0x0000PushFlow(Label_3C15);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FDelay(this, 0.1f, LatentActionInfo{0x46, -68058142, FName(ExecuteUbergraph_BP_ChefAI), this});0x0045PopFlow();0x0046SetupIsIdle();0x0054if (!(IsAsleep)) goto Label_008C;0x0062BreathingAsleepLoop.Play(0f);0x008BPopFlow();0x008CLabel_008C:0x008CTriggerBreathingIdle();0x009APopFlow();0x009BTemp_bool_IsClosed_Variable_8 = false;0x00A6Temp_bool_Has_Been_Initd_Variable_8 = true;0x00B1PopFlow();0x00B2Temp_bool_IsClosed_Variable_10 = false;0x00BDTemp_bool_Has_Been_Initd_Variable_10 = true;0x00C8PopFlow();0x00C9Temp_bool_IsClosed_Variable_1 = false;0x00D4Temp_bool_Has_Been_Initd_Variable_1 = true;0x00DFPopFlow();0x00E0Temp_bool_IsClosed_Variable_9 = false;0x00EBTemp_bool_Has_Been_Initd_Variable_9 = true;0x00F6PopFlow();0x00F7Temp_bool_IsClosed_Variable_7 = false;0x0102Temp_bool_Has_Been_Initd_Variable_7 = true;0x010DPopFlow();0x010ETemp_bool_IsClosed_Variable_6 = false;0x0119Temp_bool_Has_Been_Initd_Variable_5 = true;0x0124PopFlow();0x0125Temp_bool_IsClosed_Variable_4 = false;0x0130Temp_bool_Has_Been_Initd_Variable_3 = true;0x013BPopFlow();0x013Cif (!(IsAsleep)) PopFlow();0x0146BreathingAsleepLoop.FadeIn(1f, 1f, 0f, 1f, 0);0x0180PopFlow();0x0181Temp_bool_IsClosed_Variable = false;0x018CTemp_bool_Has_Been_Initd_Variable = true;0x0197PopFlow();0x0198Temp_bool_IsClosed_Variable_5 = false;0x01A3Temp_bool_Has_Been_Initd_Variable_6 = true;0x01AEPopFlow();0x01AFTemp_bool_IsClosed_Variable_2 = false;0x01BATemp_bool_Has_Been_Initd_Variable_2 = true;0x01C5PopFlow();0x01C6Temp_bool_IsClosed_Variable_3 = false;0x01D1Temp_bool_Has_Been_Initd_Variable_4 = true;0x01DCPopFlow();0x01DDLabel_01DD:0x01DDif (!(true)) goto Label_01FC;0x01E3Label_01E3:0x01E3PushFlow(Label_021B);0x01E8PushFlow(Label_0252);0x01EDif (!(Temp_bool_Has_Been_Initd_Variable_10)) goto Label_038E;0x01FBPopFlow();0x01FCLabel_01FC:0x01FCif (!(Temp_bool_IsUsed_Variable_4)) goto Label_020B;0x020APopFlow();0x020BLabel_020B:0x020BTemp_bool_IsUsed_Variable_4 = true;0x0216goto Label_01E3;0x021BLabel_021B:0x021BDelay(this, 40f, LatentActionInfo{0xB2, 69497498, FName(ExecuteUbergraph_BP_ChefAI), this});0x0251PopFlow();0x0252Label_0252:0x0252if (!(Temp_bool_IsClosed_Variable_10)) goto Label_0261;0x0260PopFlow();0x0261Label_0261:0x0261Temp_bool_IsClosed_Variable_10 = true;0x026CCallFunc_GetGameState_ReturnValue = GetGameState(this);0x0281K2Node_DynamicCast_AsAtlas_Game_State = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue);0x02A5K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State);0x02C2CallFunc_MakeLiteralByte_ReturnValue_7 = MakeLiteralByte(3);0x02E0K2Node_DynamicCast_AsAtlas_Game_State.GlobalMusicStinger = CallFunc_MakeLiteralByte_ReturnValue_7;0x0311CallFunc_GetGameState_ReturnValue = GetGameState(this);0x0326K2Node_DynamicCast_AsAtlas_Game_State = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue);0x034AK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State);0x0367K2Node_DynamicCast_AsAtlas_Game_State.EventTriggerGlobalMusic(1);0x038DPopFlow();0x038ELabel_038E:0x038ETemp_bool_Has_Been_Initd_Variable_10 = true;0x0399if (!(false)) PopFlow();0x039BTemp_bool_IsClosed_Variable_10 = true;0x03A6PopFlow();0x03A7Label_03A7:0x03A7K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(PreviousState, 8);0x03C6if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_03D5;0x03D4PopFlow();0x03D5Label_03D5:0x03D5ShouldUseIK = true;0x03E0PopFlow();0x03E1Label_03E1:0x03E1Temp_bool_IsUsed_Variable = true;0x03ECLabel_03EC:0x03ECPushFlow(Label_055A);0x03F1PushFlow(Label_041E);0x03F6if (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_0405;0x0404PopFlow();0x0405Label_0405:0x0405Temp_bool_Has_Been_Initd_Variable_1 = true;0x0410if (!