Zdexby TheHolyOneZ
9,486 classes
Class

UGA_Squeeze_C

: UUWEGameplayAbility : UGameplayAbility : UObject
/Game/Blueprints/AbilitySystem/Abilities/GA_Squeeze.GA_Squeeze_C 0x0554 (1,364 B) align 8 inherited 0x0538 4 scripted vtable /Game/Blueprints/AbilitySystem/Abilities/GA_Squeeze
0x00x0554

Members 6

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x04Waterfloat7 flags0
0x04Foodfloat7 flags0
0x04Oxygenfloat7 flags0
0x04Healthfloat7 flags0
0x04Energyfloat7 flags0
Inherited from UUWEGameplayAbility 22
OffsetSizeNameTypeFlagsDefault
0x10OnTaskDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bRestartOnPossessbool8 flagsfalse
0x01bCanEverShowInputPromptbool7 flagstrue
0x03C20x02padding / unreflected
0x04GenericCostfloat8 flags0
0x04GenericCooldownfloat8 flags0
0x01bWaitAbilityEndWhenUnequippingbool8 flagsfalse
0x03CD0x03padding / unreflected
0x04MaxDistancefloat10 flags0
0x03D40x04padding / unreflected
0x08InputActionUInputAction*10 flagsnullptr
0x08AbilityTagFGameplayTag7 flags{TagName=None}
0x20GrantedTagsFGameplayTagContainer5 flags{GameplayTags=[], ParentTags=[]}
0x04080x10padding / unreflected
0x68AbilityInfoDataFAbilityInfoDataProtected+5 flags{PrimaryTextKeys=[], SecondaryTextKeys=[], TextInputOverrid…
0x01ActivationPolicyEUWEAbilityActivationPolicyProtected+9 flagsOnInputTriggered
0x01ActivationGroupEUWEAbilityActivationGroupProtected+9 flagsIndependent
0x04820x02padding / unreflected
0x04Priorityint32Protected+9 flags0
0x01bInputPromptOnlyWhenActivatableboolProtected+9 flagsfalse
0x04890x07padding / unreflected
0x10ActivationConditionsTArray<UUWEAbilityCondition*>Protected+10 flags[]
0x10InputPromptsTArray<FUWEAbilityInputPrompt>Protected+7 flags[]
0x10AttachedEffectsTArray<TSubclassOf<UGameplayEffect>>Protected+7 flags[]
0x04C00x08padding / unreflected
0x01bCanBeSavedboolProtected+9 flagsfalse
0x01bHasSavePropertiesboolProtected+9 flagsfalse
0x01bUWEIsAbilityEndingbool5 flagsfalse
0x04CB0x15padding / unreflected
0x08OptionalGameplayEventDataUUWEBaseGameplayEventData*8 flagsnullptr
Inherited from UGameplayAbility 30
OffsetSizeNameTypeFlagsDefault
0x20AbilityTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x01bReplicateInputDirectlybool7 flagsfalse
0x01RemoteInstanceEndedbool5 flagsfalse
0x00D20x04padding / unreflected
0x01ReplicationPolicyEGameplayAbilityReplicationPolicyProtected+7 flagsReplicateNo
0x01InstancingPolicyEGameplayAbilityInstancingPolicyProtected+7 flagsInstancedPerExecution
0x01bServerRespectsRemoteAbilityCancellationboolProtected+7 flagstrue
0x01bRetriggerInstancedAbilityboolProtected+7 flagsfalse
0x00DA0x02padding / unreflected
0x14CurrentActivationInfoFGameplayAbilityActivationInfoProtected+4 flags{ActivationMode=Authority, bCanBeEndedByOtherInstance=false…
0xB0CurrentEventDataFGameplayEventDataProtected+3 flags{EventTag={TagName=None}, Instigator=nullptr, Target=nullpt…
0x01NetExecutionPolicyEGameplayAbilityNetExecutionPolicyProtected+7 flagsLocalPredicted
0x01NetSecurityPolicyEGameplayAbilityNetSecurityPolicyProtected+7 flagsClientOrServer
0x01A20x06padding / unreflected
0x08CostGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x10AbilityTriggersTArray<FAbilityTriggerData>Protected+4 flags[]
0x08CooldownGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x20CancelAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20BlockAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationOwnedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x02E80x20padding / unreflected
0x10ActiveTasksTArray<UGameplayTask*>Protected+4 flags[]
0x03180x10padding / unreflected
0x08CurrentMontageUAnimMontage*Protected+6 flagsnullptr
0x03300x60padding / unreflected
0x01bIsActiveboolProtected+5 flagsfalse
0x01bIsAbilityEndingboolProtected+5 flagsfalse
0x01bIsCancelableboolProtected+5 flagsfalse
0x01bIsBlockingOtherAbilitiesboolProtected+5 flagsfalse
0x03940x14padding / unreflected
0x01bMarkPendingKillOnAbilityEndboolProtected+7 flagsfalse

