Class
UAbilityTask_ApplyRootMotionRadialForce
: UAbilityTask_ApplyRootMotion_Base : UAbilityTask : UGameplayTask : UObject0x00x0138
Members 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnFinish | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x18 | Location | FVector | NetProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x08 | LocationActor | AActor* | NetProtected+6 flags | nullptr | |
| 0x04 | Strength | float | NetProtected+5 flags | 0 | |
| 0x04 | duration | float | NetProtected+5 flags | 0 | |
| 0x04 | Radius | float | NetProtected+5 flags | 0 | |
| 0x01 | bIsPush | bool | NetProtected+5 flags | false | |
| 0x01 | bIsAdditive | bool | NetProtected+5 flags | false | |
| 0x01 | bNoZForce | bool | NetProtected+5 flags | false | |
| 0x0107 | 0x01 | padding / unreflected | |||
| 0x08 | StrengthDistanceFalloff | UCurveFloat* | NetProtected+6 flags | nullptr | |
| 0x08 | StrengthOverTime | UCurveFloat* | NetProtected+6 flags | nullptr | |
| 0x01 | bUseFixedWorldDirection | bool | NetProtected+5 flags | false | |
| 0x0119 | 0x07 | padding / unreflected | |||
| 0x18 | FixedWorldDirection | FRotator | NetProtected+4 flags | {Pitch=0, Yaw=0, Roll=0} | |
Inherited from UAbilityTask_ApplyRootMotion_Base 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | ForceName | FName | NetProtected+5 flags | None | |
| 0x01 | FinishVelocityMode | ERootMotionFinishVelocityMode | NetProtected+5 flags | MaintainLastRootMotionVelocity | |
| 0x0091 | 0x07 | padding / unreflected | |||
| 0x18 | FinishSetVelocity | FVector | NetProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x04 | FinishClampVelocity | float | NetProtected+5 flags | 0 | |
| 0x08 | MovementComponent | TWeakObjectPtr<UCharacterMovementComponent> | Protected+8 flags | nullptr | |
Inherited from UAbilityTask 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Ability | UGameplayAbility* | 6 flags | nullptr | |
| 0x08 | AbilitySystemComponent | TWeakObjectPtr<UAbilitySystemComponent> | 8 flags | nullptr |
Inherited from UGameplayTask 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | InstanceName | FName | Protected+5 flags | None | |
| 0x0038 | 0x02 | padding / unreflected | |||
| 0x01 | ResourceOverlapPolicy | ETaskResourceOverlapPolicy | Protected+6 flags | StartOnTop | |
| 0x003B | 0x25 | padding / unreflected | |||
| 0x08 | ChildTask | UGameplayTask* | Protected+6 flags | nullptr | |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| UAbilityTask_ApplyRootMotionRadialForce* ApplyRootMotionRadialForce(UGameplayAbility* OwningAbility, const FName& TaskInstanceName, const FVector& Location, AActor* LocationActor, float Strength, float duration, float Radius, bool bIsPush, bool bIsAdditive, bool bNoZForce, UCurveFloat* StrengthDistanceFalloff, UCurveFloat* StrengthOverTime, bool bUseFixedWorldDirection, const FRotator& FixedWorldDirection, const ERootMotionFinishVelocityMode& VelocityOnFinishMode, const FVector& SetVelocityOnFinish, float ClampVelocityOnFinish) | FinalNative+2 flags | 0xA0 |