(false)) PopFlow();0x0412Temp_bool_IsClosed_Variable_1 = true;0x041DPopFlow();0x041ELabel_041E:0x041Eif (!(Temp_bool_IsClosed_Variable_1)) goto Label_042D;0x042CPopFlow();0x042DLabel_042D:0x042DTemp_bool_IsClosed_Variable_1 = true;0x0438CallFunc_GetGameState_ReturnValue_2 = GetGameState(this);0x044DK2Node_DynamicCast_AsAtlas_Game_State_2 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_2);0x0471K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_2);0x048ECallFunc_MakeLiteralByte_ReturnValue_5 = MakeLiteralByte(4);0x04ACK2Node_DynamicCast_AsAtlas_Game_State_2.GlobalMusicStinger = CallFunc_MakeLiteralByte_ReturnValue_5;0x04DDCallFunc_GetGameState_ReturnValue_2 = GetGameState(this);0x04F2K2Node_DynamicCast_AsAtlas_Game_State_2 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_2);0x0516K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_2);0x0533K2Node_DynamicCast_AsAtlas_Game_State_2.EventTriggerGlobalMusic(1);0x0559PopFlow();0x055ALabel_055A:0x055ADelay(this, 1f, LatentActionInfo{0xC9, -664617853, FName(ExecuteUbergraph_BP_ChefAI), this});0x0590PopFlow();0x0591Label_0591:0x0591if (!(Temp_bool_IsUsed_Variable)) goto Label_03E1;0x059FPopFlow();0x05A0Label_05A0:0x05A0if (!(true)) PopFlow();0x05A2goto Label_01DD;0x05A7Label_05A7:0x05A7Delay(this, 10f, LatentActionInfo{0x9B, -1230896027, FName(ExecuteUbergraph_BP_ChefAI), this});0x05DDPopFlow();0x05DELabel_05DE:0x05DEPushFlow(Label_05A7);0x05E3PushFlow(Label_0610);0x05E8if (!(Temp_bool_Has_Been_Initd_Variable_8)) goto Label_05F7;0x05F6PopFlow();0x05F7Label_05F7:0x05F7Temp_bool_Has_Been_Initd_Variable_8 = true;0x0602if (!(false)) PopFlow();0x0604Temp_bool_IsClosed_Variable_8 = true;0x060FPopFlow();0x0610Label_0610:0x0610if (!(Temp_bool_IsClosed_Variable_8)) goto Label_061F;0x061EPopFlow();0x061FLabel_061F:0x061FTemp_bool_IsClosed_Variable_8 = true;0x062ACallFunc_GetGameState_ReturnValue_1 = GetGameState(this);0x063FK2Node_DynamicCast_AsAtlas_Game_State_1 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_1);0x0663K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_1);0x0680CallFunc_MakeLiteralByte_ReturnValue_6 = MakeLiteralByte(2);0x069EK2Node_DynamicCast_AsAtlas_Game_State_1.GlobalMusicStinger = CallFunc_MakeLiteralByte_ReturnValue_6;0x06CFCallFunc_GetGameState_ReturnValue_1 = GetGameState(this);0x06E4K2Node_DynamicCast_AsAtlas_Game_State_1 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_1);0x0708K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_1);0x0725K2Node_DynamicCast_AsAtlas_Game_State_1.EventTriggerGlobalMusic(1);0x074BPopFlow();0x074CLabel_074C:0x074Cif (!(true)) goto Label_0757;0x0752goto Label_05DE;0x0757Label_0757:0x0757if (!(Temp_bool_IsUsed_Variable_1)) goto Label_0766;0x0765PopFlow();0x0766Label_0766:0x0766Temp_bool_IsUsed_Variable_1 = true;0x0771goto Label_05DE;0x0776Label_0776:0x0776goto Label_074C;0x077BLabel_077B:0x077Bif (!(true)) PopFlow();0x077Dgoto Label_0776;0x0782Label_0782:0x0782if (!(true)) goto Label_0591;0x0788goto Label_03EC;0x078DLabel_078D:0x078Dif (!(false)) PopFlow();0x078FTemp_bool_IsClosed_Variable_4 = true;0x079APopFlow();0x079BLabel_079B:0x079Bgoto Label_0782;0x07A0Label_07A0:0x07A0if (!(true)) PopFlow();0x07A2goto Label_079B;0x07A7Label_07A7:0x07A7if (!