Zdexby TheHolyOneZ
9,486 classes
Class

UGA_Sprint_C

: UUWEGameplayAbility : UGameplayAbility : UObject
/Game/Blueprints/AbilitySystem/Abilities/GA_Sprint.GA_Sprint_C 0x0549 (1,353 B) align 8 inherited 0x0538 8 scripted vtable /Game/Blueprints/AbilitySystem/Abilities/GA_Sprint
0x00x0549

Members 3

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SprintSpeeddouble8 flags350
0x01IsToggleModebool7 flagsfalse
Inherited from UUWEGameplayAbility 22
OffsetSizeNameTypeFlagsDefault
0x10OnTaskDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bRestartOnPossessbool8 flagsfalse
0x01bCanEverShowInputPromptbool7 flagstrue
0x03C20x02padding / unreflected
0x04GenericCostfloat8 flags0
0x04GenericCooldownfloat8 flags0
0x01bWaitAbilityEndWhenUnequippingbool8 flagsfalse
0x03CD0x03padding / unreflected
0x04MaxDistancefloat10 flags0
0x03D40x04padding / unreflected
0x08InputActionUInputAction*10 flagsnullptr
0x08AbilityTagFGameplayTag7 flags{TagName=None}
0x20GrantedTagsFGameplayTagContainer5 flags{GameplayTags=[], ParentTags=[]}
0x04080x10padding / unreflected
0x68AbilityInfoDataFAbilityInfoDataProtected+5 flags{PrimaryTextKeys=[], SecondaryTextKeys=[], TextInputOverrid…
0x01ActivationPolicyEUWEAbilityActivationPolicyProtected+9 flagsOnInputTriggered
0x01ActivationGroupEUWEAbilityActivationGroupProtected+9 flagsIndependent
0x04820x02padding / unreflected
0x04Priorityint32Protected+9 flags0
0x01bInputPromptOnlyWhenActivatableboolProtected+9 flagsfalse
0x04890x07padding / unreflected
0x10ActivationConditionsTArray<UUWEAbilityCondition*>Protected+10 flags[]
0x10InputPromptsTArray<FUWEAbilityInputPrompt>Protected+7 flags[]
0x10AttachedEffectsTArray<TSubclassOf<UGameplayEffect>>Protected+7 flags[]
0x04C00x08padding / unreflected
0x01bCanBeSavedboolProtected+9 flagsfalse
0x01bHasSavePropertiesboolProtected+9 flagsfalse
0x01bUWEIsAbilityEndingbool5 flagsfalse
0x04CB0x15padding / unreflected
0x08OptionalGameplayEventDataUUWEBaseGameplayEventData*8 flagsnullptr
Inherited from UGameplayAbility 30
OffsetSizeNameTypeFlagsDefault
0x20AbilityTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x01bReplicateInputDirectlybool7 flagsfalse
0x01RemoteInstanceEndedbool5 flagsfalse
0x00D20x04padding / unreflected
0x01ReplicationPolicyEGameplayAbilityReplicationPolicyProtected+7 flagsReplicateNo
0x01InstancingPolicyEGameplayAbilityInstancingPolicyProtected+7 flagsInstancedPerExecution
0x01bServerRespectsRemoteAbilityCancellationboolProtected+7 flagstrue
0x01bRetriggerInstancedAbilityboolProtected+7 flagsfalse
0x00DA0x02padding / unreflected
0x14CurrentActivationInfoFGameplayAbilityActivationInfoProtected+4 flags{ActivationMode=Authority, bCanBeEndedByOtherInstance=false…
0xB0CurrentEventDataFGameplayEventDataProtected+3 flags{EventTag={TagName=None}, Instigator=nullptr, Target=nullpt…
0x01NetExecutionPolicyEGameplayAbilityNetExecutionPolicyProtected+7 flagsLocalPredicted
0x01NetSecurityPolicyEGameplayAbilityNetSecurityPolicyProtected+7 flagsClientOrServer
0x01A20x06padding / unreflected
0x08CostGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x10AbilityTriggersTArray<FAbilityTriggerData>Protected+4 flags[]
0x08CooldownGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x20CancelAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20BlockAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationOwnedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x02E80x20padding / unreflected
0x10ActiveTasksTArray<UGameplayTask*>Protected+4 flags[]
0x03180x10padding / unreflected
0x08CurrentMontageUAnimMontage*Protected+6 flagsnullptr
0x03300x60padding / unreflected
0x01bIsActiveboolProtected+5 flagsfalse
0x01bIsAbilityEndingboolProtected+5 flagsfalse
0x01bIsCancelableboolProtected+5 flagsfalse
0x01bIsBlockingOtherAbilitiesboolProtected+5 flagsfalse
0x03940x14padding / unreflected
0x01bMarkPendingKillOnAbilityEndboolProtected+7 flagsfalse

