Zdexby TheHolyOneZ
9,486 classes
Class

UBTTask_ApplyStartRotation_C

: UBTTask_BlueprintBase : UBTTaskNode : UBTNode : UObject
/Game/Blueprints/AI/Agents/Common/Tasks/BTTask_ApplyStartRotation.BTTask_ApplyStartRotation_C 0x00D8 (216 B) align 8 inherited 0x00A8 2 scripted vtable /Game/Blueprints/AI/Agents/Common/Tasks/BTTask_ApplyStartRotation
0x00x00D8

Members 2

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x28BlackboardKeyFBlackboardKeySelector2 flags{AllowedTypes=[], SelectedKeyName=None, SelectedKeyType=nul…
Inherited from UBTTask_BlueprintBase 4
OffsetSizeNameTypeFlagsDefault
0x08AIOwnerAAIController*TransientProtected+6 flagsnullptr
0x08ActorOwnerAActor*TransientProtected+6 flagsnullptr
0x08TickIntervalFIntervalCountdownProtected+3 flags{Interval=-1}
0x00880x18padding / unreflected
0x01bShowPropertyDetails : 1bit 0boolProtected+5 flagstrue
Inherited from UBTTaskNode 2
OffsetSizeNameTypeFlagsDefault
0x10ServicesTArray<UBTService*>4 flags[]
0x01bIgnoreRestartSelf : 1bit 0boolProtected+4 flagsfalse
Inherited from UBTNode 3
OffsetSizeNameTypeFlagsDefault
0x10NodeNameFString4 flags""
0x08TreeAssetUBehaviorTree*6 flagsnullptr
0x08ParentNodeUBTCompositeNode*6 flagsnullptr

Functions 2

SignatureFlagsNativeParams
void ReceiveExecuteAI(AAIController* OwnerController, APawn* ControlledPawn)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_OwnerController = OwnerController;0x0012PersistentFrame.K2Node_Event_ControlledPawn = ControlledPawn;0x0024ExecuteUbergraph_BTTask_ApplyStartRotation(26);0x0033return;0x0035// end of script
EventProtected0x10
void ExecuteUbergraph_BTTask_ApplyStartRotation(int32 EntryPoint)
Script14 statements · 240 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AFinishExecute(false);0x0015goto Label_00ED;0x001AK2Node_DynamicCast_AsUWEAIController = Cast<UWEAIController>(K2Node_Event_OwnerController);0x003EK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsUWEAIController);0x005Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_000A;0x0069CallFunc_GetAILocomotion_ReturnValue = K2Node_DynamicCast_AsUWEAIController.GetAILocomotion();0x0093CallFunc_GetStartRotation_ReturnValue = CallFunc_GetAILocomotion_ReturnValue.GetStartRotation();0x00C5SetBlackboardValueAsRotator(this, BlackboardKey, CallFunc_GetStartRotation_ReturnValue);0x00E2FinishExecute(true);0x00EDLabel_00ED:0x00EDreturn;0x00EF// end of script
Final0x04