Zdexby TheHolyOneZ
9,486 classes
Class

UGA_DropCarryable_C

: UUWEGameplayAbility : UGameplayAbility : UObject
/Game/Blueprints/AbilitySystem/Abilities/GA_DropCarryable.GA_DropCarryable_C 0x0549 (1,353 B) align 8 inherited 0x0538 3 scripted vtable /Game/Blueprints/AbilitySystem/Abilities/GA_DropCarryable
0x00x0549

Members 3

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08CarryableActorAActor*7 flagsnullptr
0x01DefaultPawnResponseECollisionResponse7 flagsECR_Ignore
Inherited from UUWEGameplayAbility 22
OffsetSizeNameTypeFlagsDefault
0x10OnTaskDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bRestartOnPossessbool8 flagsfalse
0x01bCanEverShowInputPromptbool7 flagstrue
0x03C20x02padding / unreflected
0x04GenericCostfloat8 flags0
0x04GenericCooldownfloat8 flags0
0x01bWaitAbilityEndWhenUnequippingbool8 flagsfalse
0x03CD0x03padding / unreflected
0x04MaxDistancefloat10 flags0
0x03D40x04padding / unreflected
0x08InputActionUInputAction*10 flagsnullptr
0x08AbilityTagFGameplayTag7 flags{TagName=None}
0x20GrantedTagsFGameplayTagContainer5 flags{GameplayTags=[], ParentTags=[]}
0x04080x10padding / unreflected
0x68AbilityInfoDataFAbilityInfoDataProtected+5 flags{PrimaryTextKeys=[], SecondaryTextKeys=[], TextInputOverrid…
0x01ActivationPolicyEUWEAbilityActivationPolicyProtected+9 flagsOnInputTriggered
0x01ActivationGroupEUWEAbilityActivationGroupProtected+9 flagsIndependent
0x04820x02padding / unreflected
0x04Priorityint32Protected+9 flags0
0x01bInputPromptOnlyWhenActivatableboolProtected+9 flagsfalse
0x04890x07padding / unreflected
0x10ActivationConditionsTArray<UUWEAbilityCondition*>Protected+10 flags[]
0x10InputPromptsTArray<FUWEAbilityInputPrompt>Protected+7 flags[]
0x10AttachedEffectsTArray<TSubclassOf<UGameplayEffect>>Protected+7 flags[]
0x04C00x08padding / unreflected
0x01bCanBeSavedboolProtected+9 flagsfalse
0x01bHasSavePropertiesboolProtected+9 flagsfalse
0x01bUWEIsAbilityEndingbool5 flagsfalse
0x04CB0x15padding / unreflected
0x08OptionalGameplayEventDataUUWEBaseGameplayEventData*8 flagsnullptr
Inherited from UGameplayAbility 30
OffsetSizeNameTypeFlagsDefault
0x20AbilityTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x01bReplicateInputDirectlybool7 flagsfalse
0x01RemoteInstanceEndedbool5 flagsfalse
0x00D20x04padding / unreflected
0x01ReplicationPolicyEGameplayAbilityReplicationPolicyProtected+7 flagsReplicateNo
0x01InstancingPolicyEGameplayAbilityInstancingPolicyProtected+7 flagsInstancedPerExecution
0x01bServerRespectsRemoteAbilityCancellationboolProtected+7 flagstrue
0x01bRetriggerInstancedAbilityboolProtected+7 flagsfalse
0x00DA0x02padding / unreflected
0x14CurrentActivationInfoFGameplayAbilityActivationInfoProtected+4 flags{ActivationMode=Authority, bCanBeEndedByOtherInstance=false…
0xB0CurrentEventDataFGameplayEventDataProtected+3 flags{EventTag={TagName=None}, Instigator=nullptr, Target=nullpt…
0x01NetExecutionPolicyEGameplayAbilityNetExecutionPolicyProtected+7 flagsLocalPredicted
0x01NetSecurityPolicyEGameplayAbilityNetSecurityPolicyProtected+7 flagsClientOrServer
0x01A20x06padding / unreflected
0x08CostGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x10AbilityTriggersTArray<FAbilityTriggerData>Protected+4 flags[]
0x08CooldownGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x20CancelAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20BlockAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationOwnedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x02E80x20padding / unreflected
0x10ActiveTasksTArray<UGameplayTask*>Protected+4 flags[]
0x03180x10padding / unreflected
0x08CurrentMontageUAnimMontage*Protected+6 flagsnullptr
0x03300x60padding / unreflected
0x01bIsActiveboolProtected+5 flagsfalse
0x01bIsAbilityEndingboolProtected+5 flagsfalse
0x01bIsCancelableboolProtected+5 flagsfalse
0x01bIsBlockingOtherAbilitiesboolProtected+5 flagsfalse
0x03940x14padding / unreflected
0x01bMarkPendingKillOnAbilityEndboolProtected+7 flagsfalse

