Zdexby TheHolyOneZ
6,829 classes
Class

UBETInventoryManagerComponent

: UControllerComponent : UGameFrameworkComponent : UActorComponent : UObject
/Script/BETGame.BETInventoryManagerComponent 0x0200 (512 B) align 8 inherited 0x00C8 vtable /Script/BETGame
0x00x0200

Members 3

OffsetSizeNameTypeFlagsDefault
0x08InventorySizeFIntPointNet+6 flags{X=4, Y=5}
0x08InventoryTagFGameplayTagNet+4 flags{TagName=None}
0x128InventoryListFBETInventoryListNetProtected+2 flags{Entries=[], OwnerComponent=/Script/BETGame.Default__BETInv…
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x08padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x009C0x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagstrue
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00A10x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A40x1Dpadding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 15

SignatureFlagsNativeParams
bool TryMoveItemEntry(UBETInventoryManagerComponent* FromInv, FBETInventoryEntry& Entry, const FIntPoint& PlacementLocation, int32 StackCount)FinalNative+1 flags0x6D
bool TryInstallMod(FBETInventoryEntry& ModEntry, FBETInventoryEntry& TargetEntry, UBETInventoryManagerComponent* ModInventory)FinalNative+1 flags0xB9
bool TryDropItemEntry(FBETInventoryEntry& Entry, int32 StackCount, bool bAllowWhileInVehicle)FinalNative+1 flags0x5E
bool TryConsumeItemEntry(FBETInventoryEntry& Entry, int32 StackCount, bool bApplyConsumeEffects)FinalNative+1 flags0x5E
void SetInventoryTag(const FGameplayTag& NewInventoryTag)FinalNative+1 flags0x08
void SetInventorySize(const FIntPoint& NewSize)FinalNative+1 flags0x08
void OnUseItemFail(const FBETInventoryEntry& Entry, int32 StackCount)NativeEvent+1 flags0x5C
void MoveItemEntry(UBETInventoryManagerComponent* FromInv, const FBETInventoryEntry& Entry, const FIntPoint& PlacementLocation, int32 StackCount)NativeEvent+1 flags0x6C
void InstallMod(const FBETInventoryEntry& ModEntry, const FBETInventoryEntry& TargetEntry, UBETInventoryManagerComponent* ModInventory)NativeEvent+1 flags0xB8
FGameplayTag GetInventoryTag()FinalNative+1 flags0x08
FIntPoint GetInventorySize()FinalNative+1 flags0x08
void DropItemEntry(const FBETInventoryEntry& Entry, int32 StackCount, bool bAllowWhileInVehicle)NativeEvent+1 flags0x5D
void ConsumeItemEntry(const FBETInventoryEntry& Entry, int32 StackCount, bool bApplyConsumeEffects)NativeEvent+1 flags0x5D
bool CanAddItemDefinition(TSubclassOf<UBETInventoryItemDefinition> ItemDef, int32 StackCount)FinalNative+1 flags0x0D
bool AddItemDefinition(TSubclassOf<UBETInventoryItemDefinition> ItemDef, int32 StackCount, const FIntPoint& PlaceLocation)NativePublic0x15

Subclasses 1

Used by 3

types with a member, parameter or interface of this type