0x00x0549
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | SprintSpeed | double | 8 flags | 350 | |
| 0x01 | IsToggleMode | bool | 7 flags | false |
Inherited from UUWEGameplayAbility 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnTaskDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bRestartOnPossess | bool | 8 flags | false | |
| 0x01 | bCanEverShowInputPrompt | bool | 7 flags | true | |
| 0x03C2 | 0x02 | padding / unreflected | |||
| 0x04 | GenericCost | float | 8 flags | 0 | |
| 0x04 | GenericCooldown | float | 8 flags | 0 | |
| 0x01 | bWaitAbilityEndWhenUnequipping | bool | 8 flags | false | |
| 0x03CD | 0x03 | padding / unreflected | |||
| 0x04 | MaxDistance | float | 10 flags | 0 | |
| 0x03D4 | 0x04 | padding / unreflected | |||
| 0x08 | InputAction | UInputAction* | 10 flags | nullptr | |
| 0x08 | AbilityTag | FGameplayTag | 7 flags | {TagName=None} | |
| 0x20 | GrantedTags | FGameplayTagContainer | 5 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x0408 | 0x10 | padding / unreflected | |||
| 0x68 | AbilityInfoData | FAbilityInfoData | Protected+5 flags | {PrimaryTextKeys=[], SecondaryTextKeys=[], TextInputOverrid… | |
| 0x01 | ActivationPolicy | EUWEAbilityActivationPolicy | Protected+9 flags | OnInputTriggered | |
| 0x01 | ActivationGroup | EUWEAbilityActivationGroup | Protected+9 flags | Independent | |
| 0x0482 | 0x02 | padding / unreflected | |||
| 0x04 | Priority | int32 | Protected+9 flags | 0 | |
| 0x01 | bInputPromptOnlyWhenActivatable | bool | Protected+9 flags | false | |
| 0x0489 | 0x07 | padding / unreflected | |||
| 0x10 | ActivationConditions | TArray<UUWEAbilityCondition*> | Protected+10 flags | [] | |
| 0x10 | InputPrompts | TArray<FUWEAbilityInputPrompt> | Protected+7 flags | [] | |
| 0x10 | AttachedEffects | TArray<TSubclassOf<UGameplayEffect>> | Protected+7 flags | [] | |
| 0x04C0 | 0x08 | padding / unreflected | |||
| 0x01 | bCanBeSaved | bool | Protected+9 flags | false | |
| 0x01 | bHasSaveProperties | bool | Protected+9 flags | false | |
| 0x01 | bUWEIsAbilityEnding | bool | 5 flags | false | |
| 0x04CB | 0x15 | padding / unreflected | |||
| 0x08 | OptionalGameplayEventData | UUWEBaseGameplayEventData* | 8 flags | nullptr | |
Inherited from UGameplayAbility 30
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x20 | AbilityTags | FGameplayTagContainer | 3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x01 | bReplicateInputDirectly | bool | 7 flags | false | |
| 0x01 | RemoteInstanceEnded | bool | 5 flags | false | |
| 0x00D2 | 0x04 | padding / unreflected | |||
| 0x01 | ReplicationPolicy | EGameplayAbilityReplicationPolicy | Protected+7 flags | ReplicateNo | |
| 0x01 | InstancingPolicy | EGameplayAbilityInstancingPolicy | Protected+7 flags | InstancedPerExecution | |
| 0x01 | bServerRespectsRemoteAbilityCancellation | bool | Protected+7 flags | true | |
| 0x01 | bRetriggerInstancedAbility | bool | Protected+7 flags | false | |
| 0x00DA | 0x02 | padding / unreflected | |||
| 0x14 | CurrentActivationInfo | FGameplayAbilityActivationInfo | Protected+4 flags | {ActivationMode=Authority, bCanBeEndedByOtherInstance=false… | |
| 0xB0 | CurrentEventData | FGameplayEventData | Protected+3 flags | {EventTag={TagName=None}, Instigator=nullptr, Target=nullpt… | |
| 0x01 | NetExecutionPolicy | EGameplayAbilityNetExecutionPolicy | Protected+7 flags | LocalPredicted | |
| 0x01 | NetSecurityPolicy | EGameplayAbilityNetSecurityPolicy | Protected+7 flags | ClientOrServer | |
| 0x01A2 | 0x06 | padding / unreflected | |||
| 0x08 | CostGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x10 | AbilityTriggers | TArray<FAbilityTriggerData> | Protected+4 flags | [] | |
| 0x08 | CooldownGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x20 | CancelAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | BlockAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationOwnedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x02E8 | 0x20 | padding / unreflected | |||
| 0x10 | ActiveTasks | TArray<UGameplayTask*> | Protected+4 flags | [] | |
| 0x0318 | 0x10 | padding / unreflected | |||
| 0x08 | CurrentMontage | UAnimMontage* | Protected+6 flags | nullptr | |
| 0x0330 | 0x60 | padding / unreflected | |||
| 0x01 | bIsActive | bool | Protected+5 flags | false | |