(false)) PopFlow();0x07A9Temp_bool_IsClosed_Variable_2 = true;0x07B4PopFlow();0x07B5Label_07B5:0x07B5Temp_bool_Has_Been_Initd_Variable = true;0x07C0if (!(false)) PopFlow();0x07C2Temp_bool_IsClosed_Variable = true;0x07CDPopFlow();0x07CELabel_07CE:0x07CEif (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_07B5;0x07DCPopFlow();0x07DDLabel_07DD:0x07DDif (!(Temp_bool_IsClosed_Variable)) goto Label_07EC;0x07EBPopFlow();0x07ECLabel_07EC:0x07ECTemp_bool_IsClosed_Variable = true;0x07F7if (!(SoundData.bIsInSameRoom)) goto Label_0897;0x080EScream.SetSound(/Game/Audio/SoundEffects/Foley/Chef/Voice/Screams/CUE_chef_scream_pursuit.CUE_chef_scream_pursuit);0x0837Label_0837:0x0837Scream.Play(0f);0x0860Scream.SetBoolParameter(FName(MissedGrab), MissedGrabScream);0x0896PopFlow();0x0897Label_0897:0x0897Scream.SetSound(/Game/Audio/SoundEffects/Foley/Chef/Voice/Screams/CUE_chef_scream_pursuit_distant.CUE_chef_scream_pursuit_distant);0x08C0goto Label_0837;0x08C5Label_08C5:0x08C5PushFlow(Label_08E9);0x08CAif (!(Temp_bool_Has_Been_Initd_Variable_2)) goto Label_08D9;0x08D8PopFlow();0x08D9Label_08D9:0x08D9Temp_bool_Has_Been_Initd_Variable_2 = true;0x08E4goto Label_07A7;0x08E9Label_08E9:0x08E9if (!(Temp_bool_IsClosed_Variable_2)) goto Label_08F8;0x08F7PopFlow();0x08F8Label_08F8:0x08F8Temp_bool_IsClosed_Variable_2 = true;0x0903CallFunc_SpawnSoundAttached_ReturnValue_6 = SpawnSoundAttached(/Game/Audio/SoundEffects/Foley/Chef/Footsteps/CUE_Chef_footsteps.CUE_Chef_footsteps, BreathingIdleLoop, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x0965CallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_SpawnSoundAttached_ReturnValue_6);0x0982if (!(CallFunc_IsValid_ReturnValue_3)) PopFlow();0x098CCallFunc_GetCurrentSpeed_ReturnValue = GetCurrentSpeed();0x09A8CallFunc_SpawnSoundAttached_ReturnValue_6.SetFloatParameter(FName(Speed), CallFunc_GetCurrentSpeed_ReturnValue, 0f, true);0x09E4if (!(IsWalkingOnShards)) goto Label_0A2D;0x09F2CallFunc_SpawnSoundAttached_ReturnValue_6.SetNameParameter(FName(Material), FName(PainfulFloor));0x0A2CPopFlow();0x0A2DLabel_0A2D:0x0A2DCallFunc_GetMovementBaseActor_ReturnValue = GetMovementBaseActor(this);0x0A42CallFunc_GetActorAudioMaterial_ReturnValue = GetActorAudioMaterial(CallFunc_GetMovementBaseActor_ReturnValue);0x0A67CallFunc_SpawnSoundAttached_ReturnValue_6.SetNameParameter(FName(Material), CallFunc_GetActorAudioMaterial_ReturnValue);0x0A9DPopFlow();0x0A9ELabel_0A9E:0x0A9ESubBuildupVol = Timeline_DuckSubBuildupLoop_SubBuildupLoopVol_E3775D0B43756E7383C4F6818E5845FB;0x0AB9PursuitSubBuildupLoop.SetVolumeMultiplier(SubBuildupVol);0x0AE2PopFlow();0x0AE3Label_0AE3:0x0AE3if (!(true)) goto Label_0CC5;0x0AE9Label_0AE9:0x0AE9CallFunc_GetGameState_ReturnValue_4 = GetGameState(this);0x0AFEK2Node_DynamicCast_AsAtlas_Game_State_4 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_4);0x0B22K2Node_DynamicCast_bSuccess_4 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_4);0x0B3FCallFunc_MakeLiteralByte_ReturnValue_4 = MakeLiteralByte(1);0x0B5DCallFunc_NotEqual_ByteByte_ReturnValue_4 = NotEqual_ByteByte(CallFunc_MakeLiteralByte_ReturnValue_4, K2Node_DynamicCast_AsAtlas_Game_State_4.GlobalMusicStateLevel);0x0B99if (!