Functions 8

SignatureFlagsNativeParams
void IsUsingGamepad(const bool& IsUsingGamepad)
Script12 statements · 179 bytes of bytecode
0x0000CallFunc_GetPlayerFromAbilityActorInfo_ReturnValue = GetPlayerFromAbilityActorInfo(this);0x0015CallFunc_IsLocallyControlled_ReturnValue = CallFunc_GetPlayerFromAbilityActorInfo_ReturnValue.IsLocallyControlled();0x0043if (!(CallFunc_IsLocallyControlled_ReturnValue)) goto Label_00A5;0x0051CallFunc_GetCurrentInputType_ReturnValue = GetCurrentInputType(this);0x006ECallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_GetCurrentInputType_ReturnValue, 1);0x008DIsUsingGamepad = CallFunc_EqualEqual_ByteByte_ReturnValue;0x00A0goto Label_00B0;0x00A5Label_00A5:0x00A5IsUsingGamepad = false;0x00B0Label_00B0:0x00B0return;0x00B2// end of script
Public0x01
void OnTagRequirementsFailed_F0E9CFB948344474F32CEEBF428C4453()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_Sprint(2107);0x000Freturn;0x0011// end of script
0x00
void OnRelease_E0CE6C6C4A5255B06BED89A5C67B4230(float TimeHeld)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_TimeHeld = TimeHeld;0x0012ExecuteUbergraph_GA_Sprint(622);0x0021return;0x0023// end of script
0x04
void ValidData_EAA0CFD94EE96085B4D5F3890C24196A(FUWEGenericAbilityActorData& GenericValues)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_GenericValues = GenericValues;0x0012ExecuteUbergraph_GA_Sprint(834);0x0021return;0x0023// end of script
0x58
void OnTick_EF0CD44648AC6BC29542F3AFD04881FB(float DeltaTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_DeltaTime = DeltaTime;0x0012ExecuteUbergraph_GA_Sprint(1131);0x0021return;0x0023// end of script
0x04
void K2_ActivateAbility()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_Sprint(1341);0x000Freturn;0x0011// end of script
EventProtected0x00
void K2_OnEndAbility(bool bWasCancelled)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_bWasCancelled = bWasCancelled;0x0012ExecuteUbergraph_GA_Sprint(1967);0x0021return;0x0023// end of script
EventProtected0x01
void ExecuteUbergraph_GA_Sprint(int32 EntryPoint)
Script88 statements · 2,115 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AK2_EndAbility();0x0018goto Label_0840;0x001DLabel_001D:0x001DCallFunc_WaitTagRequirementsFailed_ReturnValue = WaitTagRequirementsFailed(this, FName(None));0x003FCallFunc_IsValid_ReturnValue = IsValid(CallFunc_WaitTagRequirementsFailed_ReturnValue);0x005Cif (!(CallFunc_IsValid_ReturnValue)) goto Label_00CA;0x006AK2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnTagRequirementsFailed_F0E9CFB948344474F32CEEBF428C4453);0x0081CallFunc_WaitTagRequirementsFailed_ReturnValue.OnTagRequirementsFailed += K2Node_CreateDelegate_OutputDelegate_3;0x00AACallFunc_WaitTagRequirementsFailed_ReturnValue.ReadyForActivation();0x00CALabel_00CA:0x00CATemp_real_Variable_1 = 0.5;0x00E5Temp_real_Variable_2 = 1;0x0100CallFunc_GetAvatarActorFromActorInfo_ReturnValue = GetAvatarActorFromActorInfo();0x0114CallFunc_GetAbilitySystemComponent_ReturnValue = GetAbilitySystemComponent(CallFunc_GetAvatarActorFromActorInfo_ReturnValue);0x0131CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetAvatarActorFromActorInfo_ReturnValue.GetComponentByClass(/Script/UWEMovement.UWECharacterMovementComponent);0x0164CallFunc_HasMatchingGameplayTag_ReturnValue = CallFunc_GetAbilitySystemComponent_ReturnValue.HasMatchingGameplayTag(GameplayTag{FName(GameplayCue.Adaptations.BreathingAdaptationMissing)});0x01AETemp_bool_Variable = CallFunc_HasMatchingGameplayTag_ReturnValue;0x01C1CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(SprintSpeed, Switch(Temp_bool_Variable, false => Temp_real_Variable_2, true => Temp_real_Variable_1, default => K2Node_Select_Default));0x021BK2Node_VariableSet_ForwardAndStrafeAddWalkSpeed_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x0238CallFunc_GetComponentByClass_ReturnValue.ForwardAndStrafeAddWalkSpeed = K2Node_VariableSet_ForwardAndStrafeAddWalkSpeed_ImplicitCast;0x0269goto Label_0840;0x026ETemp_real_Variable = K2Node_CustomEvent_TimeHeld;0x0289K2_EndAbility();0x0297goto