0x10
void ExecuteUbergraph_BP_TriggeredNotificationOverActor(int32 EntryPoint)
Script155 statements · 3,969 bytes of bytecode
0x0000PushFlow(Label_0F7E);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FSetActorHiddenInGame(true);0x001EPopFlow();0x001FK2_DestroyActor();0x002DPopFlow();0x002ELabel_002E:0x002EPushFlow(Label_02C8);0x0033PushFlow(Label_0236);0x0038PushFlow(Label_01BF);0x003DPushFlow(Label_0142);0x0042CallFunc_GetWidget_ReturnValue = Widget.GetWidget();0x0070K2Node_DynamicCast_AsWBP_Triggered_Notification_Over_Actor = Cast<WBP_TriggeredNotificationOverActor_C>(CallFunc_GetWidget_ReturnValue);0x0094K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsWBP_Triggered_Notification_Over_Actor);0x00B1if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00BBK2Node_DynamicCast_AsWBP_Triggered_Notification_Over_Actor.SetTutorialText(TutorialData.TriggeredNotificationText);0x00FEK2Node_DynamicCast_AsWBP_Triggered_Notification_Over_Actor.SetTutorialInputAction(TutorialData.InputAction);0x0141PopFlow();0x0142Label_0142:0x0142CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(TutorialData.SearchRadius);0x0175CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, 100);0x01A3SearchRadiusCentimeters = CallFunc_Multiply_DoubleDouble_ReturnValue;0x01BEPopFlow();0x01BFLabel_01BF:0x01BFK2Node_CreateDelegate_OutputDelegate_1.Bind(this, SearchClosestTargetActor);0x01D6CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_1, 0.25f, true, false, 0f, 0f);0x020CTimer = CallFunc_K2_SetTimerDelegate_ReturnValue;0x0227SearchClosestTargetActor();0x0235PopFlow();0x0236Label_0236:0x0236CallFunc_LoadAsset_Blocking_ReturnValue_1 = LoadAsset_Blocking(TutorialData.RemovalStoryGoal);0x0269K2Node_DynamicCast_AsUWEStory_Goal = Cast<UWEStoryGoal>(CallFunc_LoadAsset_Blocking_ReturnValue_1);0x028DK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsUWEStory_Goal);0x02AAif (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x02B4RemovalStoryGoal = K2Node_DynamicCast_AsUWEStory_Goal;0x02C7PopFlow();0x02C8Label_02C8:0x02C8K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(TutorialData.RemovalType, 1);0x02FDif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0442;0x030BK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(TutorialData.RemovalType, 2);0x0340if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_03E3;0x034EK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(TutorialData.RemovalType, 3);0x0383if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0392;0x0391PopFlow();0x0392Label_0392:0x0392Delay(this, TutorialData.RemovalTimeSeconds, LatentActionInfo{0x1F, -2010114089, FName(ExecuteUbergraph_BP_TriggeredNotificationOverActor), this});0x03E2PopFlow();0x03E3Label_03E3:0x03E3K2Node_CreateDelegate_OutputDelegate_2.Bind(this, StoryGoalUnlocked);0x03FACallFunc_GetWorldSubsystem_ReturnValue = GetWorldSubsystem(this, /Script/UWEStoryGoals.UWEStoryGoalsWorldSubsystem);0x0418CallFunc_GetWorldSubsystem_ReturnValue.OnStoryGoalUnlocked += K2Node_CreateDelegate_OutputDelegate_2;0x0441PopFlow();0x0442Label_0442:0x0442PushFlow(Label_0521);0x0447CallFunc_LoadAsset_Blocking_ReturnValue = LoadAsset_Blocking(TutorialData.RemovalAsset);0x047AK2Node_DynamicCast_AsUWEPrimary_Data_Asset_Base = Cast<UWEPrimaryDataAssetBase>(CallFunc_LoadAsset_Blocking_ReturnValue);0x049EK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsUWEPrimary_Data_Asset_Base);0x04BBif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x04C5K2Node_CreateDelegate_OutputDelegate_3.Bind(this, EventTrackerAsset);0x04DCRegisterListenerForPlayerEventAsset(Player, TutorialData.RemovalVerb, K2Node_DynamicCast_AsUWEPrimary_Data_Asset_Base, K2Node_CreateDelegate_OutputDelegate_3);0x0520PopFlow();0x0521Label_0521:0x0521K2Node_CreateDelegate_OutputDelegate.Bind(this, EvenTrackerTag);0x0538RegisterListenerForPlayerEvent(Player, TutorialData.RemovalVerb, TutorialData.RemovalTag, K2Node_CreateDelegate_OutputDelegate);0x0592PopFlow();0x0593CallFunc_IsValid_ReturnValue = IsValid(Player);0x05B0if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x05BACallFunc_GetAllActorsOfClass_OutActors = {};0x05C5GetAllActorsOfClass(this, TargetActorClass, CallFunc_GetAllActorsOfClass_OutActors);0x05E2CallFunc_Array_IsValidIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_IsValidIndex(CallFunc_GetAllActorsOfClass_OutActors, 0);0x061Aif (!(CallFunc_Array_IsValidIndex_ReturnValue)) goto Label_0C79;0x0628CallFunc_K2_GetActorLocation_ReturnValue_1 = Player.K2_GetActorLocation();0x065ACallFunc_SortActorsByDistance_ReturnValue = SortActorsByDistance(CallFunc_GetAllActorsOfClass_OutActors, CallFunc_K2_GetActorLocation_ReturnValue_1);0x0688/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SortActorsByDistance_ReturnValue, 0, CallFunc_Array_Get_Item);0x06BFCallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_Array_Get_Item);0x06DCif (!(CallFunc_IsValid_ReturnValue_3)) goto Label_0C79;0x06EACallFunc_K2_GetActorLocation_ReturnValue_1 = Player.K2_GetActorLocation();0x071CCallFunc_SortActorsByDistance_ReturnValue = SortActorsByDistance(CallFunc_GetAllActorsOfClass_OutActors, CallFunc_K2_GetActorLocation_ReturnValue_1);0x074A/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SortActorsByDistance_ReturnValue, 0, CallFunc_Array_Get_Item);0x0781CallFunc_K2_GetActorLocation_ReturnValue_2 = CallFunc_Array_Get_Item.K2_GetActorLocation();0x07B3CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_2, TutorialData.Offset);0x07F7Location = CallFunc_Add_VectorVector_ReturnValue;0x0812CallFunc_K2_GetActorLocation_ReturnValue_1 = Player.K2_GetActorLocation();0x0844CallFunc_SortActorsByDistance_ReturnValue = SortActorsByDistance(CallFunc_GetAllActorsOfClass_OutActors, CallFunc_K2_GetActorLocation_ReturnValue_1);0x0872/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SortActorsByDistance_ReturnValue, 0, CallFunc_Array_Get_Item);0x08A9CallFunc_K2_GetActorLocation_ReturnValue_2 = CallFunc_Array_Get_Item.K2_GetActorLocation();0x08DBCallFunc_K2_GetActorLocation_ReturnValue_3 = Player.K2_GetActorLocation();0x090DCallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_2, CallFunc_K2_GetActorLocation_ReturnValue_3);0x093BCallFunc_LessEqual_DoubleDouble_ReturnValue = LessEqual_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, SearchRadiusCentimeters);0x0961if (!(CallFunc_LessEqual_DoubleDouble_ReturnValue)) goto Label_000F;0x096FPushFlow(Label_0C23);0x0974K2Node_DynamicCast_AsSN2Player_Character = Cast<SN2PlayerCharacter>(Player);0x0998K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsSN2Player_Character);0x09B5if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x09BFK2Node_MakeArray_Array = {this};0x09CBCallFunc_GetSocketLocation_ReturnValue = K2Node_DynamicCast_AsSN2Player_Character.Mesh.GetSocketLocation(FName(ik_camera));0x0A24CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_GetSocketLocation_ReturnValue, Location, 