(CallFunc_NotEqual_ByteByte_ReturnValue_4)) PopFlow();0x0BA3CallFunc_GetGameState_ReturnValue_3 = GetGameState(this);0x0BB8K2Node_DynamicCast_AsAtlas_Game_State_3 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_3);0x0BDCK2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_3);0x0BF9CallFunc_MakeLiteralByte_ReturnValue_4 = MakeLiteralByte(1);0x0C17K2Node_DynamicCast_AsAtlas_Game_State_3.GlobalMusicStateLevel = CallFunc_MakeLiteralByte_ReturnValue_4;0x0C48CallFunc_GetGameState_ReturnValue_3 = GetGameState(this);0x0C5DK2Node_DynamicCast_AsAtlas_Game_State_3 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_3);0x0C81K2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_3);0x0C9EK2Node_DynamicCast_AsAtlas_Game_State_3.EventTriggerGlobalMusic(0);0x0CC4PopFlow();0x0CC5Label_0CC5:0x0CC5if (!(Temp_bool_IsUsed_Variable_3)) goto Label_0CD4;0x0CD3PopFlow();0x0CD4Label_0CD4:0x0CD4Temp_bool_IsUsed_Variable_3 = true;0x0CDFgoto Label_0AE9;0x0CE4Label_0CE4:0x0CE4PushFlow(Label_0D08);0x0CE9if (!(Temp_bool_Has_Been_Initd_Variable_3)) goto Label_0CF8;0x0CF7PopFlow();0x0CF8Label_0CF8:0x0CF8Temp_bool_Has_Been_Initd_Variable_3 = true;0x0D03goto Label_078D;0x0D08Label_0D08:0x0D08if (!(Temp_bool_IsClosed_Variable_4)) goto Label_0D17;0x0D16PopFlow();0x0D17Label_0D17:0x0D17Temp_bool_IsClosed_Variable_4 = true;0x0D22CoughSound.SetSound(/Game/Audio/SoundEffects/Foley/Chef/Voice/Coughing/CUE_chef_cough_attack.CUE_chef_cough_attack);0x0D4BCoughSound.Play(0f);0x0D74Delay(this, 10f, LatentActionInfo{0x125, -922839851, FName(ExecuteUbergraph_BP_ChefAI), this});0x0DAAPopFlow();0x0DABLabel_0DAB:0x0DABCallFunc_GetGameState_ReturnValue_5 = GetGameState(this);0x0DC0K2Node_DynamicCast_AsAtlas_Game_State_5 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_5);0x0DE4K2Node_DynamicCast_bSuccess_5 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_5);0x0E01CallFunc_BooleanAND_ReturnValue = BooleanAND(K2Node_DynamicCast_bSuccess_5, true);0x0E1Fif (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x0E29goto Label_0AE3;0x0E2ELabel_0E2E:0x0E2Eif (!(true)) goto Label_1010;0x0E34Label_0E34:0x0E34CallFunc_GetGameState_ReturnValue_7 = GetGameState(this);0x0E49K2Node_DynamicCast_AsAtlas_Game_State_7 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_7);0x0E6DK2Node_DynamicCast_bSuccess_7 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_7);0x0E8ACallFunc_MakeLiteralByte_ReturnValue_3 = MakeLiteralByte(2);0x0EA8CallFunc_NotEqual_ByteByte_ReturnValue_2 = NotEqual_ByteByte(CallFunc_MakeLiteralByte_ReturnValue_3, K2Node_DynamicCast_AsAtlas_Game_State_7.GlobalMusicStateLevel);0x0EE4if (!(CallFunc_NotEqual_ByteByte_ReturnValue_2)) PopFlow();0x0EEECallFunc_GetGameState_ReturnValue_6 = GetGameState(this);0x0F03K2Node_DynamicCast_AsAtlas_Game_State_6 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_6);0x0F27K2Node_DynamicCast_bSuccess_6 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_6);0x0F44CallFunc_MakeLiteralByte_ReturnValue_3 = MakeLiteralByte(2);0x0F62K2Node_DynamicCast_AsAtlas_Game_State_6.GlobalMusicStateLevel = CallFunc_MakeLiteralByte_ReturnValue_3;0x0F93CallFunc_GetGameState_ReturnValue_6 = GetGameState(this);0x0FA8K2Node_DynamicCast_AsAtlas_Game_State_6 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_6);0x0FCCK2Node_DynamicCast_bSuccess_6 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_6);0x0FE9K2Node_DynamicCast_AsAtlas_Game_State_6.EventTriggerGlobalMusic(0);0x100FPopFlow();0x1010Label_1010:0x1010if (!(Temp_bool_IsUsed_Variable_2)) goto Label_101F;0x101EPopFlow();0x101FLabel_101F:0x101FTemp_bool_IsUsed_Variable_2 = true;0x102Agoto Label_0E34;0x102FLabel_102F:0x102Fif (!