Zdexby TheHolyOneZ
9,486 classes
Class

ABP_DynamicActorAssociatedWithProxy_C

: AActor : UObject
/Game/Blueprints/Environment/BP_DynamicActorAssociatedWithProxy.BP_DynamicActorAssociatedWithProxy_C 0x02D9 (729 B) align 8 inherited 0x02C0 5 scripted vtable /Game/Blueprints/Environment/BP_DynamicActorAssociatedWithProxy
0x00x02D9

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x08ProxyReferenceAUWEPlaceableProxy*7 flagsnullptr
0x01PreviouslyActivebool7 flagstrue
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 5

SignatureFlagsNativeParams
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_DynamicActorAssociatedWithProxy(10);0x000Freturn;0x0011// end of script
EventProtected0x00
void UpdateState()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_DynamicActorAssociatedWithProxy(134);0x000Freturn;0x0011// end of script
0x00
void OnProxyStateChanged(bool Active)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Active = Active;0x0012ExecuteUbergraph_BP_DynamicActorAssociatedWithProxy(556);0x0021return;0x0023// end of script
0x01
void SetNewActiveState(bool NewActive)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NewActive = NewActive;0x0012ExecuteUbergraph_BP_DynamicActorAssociatedWithProxy(603);0x0021return;0x0023// end of script
0x01
void ExecuteUbergraph_BP_DynamicActorAssociatedWithProxy(int32 EntryPoint)
Script36 statements · 682 bytes of bytecode
0x0000goto [EntryPoint];0x000AUpdateState();0x0018K2Node_CreateDelegate_OutputDelegate.Bind(this, UpdateState);0x002FCallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0.1f, true, false, 0f, 0f);0x0065goto Label_02A7;0x006ALabel_006A:0x006AOnProxyStateChanged(PreviouslyActive);0x0081goto Label_02A7;0x0086CallFunc_IsValid_ReturnValue_1 = IsValid(ProxyReference);0x00A3if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0204;0x00B1CallFunc_GetSpawnedActor_ReturnValue = ProxyReference.GetSpawnedActor();0x00E3CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetSpawnedActor_ReturnValue.SpawnedActor);0x0109if (!(CallFunc_IsValid_ReturnValue)) goto Label_0204;0x0117CallFunc_GetSpawnedActor_ReturnValue_1 = ProxyReference.GetSpawnedActor();0x0149K2Node_DynamicCast_AsSN2Blight_Node_Damage_Point = Cast<SN2BlightNodeDamagePoint>(CallFunc_GetSpawnedActor_ReturnValue_1.SpawnedActor);0x0176K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsSN2Blight_Node_Damage_Point);0x0193if (!(K2Node_DynamicCast_bSuccess)) goto Label_0218;0x01A1CallFunc_IsNodeBroken_ReturnValue = K2Node_DynamicCast_AsSN2Blight_Node_Damage_Point.IsNodeBroken();0x01CBCallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsNodeBroken_ReturnValue);0x01E8SetNewActiveState(CallFunc_Not_PreBool_ReturnValue);0x01FFgoto Label_02A7;0x0204Label_0204:0x0204SetNewActiveState(false);0x0213goto Label_02A7;0x0218Label_0218:0x0218SetNewActiveState(true);0x0227goto Label_02A7;0x022CDefaultSceneRoot.SetVisibility(K2Node_CustomEvent_Active, true);0x0256goto Label_02A7;0x025BCallFunc_NotEqual_BoolBool_ReturnValue = NotEqual_BoolBool(K2Node_CustomEvent_NewActive, PreviouslyActive);0x0281if (!(CallFunc_NotEqual_BoolBool_ReturnValue)) goto Label_02A7;0x028FPreviouslyActive = K2Node_CustomEvent_NewActive;0x02A2goto Label_006A;0x02A7Label_02A7:0x02A7return;0x02A9// end of script
Final0x04