| void UpdateSkeletalMeshAsyncResult(const FScriptDelegate& Callback, bool bIgnoreCloseDist, bool bForceHighPriority) | FinalNative+1 flags | | 0x12 |
| void UpdateSkeletalMeshAsync(bool bIgnoreCloseDist, bool bForceHighPriority) | FinalNative+1 flags | | 0x02 |
| void SetVectorParameterSelectedOption(const FString& VectorParamName, const FLinearColor& VectorValue) | FinalNative+1 flags | | 0x20 |
| void SetTransformParameterSelectedOption(const FString& TransformParamName, FTransform& TransformValue) | FinalNative+1 flags | | 0x70 |
| void SetTextureParameterSelectedOption(const FString& TextureParamName, UTexture* TextureValue, int32 RangeIndex) | FinalNative+1 flags | | 0x1C |
| void SetSkeletalMeshParameterSelectedOption(const FString& SkeletalMeshParamName, USkeletalMesh* SkeletalMeshValue, int32 RangeIndex) | FinalNative+1 flags | | 0x1C |
| void SetReplacePhysicsAssets(bool bReplaceEnabled) | FinalNative+1 flags | | 0x01 |
| void SetRandomValuesFromStream(const FRandomStream& InStream) | FinalNative+1 flags | | 0x08 |
| void SetRandomValues() | FinalNative+1 flags | | 0x00 |
| void SetProjectorValue(const FString& ProjectorParamName, const FVector& OutPos, const FVector& OutDirection, const FVector& OutUp, const FVector& OutScale, float OutAngle, int32 RangeIndex) | FinalNative+1 flags | | 0x78 |
| void SetProjectorUp(const FString& ProjectorParamName, const FVector& Up, int32 RangeIndex) | FinalNative+1 flags | | 0x2C |
| void SetProjectorScale(const FString& ProjectorParamName, const FVector& Scale, int32 RangeIndex) | FinalNative+1 flags | | 0x2C |
| void SetProjectorPosition(const FString& ProjectorParamName, const FVector& Pos, int32 RangeIndex) | FinalNative+1 flags | | 0x2C |
| void SetProjectorDirection(const FString& ProjectorParamName, const FVector& Direction, int32 RangeIndex) | FinalNative+1 flags | | 0x2C |
| void SetProjectorAngle(const FString& ProjectorParamName, float Angle, int32 RangeIndex) | FinalNative+1 flags | | 0x18 |
| void SetObject(UCustomizableObject* InObject) | FinalNative+1 flags | | 0x08 |
| void SetMaterialParameterSelectedOption(const FString& MaterialParamName, UMaterialInterface* MaterialValue, int32 RangeIndex) | FinalNative+1 flags | | 0x1C |
| void SetIntParameterSelectedOption(const FString& ParamName, const FString& SelectedOptionName, int32 RangeIndex) | FinalNative+1 flags | | 0x24 |
| void SetFloatParameterSelectedOption(const FString& FloatParamName, float FloatValue, int32 RangeIndex) | FinalNative+1 flags | | 0x18 |
| void SetEnumParameterSelectedOption(const FString& ParamName, const FString& SelectedOptionName, int32 RangeIndex) | FinalNative+1 flags | | 0x24 |
| void SetDefaultValues() | FinalNative+1 flags | | 0x00 |
| void SetDefaultValue(const FString& ParamName) | FinalNative+1 flags | | 0x10 |
| void SetCurrentState(const FString& StateName) | FinalNative+1 flags | | 0x10 |
| void SetColorParameterSelectedOption(const FString& ColorParamName, const FLinearColor& ColorValue) | FinalNative+1 flags | | 0x20 |
| void SetBuildParameterRelevancy(bool Value) | FinalNative+1 flags | | 0x01 |
| void SetBoolParameterSelectedOption(const FString& BoolParamName, bool BoolValue) | FinalNative+1 flags | | 0x11 |
| int32 RemoveValueFromProjectorRange(const FString& ParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x18 |
| int32 RemoveValueFromIntRange(const FString& ParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x18 |
| int32 RemoveValueFromFloatRange(const FString& ParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x18 |
| void MultilayerProjectorUpdateLayer(const FName& ProjectorParamName, int32 Index, FMultilayerProjectorLayer& Layer) | FinalNative+1 flags | | 0x90 |
| void MultilayerProjectorRemoveLayerAt(const FName& ProjectorParamName, int32 Index) | FinalNative+1 flags | | 0x0C |
| int32 MultilayerProjectorNumLayers(const FName& ProjectorParamName) | FinalNative+1 flags | | 0x0C |
| FMultilayerProjectorLayer MultilayerProjectorGetLayer(const FName& ProjectorParamName, int32 Index) | FinalNative+1 flags | | 0x90 |
| void MultilayerProjectorCreateLayer(const FName& ProjectorParamName, int32 Index) | FinalNative+1 flags | | 0x0C |
| bool IsParameterRelevant(const FString& ParamName) | FinalNative+1 flags | | 0x11 |
| bool IsParameterDirty(const FString& ParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x15 |
| bool HasAnySkeletalMesh() | FinalNative+1 flags | | 0x01 |
| bool HasAnyParameters() | FinalNative+1 flags | | 0x01 |
| FTransform GetTransformParameterSelectedOption(const FString& TransformParamName) | FinalNative+1 flags | | 0x70 |
| int32 GetTextureValueRange(const FString& ParamName) | FinalNative+1 flags | | 0x14 |
| UTexture* GetTextureParameterSelectedOption(const FString& TextureParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x20 |