(Temp_bool_IsClosed_Variable_3)) goto Label_103E;0x103DPopFlow();0x103ELabel_103E:0x103ETemp_bool_IsClosed_Variable_3 = true;0x1049BreathingIdleLoop.FadeOut(0.1f, 0f, 1f, 0);0x107EBreathingPursuitLoop.FadeOut(0.1f, 0f, 1f, 0);0x10B3BreathingInvestigateLoop.FadeOut(0.1f, 0f, 1f, 0);0x10E8PopFlow();0x10E9Label_10E9:0x10E9Temp_bool_IsClosed_Variable_3 = true;0x10F4PopFlow();0x10F5Label_10F5:0x10F5CallFunc_GetGameState_ReturnValue_8 = GetGameState(this);0x110AK2Node_DynamicCast_AsAtlas_Game_State_8 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_8);0x112EK2Node_DynamicCast_bSuccess_8 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_8);0x114BCallFunc_BooleanAND_ReturnValue_1 = BooleanAND(K2Node_DynamicCast_bSuccess_8, true);0x1169if (!(CallFunc_BooleanAND_ReturnValue_1)) PopFlow();0x1173goto Label_0E2E;0x1178Label_1178:0x1178PushFlow(Label_102F);0x117Dif (!(Temp_bool_Has_Been_Initd_Variable_4)) goto Label_118C;0x118BPopFlow();0x118CLabel_118C:0x118CTemp_bool_Has_Been_Initd_Variable_4 = true;0x1197if (!(false)) PopFlow();0x1199goto Label_10E9;0x119ELabel_119E:0x119Eif (!(true)) goto Label_1380;0x11A4Label_11A4:0x11A4CallFunc_GetGameState_ReturnValue_10 = GetGameState(this);0x11B9K2Node_DynamicCast_AsAtlas_Game_State_10 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_10);0x11DDK2Node_DynamicCast_bSuccess_10 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_10);0x11FACallFunc_MakeLiteralByte_ReturnValue_2 = MakeLiteralByte(1);0x1218CallFunc_NotEqual_ByteByte_ReturnValue = NotEqual_ByteByte(CallFunc_MakeLiteralByte_ReturnValue_2, K2Node_DynamicCast_AsAtlas_Game_State_10.GlobalMusicStateLevel);0x1254if (!(CallFunc_NotEqual_ByteByte_ReturnValue)) PopFlow();0x125ECallFunc_GetGameState_ReturnValue_9 = GetGameState(this);0x1273K2Node_DynamicCast_AsAtlas_Game_State_9 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_9);0x1297K2Node_DynamicCast_bSuccess_9 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_9);0x12B4CallFunc_MakeLiteralByte_ReturnValue_2 = MakeLiteralByte(1);0x12D2K2Node_DynamicCast_AsAtlas_Game_State_9.GlobalMusicStateLevel = CallFunc_MakeLiteralByte_ReturnValue_2;0x1303CallFunc_GetGameState_ReturnValue_9 = GetGameState(this);0x1318K2Node_DynamicCast_AsAtlas_Game_State_9 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_9);0x133CK2Node_DynamicCast_bSuccess_9 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_9);0x1359K2Node_DynamicCast_AsAtlas_Game_State_9.EventTriggerGlobalMusic(0);0x137FPopFlow();0x1380Label_1380:0x1380if (!(Temp_bool_IsUsed_Variable_7)) goto Label_138F;0x138EPopFlow();0x138FLabel_138F:0x138FTemp_bool_IsUsed_Variable_7 = true;0x139Agoto Label_11A4;0x139FLabel_139F:0x139FCallFunc_GetGameState_ReturnValue_11 = GetGameState(this);0x13B4K2Node_DynamicCast_AsAtlas_Game_State_11 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_11);0x13D8K2Node_DynamicCast_bSuccess_11 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_11);0x13F5CallFunc_BooleanAND_ReturnValue_2 = BooleanAND(K2Node_DynamicCast_bSuccess_11, true);0x1413if (!(CallFunc_BooleanAND_ReturnValue_2)) PopFlow();0x141Dgoto Label_119E;0x1422Label_1422:0x1422CallFunc_MakeLiteralByte_ReturnValue_1 = MakeLiteralByte(2);0x1440CallFunc_GetGameState_ReturnValue_12 = GetGameState(this);0x1455K2Node_DynamicCast_AsAtlas_Game_State_12 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_12);0x1479K2Node_DynamicCast_bSuccess_12 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_12);0x1496K2Node_DynamicCast_AsAtlas_Game_State_12.GlobalMusicStateLevel = CallFunc_MakeLiteralByte_ReturnValue_1;0x14C7CallFunc_GetGameState_ReturnValue_12 = GetGameState(this);0x14DCK2Node_DynamicCast_AsAtlas_Game_State_12 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_12);0x1500K2Node_DynamicCast_bSuccess_12 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_12);0x151DK2Node_DynamicCast_AsAtlas_Game_State_12.EventTriggerGlobalMusic(0);0x1543PopFlow();0x1544Label_1544:0x1544if (!