Functions 4

SignatureFlagsNativeParams
FText GetValueSign(double Number)
Script5 statements · 156 bytes of bytecode
0x0000CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Number, 0);0x0026CallFunc_SelectText_ReturnValue = SelectText(NSLOCTEXT("EA083DD44D49E49380047EA895E34AD6", "", "+"), FText(), CallFunc_Greater_DoubleDouble_ReturnValue);0x0076ReturnValue = CallFunc_SelectText_ReturnValue;0x0091return ReturnValue;0x009B// end of script
Public0x18
FAbilityInfoData GetActivateAbilityInfo()
Script19 statements · 555 bytes of bytecode
0x0000K2Node_MakeArray_Array = {"Squeeze"};0x0014CallFunc_GetTypeDataForSourceObject_ReturnValue = GetTypeDataForSourceObject(this);0x0029K2Node_MakeStruct_AbilityInfoData.PrimaryTextKeys = K2Node_MakeArray_Array;0x004DK2Node_MakeStruct_AbilityInfoData.TextInputOverride = CallFunc_GetTypeDataForSourceObject_ReturnValue.Name;0x0087K2Node_MakeStruct_AbilityInfoData.TextOverrideType = 0;0x00A4K2Node_MakeStruct_AbilityInfoData.ShowByToolbar = false;0x00B8K2Node_MakeStruct_AbilityInfoData.bHightlightTarget = false;0x00CCK2Node_MakeStruct_AbilityInfoData.AbilityName = "GA_SqueezeStunInRadius";0x00FFK2Node_MakeStruct_AbilityInfoData.InteractionType = GameplayTag{FName(Interaction.Consume)};0x0135K2Node_MakeStruct_AbilityInfoData.CannotActivateCueTag = GameplayTag{FName(None)};0x016BK2Node_MakeStruct_AbilityInfoData.bCanActivate = true;0x017FK2Node_MakeStruct_AbilityInfoData.bAlwaysDisplayHint = false;0x0193K2Node_MakeStruct_AbilityInfoData.AllowShowName = true;0x01A7K2Node_MakeStruct_AbilityInfoData.bForceShowName = false;0x01BBK2Node_MakeStruct_AbilityInfoData.CannotActivateReason = GameplayTag{FName(None)};0x01F1K2Node_MakeStruct_AbilityInfoData.bSuppressWhenNoInput = false;0x0205ReturnValue = K2Node_MakeStruct_AbilityInfoData;0x0220return ReturnValue;0x022A// end of script
EventPublic0x68
void K2_ActivateAbility()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_Squeeze(230);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_GA_Squeeze(int32 EntryPoint)
Script14 statements · 291 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ASendGameplayEvent(GameplayTag{FName(Biomods.BioAbility.Squeeze.SqueezeEvent)}, GameplayEventData{GameplayTag{FName(None)}, nullptr, nullptr, nullptr, nullptr, GameplayEffectContextHandle{}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, 0f, GameplayAbilityTargetDataHandle{}});0x00B9CallFunc_K2_CommitAbilityCooldown_ReturnValue = K2_CommitAbilityCooldown(true, false);0x00D3K2_EndAbility();0x00E1goto Label_0120;0x00E6CallFunc_K2_CommitAbilityCost_ReturnValue = K2_CommitAbilityCost(false);0x00FFif (!(CallFunc_K2_CommitAbilityCost_ReturnValue)) goto Label_0112;0x010Dgoto Label_000A;0x0112Label_0112:0x0112K2_EndAbility();0x0120Label_0120:0x0120return;0x0122// end of script
Final0x04