| 0x01 | bIsAbilityEnding | bool | Protected+5 flags | false | |
| 0x01 | bIsCancelable | bool | Protected+5 flags | false | |
| 0x01 | bIsBlockingOtherAbilities | bool | Protected+5 flags | false | |
| 0x0394 | 0x14 | padding / unreflected | |||
| 0x01 | bMarkPendingKillOnAbilityEnd | bool | Protected+7 flags | false | |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
void IsUsingGamepad(const bool& IsUsingGamepad)Script12 statements · 179 bytes of bytecode0x0000CallFunc_GetPlayerFromAbilityActorInfo_ReturnValue = GetPlayerFromAbilityActorInfo(this);0x0015CallFunc_IsLocallyControlled_ReturnValue = CallFunc_GetPlayerFromAbilityActorInfo_ReturnValue.IsLocallyControlled();0x0043if (!(CallFunc_IsLocallyControlled_ReturnValue)) goto Label_00A5;0x0051CallFunc_GetCurrentInputType_ReturnValue = GetCurrentInputType(this);0x006ECallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_GetCurrentInputType_ReturnValue, 1);0x008DIsUsingGamepad = CallFunc_EqualEqual_ByteByte_ReturnValue;0x00A0goto Label_00B0;0x00A5Label_00A5:0x00A5IsUsingGamepad = false;0x00B0Label_00B0:0x00B0return;0x00B2// end of script | Public | 0x01 | |
void OnTagRequirementsFailed_F0E9CFB948344474F32CEEBF428C4453()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GA_Sprint(2107);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnRelease_E0CE6C6C4A5255B06BED89A5C67B4230(float TimeHeld)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_TimeHeld = TimeHeld;0x0012ExecuteUbergraph_GA_Sprint(622);0x0021return;0x0023// end of script | 0x04 | ||
void ValidData_EAA0CFD94EE96085B4D5F3890C24196A(FUWEGenericAbilityActorData& GenericValues)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_GenericValues = GenericValues;0x0012ExecuteUbergraph_GA_Sprint(834);0x0021return;0x0023// end of script | 0x58 | ||
void OnTick_EF0CD44648AC6BC29542F3AFD04881FB(float DeltaTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_DeltaTime = DeltaTime;0x0012ExecuteUbergraph_GA_Sprint(1131);0x0021return;0x0023// end of script | 0x04 | ||
void K2_ActivateAbility()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GA_Sprint(1341);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void K2_OnEndAbility(bool bWasCancelled)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_bWasCancelled = bWasCancelled;0x0012ExecuteUbergraph_GA_Sprint(1967);0x0021return;0x0023// end of script | EventProtected | 0x01 | |
void ExecuteUbergraph_GA_Sprint(int32 EntryPoint)Script88 statements · 2,115 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AK2_EndAbility();0x0018goto Label_0840;0x001DLabel_001D:0x001DCallFunc_WaitTagRequirementsFailed_ReturnValue = WaitTagRequirementsFailed(this, FName(None));0x003FCallFunc_IsValid_ReturnValue = IsValid(CallFunc_WaitTagRequirementsFailed_ReturnValue);0x005Cif (!(CallFunc_IsValid_ReturnValue)) goto Label_00CA;0x006AK2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnTagRequirementsFailed_F0E9CFB948344474F32CEEBF428C4453);0x0081CallFunc_WaitTagRequirementsFailed_ReturnValue.OnTagRequirementsFailed += K2Node_CreateDelegate_OutputDelegate_3;0x00AACallFunc_WaitTagRequirementsFailed_ReturnValue.ReadyForActivation();0x00CALabel_00CA:0x00CATemp_real_Variable_1 = 0.5;0x00E5Temp_real_Variable_2 = 1;0x0100CallFunc_GetAvatarActorFromActorInfo_ReturnValue = GetAvatarActorFromActorInfo();0x0114CallFunc_GetAbilitySystemComponent_ReturnValue = GetAbilitySystemComponent(CallFunc_GetAvatarActorFromActorInfo_ReturnValue);0x0131CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetAvatarActorFromActorInfo_ReturnValue.GetComponentByClass(/Script/UWEMovement.UWECharacterMovementComponent);0x0164CallFunc_HasMatchingGameplayTag_ReturnValue = CallFunc_GetAbilitySystemComponent_ReturnValue.HasMatchingGameplayTag(GameplayTag{FName(GameplayCue.Adaptations.BreathingAdaptationMissing)});0x01AETemp_bool_Variable = CallFunc_HasMatchingGameplayTag_ReturnValue;0x01C1CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(SprintSpeed, Switch(Temp_bool_Variable, false => Temp_real_Variable_2, true => Temp_real_Variable_1, default => K2Node_Select_Default));0x021BK2Node_VariableSet_ForwardAndStrafeAddWalkSpeed_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x0238CallFunc_GetComponentByClass_ReturnValue.ForwardAndStrafeAddWalkSpeed = K2Node_VariableSet_ForwardAndStrafeAddWalkSpeed_ImplicitCast;0x0269goto Label_0840;0x026ETemp_real_Variable = K2Node_CustomEvent_TimeHeld;0x0289K2_EndAbility();0x0297goto Label_0840;0x029CLabel_029C:0x029CCallFunc_WaitInputRelease_ReturnValue = WaitInputRelease(this, false);0x02B2CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_WaitInputRelease_ReturnValue);0x02CFif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_001D;0x02DDK2Node_CreateDelegate_OutputDelegate.Bind(this, OnRelease_E0CE6C6C4A5255B06BED89A5C67B4230);0x02F4CallFunc_WaitInputRelease_ReturnValue.OnRelease += K2Node_CreateDelegate_OutputDelegate;0x031DCallFunc_WaitInputRelease_ReturnValue.ReadyForActivation();0x033Dgoto Label_001D;0x0342Temp_struct_Variable = K2Node_CustomEvent_GenericValues;0x035DCallFunc_Conv_IntToBool_ReturnValue = Conv_IntToBool(Temp_struct_Variable.IntValue);0x0383IsToggleMode = CallFunc_Conv_IntToBool_ReturnValue;0x0396CallFunc_Not_PreBool_ReturnValue = Not_PreBool(IsToggleMode);0x03B3if (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_03C6;0x03C1goto Label_029C;0x03C6Label_03C6:0x03C6CallFunc_UpdateTick_ReturnValue = UpdateTick(this);0x03DBCallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_UpdateTick_ReturnValue);0x03F8if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_001D;0x0406K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnTick_EF0CD44648AC6BC29542F3AFD04881FB);0x041DCallFunc_UpdateTick_ReturnValue.OnTick += K2Node_CreateDelegate_OutputDelegate_2;0x0446CallFunc_UpdateTick_ReturnValue.ReadyForActivation();0x0466goto Label_001D;0x046BTemp_real_Variable_3 = K2Node_CustomEvent_DeltaTime;0x0486CallFunc_GetPlayerFromAbilityActorInfo_ReturnValue = GetPlayerFromAbilityActorInfo(this);0x049BCallFunc_GetMovementComponent_ReturnValue = CallFunc_GetPlayerFromAbilityActorInfo_ReturnValue.GetMovementComponent();0x04C9CallFunc_VSizeSquared_ReturnValue = VSizeSquared(CallFunc_GetMovementComponent_ReturnValue.Velocity);0x0504CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_VSizeSquared_ReturnValue, 100);0x052Aif (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_0840;0x0538goto Label_000A;0x053DCallFunc_K2_CommitAbility_ReturnValue = K2_CommitAbility();0x0555if (!(CallFunc_K2_CommitAbility_ReturnValue)) goto Label_07A0;0x0563IsUsingGamepad(CallFunc_IsUsingGamepad_IsUsingGamepad);0x057AIsToggleMode = CallFunc_IsUsingGamepad_IsUsingGamepad;0x058DCallFunc_Conv_BoolToInt_ReturnValue = Conv_BoolToInt(IsToggleMode);0x05B2K2Node_MakeStruct_UWEGenericAbilityActorData.String = "";0x05CFK2Node_MakeStruct_UWEGenericAbilityActorData.GameplayTag = GameplayTag{FName(None)};0x0605K2Node_MakeStruct_UWEGenericAbilityActorData.Actor = nullptr;0x0619K2Node_MakeStruct_UWEGenericAbilityActorData.FloatValue = 0f;0x0639K2Node_MakeStruct_UWEGenericAbilityActorData.IntValue = CallFunc_Conv_BoolToInt_ReturnValue;0x065DK2Node_MakeStruct_UWEGenericAbilityActorData.Location = Vector_NetQuantize{0, 0, 0};0x06A1K2Node_MakeStruct_UWEGenericAbilityActorData.Rotation = Vector_NetQuantizeNormal{0, 0, 0};0x06E5CallFunc_WaitGenericValueSynced_ReturnValue = WaitGenericValueSynced(this, K2Node_MakeStruct_UWEGenericAbilityActorData, FName(None));0x0710CallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_WaitGenericValueSynced_ReturnValue);0x072Dif (!(CallFunc_IsValid_ReturnValue_3)) goto Label_0840;0x073BK2Node_CreateDelegate_OutputDelegate_1.Bind(this, ValidData_EAA0CFD94EE96085B4D5F3890C24196A);0x0752CallFunc_WaitGenericValueSynced_ReturnValue.ValidData += K2Node_CreateDelegate_OutputDelegate_1;0x077BCallFunc_WaitGenericValueSynced_ReturnValue.ReadyForActivation();0x079Bgoto Label_0840;0x07A0Label_07A0:0x07A0K2_CancelAbility();0x07AAgoto Label_0840;0x07AFCallFunc_GetAvatarActorFromActorInfo_ReturnValue_1 = GetAvatarActorFromActorInfo();0x07C3CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetAvatarActorFromActorInfo_ReturnValue_1.GetComponentByClass(/Script/UWEMovement.UWECharacterMovementComponent);0x07F6CallFunc_GetComponentByClass_ReturnValue_1.ForwardAndStrafeAddWalkSpeed = 0f;0x0823goto Label_0840;0x0828Label_0828:0x0828K2_EndAbility();0x0836goto Label_0840;0x083Bgoto Label_0828;0x0840Label_0840:0x0840return;0x0842// end of script | Final | 0x04 |