Zdexby TheHolyOneZ
9,486 classes
Class

ABP_BOID_FishSchool_C

: AActor : UObject
/Game/Art/Boids/Blueprints/BP_BOID_FishSchool.BP_BOID_FishSchool_C 0x0349 (841 B) align 8 inherited 0x02C0 7 scripted vtable /Game/Art/Boids/Blueprints/BP_BOID_FishSchool
0x00x0349

Members 23

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BoidsBoundsUBoxComponent*6 flagsnullptr
0x08SphereCollUSphereComponent*6 flagsnullptr
0x08FishSchoolUNiagaraComponent*6 flagsnullptr
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x08SimulationPauseDistancedouble8 flags10000
0x08Out Sim CacheUNiagaraSimCache*6 flagsnullptr
0x01IsActivebool7 flagstrue
0x02F90x03padding / unreflected
0x04Countint326 flags1000
0x04Widthfloat7 flags4000
0x04Heightfloat7 flags2500
0x04CellsHeightint326 flags5
0x04CellsWidthint326 flags6
0x08MinAltitudedouble6 flags-1e+09
0x08MaxAltitudedouble6 flags-20
0x01bDebugMinAltitudebool6 flagsfalse
0x01bDebugMaxAltitudebool6 flagsfalse
0x01bDebugAvoidancebool6 flagsfalse
0x03230x05padding / unreflected
0x08DebugAnimTimedoubleTransient+7 flags0
0x08DebugAvoidanceRadiusdouble6 flags0
0x08DebugAvoidanceFrequencydouble6 flags0
0x08DebugAnimSpeeddouble6 flags0
0x01FollowCamerabool6 flagsfalse
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 7

SignatureFlagsNativeParams
void CustomAdd(double Input, double X, const double& Result)
Script4 statements · 76 bytes of bytecode
0x0000CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(Input, X);0x002EResult = CallFunc_Add_DoubleDouble_ReturnValue;0x0049return;0x004B// end of script
Public0x18
void UserConstructionScript()
Script79 statements · 3,020 bytes of bytecode
0x0000PushFlow(Label_0BC9);0x0005Temp_struct_Variable_1 = FTransform(...);0x0068CallFunc_AddComponent_ReturnValue_1 = AddComponent(FName(NODE_AddChildActorComponent-0), false, Temp_struct_Variable_1, this, false);0x0095FishSchool.SetVariableFloat(FName(GridWidth), Width);0x00CBFishSchool.SetVariableFloat(FName(GridHeight), Height);0x0101FishSchool.SetVariableInt(FName(GridCellsHeight), CellsHeight);0x0137FishSchool.SetVariableInt(FName(GridCellsWidth), CellsWidth);0x016DFishSchool.SetVariableInt(FName(Amount), Count);0x01A3CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(-1);0x01C8CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2 = Cast<4>(Width);0x01E5CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2, 0.5);0x0213CallFunc_Multiply_DoubleDouble_A_ImplicitCast_3 = Cast<4>(Height);0x0230CallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_3, 0.5);0x025ECallFunc_MakeVector_ReturnValue_4 = MakeVector(CallFunc_Multiply_DoubleDouble_ReturnValue_2, CallFunc_Multiply_DoubleDouble_ReturnValue_2, CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x0295CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_MakeVector_ReturnValue_4, FVector(200, 200, 200));0x02D3CallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_Add_VectorVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x0301CallFunc_MakeBox_ReturnValue = MakeBox(CallFunc_Multiply_VectorVector_ReturnValue_1, CallFunc_Add_VectorVector_ReturnValue);0x032FFishSchool.SetSystemFixedBounds(CallFunc_MakeBox_ReturnValue);0x0358CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(-1);0x037DCallFunc_Multiply_DoubleDouble_A_ImplicitCast_2 = Cast<4>(Width);0x039ACallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2, 0.5);0x03C8CallFunc_Multiply_DoubleDouble_A_ImplicitCast_3 = Cast<4>(Height);0x03E5CallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_3, 0.5);0x0413CallFunc_MakeVector_ReturnValue_4 = MakeVector(CallFunc_Multiply_DoubleDouble_ReturnValue_2, CallFunc_Multiply_DoubleDouble_ReturnValue_2, CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x044ACallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_MakeVector_ReturnValue_4, FVector(200, 200, 200));0x0488CallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_Add_VectorVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x04B6CallFunc_MakeBox_ReturnValue = MakeBox(CallFunc_Multiply_VectorVector_ReturnValue_1, CallFunc_Add_VectorVector_ReturnValue);0x04E4FishSchool.SetEmitterFixedBounds(FName(NE_BoidsEmitter), CallFunc_MakeBox_ReturnValue);0x051APushFlow(Label_0910);0x051FPushFlow(Label_0657);0x0524CallFunc_IsValid_ReturnValue = IsValid(BoidsBounds);0x0541if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x054BCallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(0.5);0x0570CallFunc_MakeVector_X_ImplicitCast = Cast<4>(Width);0x058DCallFunc_MakeVector_Y_ImplicitCast = Cast<4>(Width);0x05AACallFunc_MakeVector_Z_ImplicitCast = Cast<4>(Height);0x05C7CallFunc_MakeVector_ReturnValue_5 = MakeVector(CallFunc_MakeVector_X_ImplicitCast, CallFunc_MakeVector_Y_ImplicitCast, CallFunc_MakeVector_Z_ImplicitCast);0x05FECallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_MakeVector_ReturnValue_5, CallFunc_Conv_DoubleToVector_ReturnValue);0x062CBoidsBounds.SetBoxExtent(CallFunc_Multiply_VectorVector_ReturnValue, true);0x0656PopFlow();0x0657Label_0657:0x0657CallFunc_SetVariableFloat_InValue_ImplicitCast_1 = Cast<3>(MaxAltitude);0x0674FishSchool.SetVariableFloat(FName(MaxAltitude), CallFunc_SetVariableFloat_InValue_ImplicitCast_1);0x06AAif (!(bDebugMaxAltitude)) PopFlow();0x06B4Temp_struct_Variable_2 = FTransform(...);0x0717CallFunc_AddComponent_ReturnValue_2 = AddComponent(FName(NODE_AddStaticMeshComponent-4), false, Temp_struct_Variable_2, this, false);0x0744CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_AddComponent_ReturnValue_2);0x0761if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x076BCallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0787BreakVector(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x07B5CallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_BreakVector_X, CallFunc_BreakVector_Y, MaxAltitude);0x07ECCallFunc_AddComponent_ReturnValue_2.K2_SetWorldLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetWorldLocation_SweepHitResult_1, false);0x0820CallFunc_AddComponent_ReturnValue_2.K2_SetWorldRotation(FRotator(0, 0, 0), false, CallFunc_K2_SetWorldRotation_SweepHitResult_1, false);0x0864CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 = Cast<4>(Width);0x0881CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1, 0.01);0x08AFCallFunc_MakeVector_ReturnValue_3 = MakeVector(CallFunc_Multiply_DoubleDouble_ReturnValue_1, CallFunc_Multiply_DoubleDouble_ReturnValue_1, 1);0x08E6CallFunc_AddComponent_ReturnValue_2.SetWorldScale3D(CallFunc_MakeVector_ReturnValue_3);0x090FPopFlow();0x0910Label_0910:0x0910CallFunc_SetVariableFloat_InValue_ImplicitCast = Cast<3>(MinAltitude);0x092DFishSchool.SetVariableFloat(FName(MinAltitude), CallFunc_SetVariableFloat_InValue_ImplicitCast);0x0963if (!(bDebugMinAltitude)) PopFlow();0x096DTemp_struct_Variable = FTransform(...);0x09D0CallFunc_AddComponent_ReturnValue = AddComponent(FName(NODE_AddStaticMeshComponent-5), false, Temp_struct_Variable, this, false);0x09FDCallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_AddComponent_ReturnValue);0x0A1Aif (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x0A24CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0A40BreakVector(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0A6ECallFunc_MakeVector_ReturnValue_1 = MakeVector(CallFunc_BreakVector_X, CallFunc_BreakVector_Y, MinAltitude);0x0AA5CallFunc_AddComponent_ReturnValue.K2_SetWorldLocation(CallFunc_MakeVector_ReturnValue_1, false, CallFunc_K2_SetWorldLocation_SweepHitResult, false);0x0AD9CallFunc_AddComponent_ReturnValue.K2_SetWorldRotation(FRotator(0, 0, 0), false, CallFunc_K2_SetWorldRotation_SweepHitResult, false);0x0B1DCallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(Width);0x0B3ACallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, 0.01);0x0B68CallFunc_MakeVector_ReturnValue_2 = MakeVector(CallFunc_Multiply_DoubleDouble_ReturnValue, CallFunc_Multiply_DoubleDouble_ReturnValue, 1);0x0B9FCallFunc_AddComponent_ReturnValue.SetWorldScale3D(CallFunc_MakeVector_ReturnValue_2);0x0BC8PopFlow();0x0BC9Label_0BC9:0x0BC9return;0x0BCB// end of script