Functions 3

SignatureFlagsNativeParams
void OnFinish_FBF8558D4B31B34FD07C56BF84E63BF5()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_DropCarryable(1110);0x000Freturn;0x0011// end of script
0x00
void K2_ActivateAbility()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_DropCarryable(180);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_GA_DropCarryable(int32 EntryPoint)
Script50 statements · 1,118 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_WaitDelay_ReturnValue = WaitDelay(this, 0.3f);0x0024CallFunc_IsValid_ReturnValue = IsValid(CallFunc_WaitDelay_ReturnValue);0x0041if (!(CallFunc_IsValid_ReturnValue)) goto Label_045B;0x004FK2Node_CreateDelegate_OutputDelegate.Bind(this, OnFinish_FBF8558D4B31B34FD07C56BF84E63BF5);0x0066CallFunc_WaitDelay_ReturnValue.OnFinish += K2Node_CreateDelegate_OutputDelegate;0x008FCallFunc_WaitDelay_ReturnValue.ReadyForActivation();0x00AFgoto Label_045B;0x00B4CallFunc_K2_CommitAbility_ReturnValue = K2_CommitAbility();0x00CCif (!(CallFunc_K2_CommitAbility_ReturnValue)) goto Label_03ED;0x00DACallFunc_GetUWEAbilitySystemComponentFromActorInfo_ReturnValue = GetUWEAbilitySystemComponentFromActorInfo();0x00EECallFunc_GetAbilityTask_ReturnValue = CallFunc_GetUWEAbilitySystemComponentFromActorInfo_ReturnValue.GetAbilityTask(/Script/UWECarryable.UWEAbilityTask_WaitAttachCarryable);0x0121K2Node_DynamicCast_AsUWEAbility_Task_Wait_Attach_Carryable = Cast<UWEAbilityTask_WaitAttachCarryable>(CallFunc_GetAbilityTask_ReturnValue);0x0145K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsUWEAbility_Task_Wait_Attach_Carryable);0x0162if (!(K2Node_DynamicCast_bSuccess)) goto Label_045B;0x0170CallFunc_GetCarryableActor_ReturnValue = K2Node_DynamicCast_AsUWEAbility_Task_Wait_Attach_Carryable.GetCarryableActor();0x019ACarryableActor = CallFunc_GetCarryableActor_ReturnValue;0x01ADK2Node_DynamicCast_AsUWEAbility_Task_Wait_Attach_Carryable.StopCarrying();0x01CDCallFunc_K2_GetRootComponent_ReturnValue = CarryableActor.K2_GetRootComponent();0x01F7K2Node_DynamicCast_AsPrimitive_Component = Cast<PrimitiveComponent>(CallFunc_K2_GetRootComponent_ReturnValue);0x021BK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsPrimitive_Component);0x0238if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_03FC;0x0246CallFunc_GetCollisionResponseToChannel_ReturnValue = K2Node_DynamicCast_AsPrimitive_Component.GetCollisionResponseToChannel(2);0x027EDefaultPawnResponse = CallFunc_GetCollisionResponseToChannel_ReturnValue;0x0299K2Node_DynamicCast_AsPrimitive_Component.SetCollisionResponseToChannel(2, 0);0x02C1CallFunc_GetAvatarActorFromActorInfo_ReturnValue = GetAvatarActorFromActorInfo();0x02D5CallFunc_GetVelocity_ReturnValue = CallFunc_GetAvatarActorFromActorInfo_ReturnValue.GetVelocity();0x030BCallFunc_GetComponentByClass_ReturnValue = CarryableActor.GetComponentByClass(/Script/UWEPhysics.UWEChaosPhysicsController);0x033ECallFunc_GetComponentByClass_ReturnValue.AddVelocity(CallFunc_GetVelocity_ReturnValue);0x0367CallFunc_GetPlayerFromAbilityActorInfo_ReturnValue = GetPlayerFromAbilityActorInfo(this);0x037CCallFunc_GetValidLocationForDroppedItem_ReturnValue = GetValidLocationForDroppedItem(CallFunc_GetPlayerFromAbilityActorInfo_ReturnValue, CarryableActor);0x03AACallFunc_K2_SetActorLocation_ReturnValue = CarryableActor.K2_SetActorLocation(CallFunc_GetValidLocationForDroppedItem_ReturnValue, false, CallFunc_K2_SetActorLocation_SweepHitResult, true);0x03E8goto Label_000A;0x03EDLabel_03ED:0x03EDK2_CancelAbility();0x03F7goto Label_045B;0x03FCLabel_03FC:0x03FCK2_EndAbility();0x040Agoto Label_045B;0x040FLabel_040F:0x040FK2_EndAbility();0x041Dgoto Label_045B;0x0422Label_0422:0x0422K2Node_DynamicCast_AsPrimitive_Component.SetCollisionResponseToChannel(2, DefaultPawnResponse);0x0451goto Label_040F;0x0456goto Label_0422;0x045BLabel_045B:0x045Breturn;0x045D// end of script
Final0x04