(true)) goto Label_1609;0x154ALabel_154A:0x154ACallFunc_MakeLiteralByte_ReturnValue_1 = MakeLiteralByte(2);0x1568CallFunc_GetGameState_ReturnValue_13 = GetGameState(this);0x157DK2Node_DynamicCast_AsAtlas_Game_State_13 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_13);0x15A1K2Node_DynamicCast_bSuccess_13 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_13);0x15BECallFunc_NotEqual_ByteByte_ReturnValue_1 = NotEqual_ByteByte(CallFunc_MakeLiteralByte_ReturnValue_1, K2Node_DynamicCast_AsAtlas_Game_State_13.GlobalMusicStateLevel);0x15FAif (!(CallFunc_NotEqual_ByteByte_ReturnValue_1)) PopFlow();0x1604goto Label_1422;0x1609Label_1609:0x1609if (!(Temp_bool_IsUsed_Variable_6)) goto Label_1618;0x1617PopFlow();0x1618Label_1618:0x1618Temp_bool_IsUsed_Variable_6 = true;0x1623goto Label_154A;0x1628Label_1628:0x1628if (!(false)) PopFlow();0x162ATemp_bool_IsClosed_Variable_5 = true;0x1635PopFlow();0x1636Label_1636:0x1636if (!(false)) PopFlow();0x1638Temp_bool_IsClosed_Variable_6 = true;0x1643PopFlow();0x1644Label_1644:0x1644PushFlow(Label_1668);0x1649if (!(Temp_bool_Has_Been_Initd_Variable_5)) goto Label_1658;0x1657PopFlow();0x1658Label_1658:0x1658Temp_bool_Has_Been_Initd_Variable_5 = true;0x1663goto Label_1636;0x1668Label_1668:0x1668if (!(Temp_bool_IsClosed_Variable_6)) goto Label_1677;0x1676PopFlow();0x1677Label_1677:0x1677Temp_bool_IsClosed_Variable_6 = true;0x1682CoughSound.SetSound(/Game/Audio/SoundEffects/Foley/Chef/Voice/Coughing/CUE_chef_cough_long_single.CUE_chef_cough_long_single);0x16ABCoughSound.Play(0f);0x16D4Delay(this, 5f, LatentActionInfo{0x10E, 1392798492, FName(ExecuteUbergraph_BP_ChefAI), this});0x170APopFlow();0x170BLabel_170B:0x170BPushFlow(Label_172F);0x1710if (!(Temp_bool_Has_Been_Initd_Variable_6)) goto Label_171F;0x171EPopFlow();0x171FLabel_171F:0x171FTemp_bool_Has_Been_Initd_Variable_6 = true;0x172Agoto Label_1628;0x172FLabel_172F:0x172Fif (!(Temp_bool_IsClosed_Variable_5)) goto Label_173E;0x173DPopFlow();0x173ELabel_173E:0x173ETemp_bool_IsClosed_Variable_5 = true;0x1749CallFunc_SpawnSoundAttached_ReturnValue_1 = SpawnSoundAttached(/Game/Audio/SoundEffects/Foley/Chef/Voice/Breathing/CUE_chef_breathing_interrupted.CUE_chef_breathing_interrupted, BreathingInvestigateLoop, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x17ABif (!(SoundData.bIsInSameRoom)) goto Label_1813;0x17C2CallFunc_IsValid_ReturnValue = IsValid(CallFunc_SpawnSoundAttached_ReturnValue_1);0x17DFif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x17E9CallFunc_SpawnSoundAttached_ReturnValue_1.SetSound(/Game/Audio/SoundEffects/Foley/Chef/Voice/Breathing/CUE_chef_breathing_interrupted.CUE_chef_breathing_interrupted);0x1812PopFlow();0x1813Label_1813:0x1813CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_SpawnSoundAttached_ReturnValue_1);0x1830if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x183ACallFunc_SpawnSoundAttached_ReturnValue_1.SetSound(/Game/Audio/SoundEffects/Foley/Chef/Voice/Breathing/CUE_chef_breathing_interrupted_distant.CUE_chef_breathing_interrupted_distant);0x1863PopFlow();0x1864Label_1864:0x1864CallFunc_GetGameState_ReturnValue_14 = GetGameState(this);0x1879K2Node_DynamicCast_AsAtlas_Game_State_14 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_14);0x189DK2Node_DynamicCast_bSuccess_14 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_14);0x18BACallFunc_BooleanAND_ReturnValue_3 = BooleanAND(K2Node_DynamicCast_bSuccess_14, true);0x18D8if (!