0x00x0550
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x04 | DelayDuration | float | 7 flags | 0.7 | |
| 0x0544 | 0x04 | padding / unreflected | |||
| 0x08 | BoostPower | double | 7 flags | 3500 | |
Inherited from UUWEGameplayAbility 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnTaskDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bRestartOnPossess | bool | 8 flags | false | |
| 0x01 | bCanEverShowInputPrompt | bool | 7 flags | true | |
| 0x03C2 | 0x02 | padding / unreflected | |||
| 0x04 | GenericCost | float | 8 flags | 0 | |
| 0x04 | GenericCooldown | float | 8 flags | 0 | |
| 0x01 | bWaitAbilityEndWhenUnequipping | bool | 8 flags | false | |
| 0x03CD | 0x03 | padding / unreflected | |||
| 0x04 | MaxDistance | float | 10 flags | 0 | |
| 0x03D4 | 0x04 | padding / unreflected | |||
| 0x08 | InputAction | UInputAction* | 10 flags | nullptr | |
| 0x08 | AbilityTag | FGameplayTag | 7 flags | {TagName=None} | |
| 0x20 | GrantedTags | FGameplayTagContainer | 5 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x0408 | 0x10 | padding / unreflected | |||
| 0x68 | AbilityInfoData | FAbilityInfoData | Protected+5 flags | {PrimaryTextKeys=[], SecondaryTextKeys=[], TextInputOverrid… | |
| 0x01 | ActivationPolicy | EUWEAbilityActivationPolicy | Protected+9 flags | OnInputTriggered | |
| 0x01 | ActivationGroup | EUWEAbilityActivationGroup | Protected+9 flags | Independent | |
| 0x0482 | 0x02 | padding / unreflected | |||
| 0x04 | Priority | int32 | Protected+9 flags | 0 | |
| 0x01 | bInputPromptOnlyWhenActivatable | bool | Protected+9 flags | false | |
| 0x0489 | 0x07 | padding / unreflected | |||
| 0x10 | ActivationConditions | TArray<UUWEAbilityCondition*> | Protected+10 flags | [] | |
| 0x10 | InputPrompts | TArray<FUWEAbilityInputPrompt> | Protected+7 flags | [] | |
| 0x10 | AttachedEffects | TArray<TSubclassOf<UGameplayEffect>> | Protected+7 flags | [] | |
| 0x04C0 | 0x08 | padding / unreflected | |||
| 0x01 | bCanBeSaved | bool | Protected+9 flags | false | |
| 0x01 | bHasSaveProperties | bool | Protected+9 flags | false | |
| 0x01 | bUWEIsAbilityEnding | bool | 5 flags | false | |
| 0x04CB | 0x15 | padding / unreflected | |||
| 0x08 | OptionalGameplayEventData | UUWEBaseGameplayEventData* | 8 flags | nullptr | |
Inherited from UGameplayAbility 30
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x20 | AbilityTags | FGameplayTagContainer | 3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x01 | bReplicateInputDirectly | bool | 7 flags | false | |
| 0x01 | RemoteInstanceEnded | bool | 5 flags | false | |
| 0x00D2 | 0x04 | padding / unreflected | |||
| 0x01 | ReplicationPolicy | EGameplayAbilityReplicationPolicy | Protected+7 flags | ReplicateNo | |
| 0x01 | InstancingPolicy | EGameplayAbilityInstancingPolicy | Protected+7 flags | InstancedPerExecution | |
| 0x01 | bServerRespectsRemoteAbilityCancellation | bool | Protected+7 flags | true | |
| 0x01 | bRetriggerInstancedAbility | bool | Protected+7 flags | false | |
| 0x00DA | 0x02 | padding / unreflected | |||
| 0x14 | CurrentActivationInfo | FGameplayAbilityActivationInfo | Protected+4 flags | {ActivationMode=Authority, bCanBeEndedByOtherInstance=false… | |
| 0xB0 | CurrentEventData | FGameplayEventData | Protected+3 flags | {EventTag={TagName=None}, Instigator=nullptr, Target=nullpt… | |
| 0x01 | NetExecutionPolicy | EGameplayAbilityNetExecutionPolicy | Protected+7 flags | LocalPredicted | |
| 0x01 | NetSecurityPolicy | EGameplayAbilityNetSecurityPolicy | Protected+7 flags | ClientOrServer | |
| 0x01A2 | 0x06 | padding / unreflected | |||
| 0x08 | CostGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x10 | AbilityTriggers | TArray<FAbilityTriggerData> | Protected+4 flags | [] | |
| 0x08 | CooldownGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x20 | CancelAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | BlockAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationOwnedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x02E8 | 0x20 | padding / unreflected | |||
| 0x10 | ActiveTasks | TArray<UGameplayTask*> | Protected+4 flags | [] | |
| 0x0318 | 0x10 | padding / unreflected | |||
| 0x08 | CurrentMontage | UAnimMontage* | Protected+6 flags | nullptr | |
| 0x0330 | 0x60 | padding / unreflected | |||
| 0x01 | bIsActive | bool | Protected+5 flags | false | |
| 0x01 | bIsAbilityEnding | bool | Protected+5 flags | false | |
| 0x01 | bIsCancelable | bool | Protected+5 flags | false | |
| 0x01 | bIsBlockingOtherAbilities | bool | Protected+5 flags | false | |
| 0x0394 | 0x14 | padding / unreflected | |||