EventPublic0x00
void CheckFishSchoolEnable()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_BOID_FishSchool(147);0x000Freturn;0x0011// end of script
0x00
void EditorTick()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_BOID_FishSchool(557);0x000Freturn;0x0011// end of script
Public0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_BOID_FishSchool(2520);0x000Freturn;0x0011// end of script
EventProtected0x00
void ReceiveParticleData(TArray<FBasicParticleData>& Data, UNiagaraSystem* NiagaraSystem, const FVector& SimulationPositionOffset)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Data = Data;0x0012PersistentFrame.K2Node_Event_NiagaraSystem = NiagaraSystem;0x0024PersistentFrame.K2Node_Event_SimulationPositionOffset = SimulationPositionOffset;0x0036ExecuteUbergraph_BP_BOID_FishSchool(2525);0x0045return;0x0047// end of script
EventPublic0x30
void ExecuteUbergraph_BP_BOID_FishSchool(int32 EntryPoint)
Script106 statements · 2,529 bytes of bytecode
0x0000PushFlow(Label_09DE);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FIsActive = true;0x001APopFlow();0x001BLabel_001B:0x001BIsActive = false;0x0026PopFlow();0x0027Label_0027:0x0027if (!(IsActive)) PopFlow();0x0031FishSchool.Deactivate();0x0055goto Label_001B;0x005ALabel_005A:0x005Aif (!(IsActive)) goto Label_0069;0x0068PopFlow();0x0069Label_0069:0x0069FishSchool.Activate(false);0x008Egoto Label_000F;0x0093CallFunc_IsDedicatedServer_ReturnValue_1 = IsDedicatedServer(this);0x00A8if (!(CallFunc_IsDedicatedServer_ReturnValue_1)) goto Label_00DB;0x00B6Label_00B6:0x00B6FishSchool.Deactivate();0x00DAPopFlow();0x00DBLabel_00DB:0x00DBCallFunc_GetConsoleVariableBoolValue_ReturnValue_1 = GetConsoleVariableBoolValue("FishSchools.Enable");0x0103if (!(CallFunc_GetConsoleVariableBoolValue_ReturnValue_1)) goto Label_0027;0x0111goto Label_005A;0x0116Label_0116:0x0116CallFunc_GetConsoleVariableBoolValue_ReturnValue = GetConsoleVariableBoolValue("FishSchools.Enable");0x013Eif (!(CallFunc_GetConsoleVariableBoolValue_ReturnValue)) goto Label_017D;0x014CFishSchool.Activate(false);0x0171IsActive = true;0x017CPopFlow();0x017DLabel_017D:0x017DFishSchool.Deactivate();0x01A1IsActive = false;0x01ACPopFlow();0x01ADLabel_01AD:0x01ADCallFunc_IsDedicatedServer_ReturnValue = IsDedicatedServer(this);0x01C2if (!(CallFunc_IsDedicatedServer_ReturnValue)) goto Label_0116;0x01D0goto Label_00B6;0x01D5Label_01D5:0x01D5PushFlow(Label_01DF);0x01DAgoto Label_01AD;0x01DFLabel_01DF:0x01DFK2Node_CreateDelegate_OutputDelegate.Bind(this, CheckFishSchoolEnable);0x01F6CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0.5f, true, false, 0f, 0f);0x022CPopFlow();0x022DPushFlow(Label_0286);0x0232if (!(bDebugAvoidance)) PopFlow();0x023CPushFlow(Label_02D6);0x0241CustomAdd(DebugAnimTime, DebugAnimSpeed, CallFunc_CustomAdd_Result);0x026ADebugAnimTime = CallFunc_CustomAdd_Result;0x0285PopFlow();0x0286Label_0286:0x0286if (!(FollowCamera)) PopFlow();0x0290CallFunc_GetViewLocation_ReturnValue = GetViewLocation(this);0x02ADCallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(CallFunc_GetViewLocation_ReturnValue, false, CallFunc_K2_SetActorLocation_SweepHitResult, false);0x02D5PopFlow();0x02D6Label_02D6:0x02D6CallFunc_GetNiagaraParameterCollection_ReturnValue = GetNiagaraParameterCollection(this, /Game/VFX/NPC_SN2.NPC_SN2);0x02F4CallFunc_GetScaledBoxExtent_ReturnValue = BoidsBounds.GetScaledBoxExtent();0x0326CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(DebugAnimTime);0x034BCallFunc_K2_GetComponentLocation_ReturnValue = DefaultSceneRoot.K2_GetComponentLocation();0x037DCallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(DebugAvoidanceFrequency);0x03A2CallFunc_K2_GetComponentLocation_ReturnValue_1 = DefaultSceneRoot.K2_GetComponentLocation();0x03D4CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue_1, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x0402CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_Multiply_VectorVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0430BreakVector(CallFunc_Add_VectorVector_ReturnValue, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x045ECallFunc_K2_MakePerlinNoiseVectorAndRemap_X_ImplicitCast = Cast<3>(CallFunc_BreakVector_X);0x047BCallFunc_K2_MakePerlinNoiseVectorAndRemap_Y_ImplicitCast = Cast<3>(CallFunc_BreakVector_Y);0x0498CallFunc_K2_MakePerlinNoiseVectorAndRemap_Z_ImplicitCast = Cast<3>(CallFunc_BreakVector_Z);0x04B5CallFunc_K2_MakePerlinNoiseVectorAndRemap_ReturnValue = K2_MakePerlinNoiseVectorAndRemap(CallFunc_K2_MakePerlinNoiseVectorAndRemap_X_ImplicitCast, CallFunc_K2_MakePerlinNoiseVectorAndRemap_Y_ImplicitCast, CallFunc_K2_MakePerlinNoiseVectorAndRemap_Z_ImplicitCast, -1f, 1f, -1f, 1f, -1f, 1f);0x050ACallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_GetScaledBoxExtent_ReturnValue, CallFunc_K2_MakePerlinNoiseVectorAndRemap_ReturnValue);0x0538CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_Multiply_VectorVector_ReturnValue_1, FVector(1.25, 1.25, 1.25));0x0576CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue_2);0x05A4BreakVector(CallFunc_Add_VectorVector_ReturnValue_1, CallFunc_BreakVector_X_1, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x05D2CallFunc_MakeColor_R_ImplicitCast = Cast<3>(CallFunc_BreakVector_X_1);0x05EFCallFunc_MakeColor_G_ImplicitCast = Cast<3>(CallFunc_BreakVector_Y_1);0x060CCallFunc_MakeColor_B_ImplicitCast = Cast<3>(CallFunc_BreakVector_Z_1);0x0629CallFunc_MakeColor_A_ImplicitCast = Cast<3>(DebugAvoidanceRadius);0x0646CallFunc_MakeColor_ReturnValue = MakeColor(CallFunc_MakeColor_R_ImplicitCast, CallFunc_MakeColor_G_ImplicitCast, CallFunc_MakeColor_B_ImplicitCast, CallFunc_MakeColor_A_ImplicitCast);0x0686CallFunc_GetNiagaraParameterCollection_ReturnValue.SetColorParameter("LocalPlayer", CallFunc_MakeColor_ReturnValue);0x06BCCallFunc_GetScaledBoxExtent_ReturnValue = BoidsBounds.GetScaledBoxExtent();0x06EECallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(DebugAnimTime);0x0713CallFunc_K2_GetComponentLocation_ReturnValue = DefaultSceneRoot.K2_GetComponentLocation();0x0745CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(DebugAvoidanceFrequency);0x076ACallFunc_K2_GetComponentLocation_ReturnValue_1 = DefaultSceneRoot.K2_GetComponentLocation();0x079CCallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue_1, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x07CACallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_Multiply_VectorVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x07F8BreakVector(CallFunc_Add_VectorVector_ReturnValue, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0826CallFunc_K2_MakePerlinNoiseVectorAndRemap_X_ImplicitCast = Cast<3>(CallFunc_BreakVector_X);0x0843CallFunc_K2_MakePerlinNoiseVectorAndRemap_Y_ImplicitCast = Cast<3>(CallFunc_BreakVector_Y);0x0860CallFunc_K2_MakePerlinNoiseVectorAndRemap_Z_ImplicitCast = Cast<3>(CallFunc_BreakVector_Z);0x087DCallFunc_K2_MakePerlinNoiseVectorAndRemap_ReturnValue = K2_MakePerlinNoiseVectorAndRemap(CallFunc_K2_MakePerlinNoiseVectorAndRemap_X_ImplicitCast, CallFunc_K2_MakePerlinNoiseVectorAndRemap_Y_ImplicitCast, CallFunc_K2_MakePerlinNoiseVectorAndRemap_Z_ImplicitCast, -1f, 1f, -1f, 1f, -1f, 1f);0x08D2CallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_GetScaledBoxExtent_ReturnValue, CallFunc_K2_MakePerlinNoiseVectorAndRemap_ReturnValue);0x0900CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_Multiply_VectorVector_ReturnValue_1, FVector(1.25, 1.25, 1.25));0x093ECallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue_2);0x096CCallFunc_DrawDebugSphere_Radius_ImplicitCast = Cast<3>(DebugAvoidanceRadius);0x0989DrawDebugSphere(this, CallFunc_Add_VectorVector_ReturnValue_1, CallFunc_DrawDebugSphere_Radius_ImplicitCast, 12, LinearColor{1f, 1f, 1f, 1f}, 0f, 0f);0x09D7PopFlow();0x09D8goto Label_01D5;0x09DDPopFlow();0x09DELabel_09DE:0x09DEreturn;0x09E0// end of script
Final0x04

Subclasses 6