(CallFunc_BooleanAND_ReturnValue_3)) PopFlow();0x18E2goto Label_1544;0x18E7Label_18E7:0x18E7CallFunc_MakeLiteralByte_ReturnValue = MakeLiteralByte(2);0x1905CallFunc_GetGameState_ReturnValue_15 = GetGameState(this);0x191AK2Node_DynamicCast_AsAtlas_Game_State_15 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_15);0x193EK2Node_DynamicCast_bSuccess_15 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_15);0x195BK2Node_DynamicCast_AsAtlas_Game_State_15.GlobalMusicStateLevel = CallFunc_MakeLiteralByte_ReturnValue;0x198CCallFunc_GetGameState_ReturnValue_15 = GetGameState(this);0x19A1K2Node_DynamicCast_AsAtlas_Game_State_15 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_15);0x19C5K2Node_DynamicCast_bSuccess_15 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_15);0x19E2K2Node_DynamicCast_AsAtlas_Game_State_15.EventTriggerGlobalMusic(0);0x1A08PopFlow();0x1A09Label_1A09:0x1A09if (!(true)) goto Label_1ACE;0x1A0FLabel_1A0F:0x1A0FCallFunc_MakeLiteralByte_ReturnValue = MakeLiteralByte(2);0x1A2DCallFunc_GetGameState_ReturnValue_16 = GetGameState(this);0x1A42K2Node_DynamicCast_AsAtlas_Game_State_16 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_16);0x1A66K2Node_DynamicCast_bSuccess_16 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_16);0x1A83CallFunc_NotEqual_ByteByte_ReturnValue_3 = NotEqual_ByteByte(CallFunc_MakeLiteralByte_ReturnValue, K2Node_DynamicCast_AsAtlas_Game_State_16.GlobalMusicStateLevel);0x1ABFif (!(CallFunc_NotEqual_ByteByte_ReturnValue_3)) PopFlow();0x1AC9goto Label_18E7;0x1ACELabel_1ACE:0x1ACEif (!(Temp_bool_IsUsed_Variable_5)) goto Label_1ADD;0x1ADCPopFlow();0x1ADDLabel_1ADD:0x1ADDTemp_bool_IsUsed_Variable_5 = true;0x1AE8goto Label_1A0F;0x1AEDLabel_1AED:0x1AEDCallFunc_GetGameState_ReturnValue_17 = GetGameState(this);0x1B02K2Node_DynamicCast_AsAtlas_Game_State_17 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_17);0x1B26K2Node_DynamicCast_bSuccess_17 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_17);0x1B43CallFunc_BooleanAND_ReturnValue_4 = BooleanAND(K2Node_DynamicCast_bSuccess_17, true);0x1B61if (!(CallFunc_BooleanAND_ReturnValue_4)) PopFlow();0x1B6Bgoto Label_1A09;0x1B70Label_1B70:0x1B70CoughSound.SetSound(/Game/Audio/SoundEffects/Foley/Chef/Voice/Coughing/CUE_chef_cough_short_single.CUE_chef_cough_short_single);0x1B99CoughSound.Play(0f);0x1BC2Delay(this, 5f, LatentActionInfo{0xE0, 1534102744, FName(ExecuteUbergraph_BP_ChefAI), this});0x1BF8PopFlow();0x1BF9Label_1BF9:0x1BF9Delay(this, 5f, LatentActionInfo{0xF7, 294310494, FName(ExecuteUbergraph_BP_ChefAI), this});0x1C2FPopFlow();0x1C30Label_1C30:0x1C30CoughSound.Play(0f);0x1C59goto Label_1BF9;0x1C5ELabel_1C5E:0x1C5ECoughSound.SetSound(/Game/Audio/SoundEffects/Foley/Chef/Voice/Coughing/CUE_chef_cough_multi.CUE_chef_cough_multi);0x1C87goto Label_1C30;0x1C8CK2Node_SwitchName_CmpSuccess = NotEqual_NameName(K2Node_ComponentBoundEvent_NotifyName, FName(SOUND_cough_single));0x1CB6if (!(K2Node_SwitchName_CmpSuccess)) goto Label_20B3;0x1CC4K2Node_SwitchName_CmpSuccess = NotEqual_NameName(K2Node_ComponentBoundEvent_NotifyName, FName(SOUND_cough_multi));0x1CEEif (!(K2Node_SwitchName_CmpSuccess)) goto Label_2067;0x1CFCK2Node_SwitchName_CmpSuccess = NotEqual_NameName(K2Node_ComponentBoundEvent_NotifyName, FName(SOUND_cough_single_long));0x1D26if (!