| 0x01 | bMarkPendingKillOnAbilityEnd | bool | Protected+7 flags | false | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void OnFinish_6DF9AFD04D25B3B193D63A91C6810E70()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GA_DelayedBoost(756);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnSync_DC08FC644B800351A9D9F6B95A28DE73()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GA_DelayedBoost(923);0x000Freturn;0x0011// end of script | 0x00 | ||
void K2_ActivateAbility()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GA_DelayedBoost(928);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_GA_DelayedBoost(int32 EntryPoint)Script40 statements · 1,521 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_UWEApplyGameplayEffectToOwner_ReturnValue = UWEApplyGameplayEffectToOwner(/Game/Blueprints/AbilitySystem/Effects/Vehicles/Tadpole/GE_DelayedBoostSpeedBurst.GE_DelayedBoostSpeedBurst_C, nullptr, 1, 1, false);0x003BCallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(BoostPower);0x0060CallFunc_GetPlayerStateFromAbilityActorInfo_ReturnValue = GetPlayerStateFromAbilityActorInfo(this);0x0075CallFunc_GetPawn_ReturnValue = CallFunc_GetPlayerStateFromAbilityActorInfo_ReturnValue.GetPawn();0x009FCallFunc_GetComponentByClass_ReturnValue = CallFunc_GetPawn_ReturnValue.GetComponentByClass(/Script/UWEMovement.UWECharacterMovementComponentBase);0x00D2CallFunc_Normal_ReturnValue = Normal(CallFunc_GetComponentByClass_ReturnValue.Velocity, 1e-04f);0x0112CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_Normal_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0140CallFunc_GetComponentByClass_ReturnValue.AddExternalVelocity(CallFunc_Multiply_VectorVector_ReturnValue);0x016ECallFunc_GetPlayerStateFromAbilityActorInfo_ReturnValue = GetPlayerStateFromAbilityActorInfo(this);0x0183CallFunc_GetPawn_ReturnValue = CallFunc_GetPlayerStateFromAbilityActorInfo_ReturnValue.GetPawn();0x01ADCallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPawn_ReturnValue.K2_GetActorLocation();0x01DFCallFunc_MakeGameplayCueParameters_ReturnValue = MakeGameplayCueParameters(0f, 0f, GameplayEffectContextHandle{}, GameplayTag{FName(None)}, GameplayTag{FName(None)}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, CallFunc_K2_GetActorLocation_ReturnValue, FVector(0, 0, 0), nullptr, nullptr, nullptr, nullptr, 1, 1, nullptr, false);0x02B3UWEExecuteGameplayCueWithParams(GameplayTag{FName(GameplayCue.Tadpole.BoostComplete)}, CallFunc_MakeGameplayCueParameters_ReturnValue);0x02E1K2_EndAbility();0x02EFgoto Label_05EE;0x02F4CallFunc_WaitNetSync_ReturnValue = WaitNetSync(this, 1);0x030BCallFunc_IsValid_ReturnValue = IsValid(CallFunc_WaitNetSync_ReturnValue);0x0328if (!(CallFunc_IsValid_ReturnValue)) goto Label_05EE;0x0336K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnSync_DC08FC644B800351A9D9F6B95A28DE73);0x034DCallFunc_WaitNetSync_ReturnValue.OnSync += K2Node_CreateDelegate_OutputDelegate_1;0x0376CallFunc_WaitNetSync_ReturnValue.ReadyForActivation();0x0396goto Label_05EE;0x039Bgoto Label_000A;0x03A0CallFunc_UWEApplyGameplayEffectToOwner_ReturnValue_1 = UWEApplyGameplayEffectToOwner(/Game/Blueprints/AbilitySystem/Effects/Vehicles/Tadpole/GE_DelayedBoostSpeedBeginningIncrease.GE_DelayedBoostSpeedBeginningIncrease_C, nullptr, 1, 1, true);0x03D1CallFunc_GetPlayerStateFromAbilityActorInfo_ReturnValue = GetPlayerStateFromAbilityActorInfo(this);0x03E6CallFunc_GetPawn_ReturnValue = CallFunc_GetPlayerStateFromAbilityActorInfo_ReturnValue.GetPawn();0x0410CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPawn_ReturnValue.K2_GetActorLocation();0x0442CallFunc_MakeGameplayCueParameters_ReturnValue_1 = MakeGameplayCueParameters(0f, 0f, GameplayEffectContextHandle{}, GameplayTag{FName(None)}, GameplayTag{FName(None)}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, CallFunc_K2_GetActorLocation_ReturnValue, FVector(0, 0, 0), nullptr, nullptr, nullptr, nullptr, 1, 1, nullptr, false);0x0516UWEAddGameplayCueWithParams(GameplayTag{FName(GameplayCue.Tadpole.BoostActivated)}, CallFunc_MakeGameplayCueParameters_ReturnValue_1, true);0x0545CallFunc_WaitDelay_ReturnValue = WaitDelay(this, DelayDuration);0x0563CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_WaitDelay_ReturnValue);0x0580if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_05EE;0x058EK2Node_CreateDelegate_OutputDelegate.Bind(this, OnFinish_6DF9AFD04D25B3B193D63A91C6810E70);0x05A5CallFunc_WaitDelay_ReturnValue.OnFinish += K2Node_CreateDelegate_OutputDelegate;0x05CECallFunc_WaitDelay_ReturnValue.ReadyForActivation();0x05EELabel_05EE:0x05EEreturn;0x05F0// end of script | Final | 0x04 |