Label_0840;0x029CLabel_029C:0x029CCallFunc_WaitInputRelease_ReturnValue = WaitInputRelease(this, false);0x02B2CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_WaitInputRelease_ReturnValue);0x02CFif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_001D;0x02DDK2Node_CreateDelegate_OutputDelegate.Bind(this, OnRelease_E0CE6C6C4A5255B06BED89A5C67B4230);0x02F4CallFunc_WaitInputRelease_ReturnValue.OnRelease += K2Node_CreateDelegate_OutputDelegate;0x031DCallFunc_WaitInputRelease_ReturnValue.ReadyForActivation();0x033Dgoto Label_001D;0x0342Temp_struct_Variable = K2Node_CustomEvent_GenericValues;0x035DCallFunc_Conv_IntToBool_ReturnValue = Conv_IntToBool(Temp_struct_Variable.IntValue);0x0383IsToggleMode = CallFunc_Conv_IntToBool_ReturnValue;0x0396CallFunc_Not_PreBool_ReturnValue = Not_PreBool(IsToggleMode);0x03B3if (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_03C6;0x03C1goto Label_029C;0x03C6Label_03C6:0x03C6CallFunc_UpdateTick_ReturnValue = UpdateTick(this);0x03DBCallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_UpdateTick_ReturnValue);0x03F8if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_001D;0x0406K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnTick_EF0CD44648AC6BC29542F3AFD04881FB);0x041DCallFunc_UpdateTick_ReturnValue.OnTick += K2Node_CreateDelegate_OutputDelegate_2;0x0446CallFunc_UpdateTick_ReturnValue.ReadyForActivation();0x0466goto Label_001D;0x046BTemp_real_Variable_3 = K2Node_CustomEvent_DeltaTime;0x0486CallFunc_GetPlayerFromAbilityActorInfo_ReturnValue = GetPlayerFromAbilityActorInfo(this);0x049BCallFunc_GetMovementComponent_ReturnValue = CallFunc_GetPlayerFromAbilityActorInfo_ReturnValue.GetMovementComponent();0x04C9CallFunc_VSizeSquared_ReturnValue = VSizeSquared(CallFunc_GetMovementComponent_ReturnValue.Velocity);0x0504CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_VSizeSquared_ReturnValue, 100);0x052Aif (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_0840;0x0538goto Label_000A;0x053DCallFunc_K2_CommitAbility_ReturnValue = K2_CommitAbility();0x0555if (!(CallFunc_K2_CommitAbility_ReturnValue)) goto Label_07A0;0x0563IsUsingGamepad(CallFunc_IsUsingGamepad_IsUsingGamepad);0x057AIsToggleMode = CallFunc_IsUsingGamepad_IsUsingGamepad;0x058DCallFunc_Conv_BoolToInt_ReturnValue = Conv_BoolToInt(IsToggleMode);0x05B2K2Node_MakeStruct_UWEGenericAbilityActorData.String = "";0x05CFK2Node_MakeStruct_UWEGenericAbilityActorData.GameplayTag = GameplayTag{FName(None)};0x0605K2Node_MakeStruct_UWEGenericAbilityActorData.Actor = nullptr;0x0619K2Node_MakeStruct_UWEGenericAbilityActorData.FloatValue = 0f;0x0639K2Node_MakeStruct_UWEGenericAbilityActorData.IntValue = CallFunc_Conv_BoolToInt_ReturnValue;0x065DK2Node_MakeStruct_UWEGenericAbilityActorData.Location = Vector_NetQuantize{0, 0, 0};0x06A1K2Node_MakeStruct_UWEGenericAbilityActorData.Rotation = Vector_NetQuantizeNormal{0, 0, 0};0x06E5CallFunc_WaitGenericValueSynced_ReturnValue = WaitGenericValueSynced(this, K2Node_MakeStruct_UWEGenericAbilityActorData, FName(None));0x0710CallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_WaitGenericValueSynced_ReturnValue);0x072Dif (!(CallFunc_IsValid_ReturnValue_3)) goto Label_0840;0x073BK2Node_CreateDelegate_OutputDelegate_1.Bind(this, ValidData_EAA0CFD94EE96085B4D5F3890C24196A);0x0752CallFunc_WaitGenericValueSynced_ReturnValue.ValidData += K2Node_CreateDelegate_OutputDelegate_1;0x077BCallFunc_WaitGenericValueSynced_ReturnValue.ReadyForActivation();0x079Bgoto Label_0840;0x07A0Label_07A0:0x07A0K2_CancelAbility();0x07AAgoto Label_0840;0x07AFCallFunc_GetAvatarActorFromActorInfo_ReturnValue_1 = GetAvatarActorFromActorInfo();0x07C3CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetAvatarActorFromActorInfo_ReturnValue_1.GetComponentByClass(/Script/UWEMovement.UWECharacterMovementComponent);0x07F6CallFunc_GetComponentByClass_ReturnValue_1.ForwardAndStrafeAddWalkSpeed = 0f;0x0823goto Label_0840;0x0828Label_0828:0x0828K2_EndAbility();0x0836goto Label_0840;0x083Bgoto Label_0828;0x0840Label_0840:0x0840return;0x0842// end of script
Final0x04