| USkeletalMesh* GetSkeletalMeshParameterSelectedOption(const FString& SkeletalMeshParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x20 |
| USkeletalMesh* GetSkeletalMeshComponentSkeletalMesh(const FName& ComponentName) | FinalNative+1 flags | | 0x10 |
| TArray<UMaterialInterface*> GetSkeletalMeshComponentOverrideMaterials(const FName& ComponentName) | FinalNative+1 flags | | 0x18 |
| USkeletalMesh* GetSkeletalMesh(int32 ComponentIndex) | FinalNative+1 flags | | 0x10 |
| int32 GetProjectorValueRange(const FString& ParamName) | FinalNative+1 flags | | 0x14 |
| void GetProjectorValue(const FString& ProjectorParamName, const FVector& OutPos, const FVector& OutDirection, const FVector& OutUp, const FVector& OutScale, const float& OutAngle, const ECustomizableObjectProjectorType& OutType, int32 RangeIndex) | FinalNative+1 flags | | 0x7C |
| FVector GetProjectorUp(const FString& ParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x30 |
| FVector GetProjectorScale(const FString& ParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x30 |
| FVector GetProjectorPosition(const FString& ParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x30 |
| ECustomizableObjectProjectorType GetProjectorParameterType(const FString& ParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x15 |
| FVector GetProjectorDirection(const FString& ParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x30 |
| float GetProjectorAngle(const FString& ParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x18 |
| int32 GetNumComponents() | FinalNative+1 flags | | 0x04 |
| TSet<UAssetUserData*> GetMergedAssetUserData(int32 ComponentIndex) | FinalNative+1 flags | | 0x58 |
| UMaterialInterface* GetMaterialParameterSelectedOption(const FString& MaterialParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x20 |
| int32 GetIntValueRange(const FString& ParamName) | FinalNative+1 flags | | 0x14 |
| FString GetIntParameterSelectedOption(const FString& ParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x28 |
| int32 GetFloatValueRange(const FString& ParamName) | FinalNative+1 flags | | 0x14 |
| float GetFloatParameterSelectedOption(const FString& FloatParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x18 |
| FInstancedStruct GetExtensionInstanceData(UCustomizableObjectExtension* Extension) | FinalNative+1 flags | | 0x18 |
| FString GetEnumParameterSelectedOption(const FString& ParamName, int32 RangeIndex) | FinalNative+1 flags | | 0x28 |
| UCustomizableObject* GetCustomizableObject() | FinalNative+1 flags | | 0x08 |
| FString GetCurrentState() | FinalNative+1 flags | | 0x10 |
| TArray<FName> GetComponentNames() | FinalNative+1 flags | | 0x10 |
| USkeletalMesh* GetComponentMeshSkeletalMesh(const FName& ComponentName) | FinalNative+1 flags | | 0x10 |
| FLinearColor GetColorParameterSelectedOption(const FString& ColorParamName) | FinalNative+1 flags | | 0x20 |
| bool GetBuildParameterRelevancy() | FinalNative+1 flags | | 0x01 |
| bool GetBoolParameterSelectedOption(const FString& BoolParamName) | FinalNative+1 flags | | 0x11 |
| TSubclassOf<UAnimInstance> GetAnimBP(const FName& ComponentName, const FName& Slot) | FinalNative+1 flags | | 0x18 |
| FGameplayTagContainer GetAnimationGameplayTags() | FinalNative+1 flags | | 0x20 |
| void ForEachComponentAnimInstance(const FName& ComponentName, const FScriptDelegate& Delegate) | FinalNative+1 flags | | 0x18 |
| void ForEachAnimInstance(int32 ObjectComponentIndex, const FScriptDelegate& Delegate) | FinalNative+1 flags | | 0x14 |
| bool ContainsVectorParameter(const FString& ParameterName) | FinalNative+1 flags | | 0x11 |
| bool ContainsTransformParameter(const FString& ParameterName) | FinalNative+1 flags | | 0x11 |
| bool ContainsTextureParameter(const FString& ParameterName) | FinalNative+1 flags | | 0x11 |
| bool ContainsSkeletalMeshParameter(const FString& ParameterName) | FinalNative+1 flags | | 0x11 |
| bool ContainsProjectorParameter(const FString& ParameterName) | FinalNative+1 flags | | 0x11 |
| bool ContainsMaterialParameter(const FString& ParameterName) | FinalNative+1 flags | | 0x11 |
| bool ContainsIntParameter(const FString& ParameterName) | FinalNative+1 flags | | 0x11 |
| bool ContainsFloatParameter(const FString& ParameterName) | FinalNative+1 flags | | 0x11 |
| bool ContainsEnumParameter(const FString& ParameterName) | FinalNative+1 flags | | 0x11 |
| bool ContainsBoolParameter(const FString& ParameterName) | FinalNative+1 flags | | 0x11 |
| UCustomizableObjectInstance* CloneStatic(UObject* Outer) | FinalNative+1 flags | | 0x10 |
| UCustomizableObjectInstance* Clone() | FinalNative+1 flags | | 0x08 |
| int32 AddValueToProjectorRange(const FString& ParamName) | FinalNative+1 flags | | 0x14 |
| int32 AddValueToIntRange(const FString& ParamName) | FinalNative+1 flags | | 0x14 |
| int32 AddValueToFloatRange(const FString& ParamName) | FinalNative+1 flags | | 0x14 |