0, false, K2Node_MakeArray_Array, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 0.25f);0x0AACBreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0B61CallFunc_GetObjectClass_ReturnValue = GetObjectClass(CallFunc_BreakHitResult_HitActor);0x0B7ECallFunc_Conv_ClassToSoftClassReference_ReturnValue = Conv_ClassToSoftClassReference(CallFunc_GetObjectClass_ReturnValue);0x0BA3CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(TutorialData.VisibilityCheckActorsToIgnore, CallFunc_Conv_ClassToSoftClassReference_ReturnValue);0x0BF5if (!(CallFunc_Array_Contains_ReturnValue)) goto Label_0C0F;0x0C03IsSomethingBlockingVisibility = false;0x0C0EPopFlow();0x0C0FLabel_0C0F:0x0C0FIsSomethingBlockingVisibility = CallFunc_LineTraceSingle_ReturnValue;0x0C22PopFlow();0x0C23Label_0C23:0x0C23if (!(IsSomethingBlockingVisibility)) goto Label_0C41;0x0C31SetActorHiddenInGame(true);0x0C40PopFlow();0x0C41Label_0C41:0x0C41CallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(Location, false, CallFunc_K2_SetActorLocation_SweepHitResult, false);0x0C69SetActorHiddenInGame(false);0x0C78PopFlow();0x0C79Label_0C79:0x0C79SetActorHiddenInGame(true);0x0C88PopFlow();0x0C89Label_0C89:0x0C89TargetActorClass = TutorialData.TargetActorClass;0x0CB2CallFunc_IsValidClass_ReturnValue = IsValidClass(TargetActorClass);0x0CCFif (!(CallFunc_IsValidClass_ReturnValue)) PopFlow();0x0CD9CallFunc_K2_GetActorLocation_ReturnValue = Player.K2_GetActorLocation();0x0D0BCallFunc_K2_SetActorLocation_ReturnValue_1 = K2_SetActorLocation(CallFunc_K2_GetActorLocation_ReturnValue, false, CallFunc_K2_SetActorLocation_SweepHitResult_1, false);0x0D33goto Label_002E;0x0D38CallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(K2Node_CustomEvent_NewValue_1, TutorialData.RemovalCount);0x0D74if (!(CallFunc_GreaterEqual_IntInt_ReturnValue)) PopFlow();0x0D7EK2_DestroyActor();0x0D8CPopFlow();0x0D8DLabel_0D8D:0x0D8DCallFunc_IsValid_ReturnValue_1 = IsValid(TutorialData);0x0DAACallFunc_IsValid_ReturnValue_2 = IsValid(Player);0x0DC7CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_IsValid_ReturnValue_1, CallFunc_IsValid_ReturnValue_2);0x0DEDif (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x0DF7goto Label_0C89;0x0DFCCallFunc_GetGameState_ReturnValue = GetGameState(this);0x0E11CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(K2Node_CustomEvent_ReceivingActor, CallFunc_GetGameState_ReturnValue);0x0E37CallFunc_EqualEqual_ObjectObject_ReturnValue_1 = EqualEqual_ObjectObject(K2Node_CustomEvent_ReceivingActor, Player.PlayerState);0x0E73CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_ObjectObject_ReturnValue_1, CallFunc_EqualEqual_ObjectObject_ReturnValue);0x0E99CallFunc_EqualEqual_ObjectObject_ReturnValue_2 = EqualEqual_ObjectObject(K2Node_CustomEvent_UnlockedStoryGoal, RemovalStoryGoal);0x0EBFCallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_EqualEqual_ObjectObject_ReturnValue_2, CallFunc_BooleanOR_ReturnValue);0x0EE5if (!(CallFunc_BooleanAND_ReturnValue_1)) PopFlow();0x0EEFK2_DestroyActor();0x0EFDPopFlow();0x0EFECallFunc_GreaterEqual_IntInt_ReturnValue_1 = GreaterEqual_IntInt(K2Node_CustomEvent_NewValue, TutorialData.RemovalCount);0x0F3Aif (!(CallFunc_GreaterEqual_IntInt_ReturnValue_1)) PopFlow();0x0F44K2_DestroyActor();0x0F52PopFlow();0x0F53TutorialData = K2Node_Event_TriggeredNotificationData;0x0F66Player = K2Node_Event_Player;0x0F79goto Label_0D8D;0x0F7ELabel_0F7E:0x0F7Ereturn;0x0F80// end of script
Final0x04