(K2Node_SwitchName_CmpSuccess)) goto Label_1644;0x1D34K2Node_SwitchName_CmpSuccess = NotEqual_NameName(K2Node_ComponentBoundEvent_NotifyName, FName(SOUND_cough_attack));0x1D5Eif (!(K2Node_SwitchName_CmpSuccess)) goto Label_0CE4;0x1D6CK2Node_SwitchName_CmpSuccess = NotEqual_NameName(K2Node_ComponentBoundEvent_NotifyName, FName(SOUND_SharpenKnife));0x1D96if (!(K2Node_SwitchName_CmpSuccess)) goto Label_1FF6;0x1DA4K2Node_SwitchName_CmpSuccess = NotEqual_NameName(K2Node_ComponentBoundEvent_NotifyName, FName(SOUND_SharpenKnife_short));0x1DCEif (!(K2Node_SwitchName_CmpSuccess)) goto Label_1F2D;0x1DDCK2Node_SwitchName_CmpSuccess = NotEqual_NameName(K2Node_ComponentBoundEvent_NotifyName, FName(SOUND_SharpenKnife_long));0x1E06if (!(K2Node_SwitchName_CmpSuccess)) goto Label_20FF;0x1E14K2Node_SwitchName_CmpSuccess = NotEqual_NameName(K2Node_ComponentBoundEvent_NotifyName, FName(FootstepSound));0x1E3Eif (!(K2Node_SwitchName_CmpSuccess)) goto Label_216C;0x1E4CK2Node_SwitchName_CmpSuccess = NotEqual_NameName(K2Node_ComponentBoundEvent_NotifyName, FName(SOUND_SpawnDoor_Exit));0x1E76if (!(K2Node_SwitchName_CmpSuccess)) goto Label_21AD;0x1E84K2Node_SwitchName_CmpSuccess = NotEqual_NameName(K2Node_ComponentBoundEvent_NotifyName, FName(EnteredGrabState));0x1EAEif (!(K2Node_SwitchName_CmpSuccess)) goto Label_21EE;0x1EBCK2Node_SwitchName_CmpSuccess = NotEqual_NameName(K2Node_ComponentBoundEvent_NotifyName, FName(LeftGrabState));0x1EE6if (!(K2Node_SwitchName_CmpSuccess)) goto Label_223B;0x1EF4K2Node_SwitchName_CmpSuccess = NotEqual_NameName(K2Node_ComponentBoundEvent_NotifyName, FName(EnteredStartled));0x1F1Eif (!(K2Node_SwitchName_CmpSuccess)) goto Label_2288;0x1F2CPopFlow();0x1F2DLabel_1F2D:0x1F2Dif (!(AllowKnifeSharpeningSound)) PopFlow();0x1F37CallFunc_SpawnSoundAttached_ReturnValue_5 = SpawnSoundAttached(/Game/Audio/SoundEffects/Foley/Chef/Knife/CUE_Anim_Chefs_SharpenKnife_short.CUE_Anim_Chefs_SharpenKnife_short, BreathingIdleLoop, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x1F99Label_1F99:0x1F99CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_SpawnSoundAttached_ReturnValue_4);0x1FB6if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x1FC0CallFunc_SpawnSoundAttached_ReturnValue_4.FadeOut(0.1f, 0f, 1f, 0);0x1FF5PopFlow();0x1FF6Label_1FF6:0x1FF6if (!(AllowKnifeSharpeningSound)) PopFlow();0x2000CallFunc_SpawnSoundAttached_ReturnValue_3 = SpawnSoundAttached(/Game/Audio/SoundEffects/Foley/Chef/Knife/CUE_Anim_Chefs_SharpenKnife.CUE_Anim_Chefs_SharpenKnife, BreathingIdleLoop, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x2062goto Label_1F99;0x2067Label_2067:0x2067PushFlow(Label_2094);0x206Cif (!(Temp_bool_Has_Been_Initd_Variable_7)) goto Label_207B;0x207APopFlow();0x207BLabel_207B:0x207BTemp_bool_Has_Been_Initd_Variable_7 = true;0x2086if (!(false)) PopFlow();0x2088Temp_bool_IsClosed_Variable_7 = true;0x2093PopFlow();0x2094Label_2094:0x2094if (!(Temp_bool_IsClosed_Variable_7)) goto Label_20A3;0x20A2PopFlow();0x20A3Label_20A3:0x20A3Temp_bool_IsClosed_Variable_7 = true;0x20AEgoto Label_1C5E;0x20B3Label_20B3:0x20B3PushFlow(Label_20E0);0x20B8if (!(Temp_bool_Has_Been_Initd_Variable_9)) goto Label_20C7;0x20C6PopFlow();0x20C7Label_20C7:0x20C7Temp_bool_Has_Been_Initd_Variable_9 = true;0x20D2if (!(false)) PopFlow();0x20D4Temp_bool_IsClosed_Variable_9 = true;0x20DFPopFlow();0x20E0Label_20E0:0x20E0if (!(Temp_bool_IsClosed_Variable_9)) goto Label_20EF;0x20EEPopFlow();0x20EFLabel_20EF:0x20EFTemp_bool_IsClosed_Variable_9 = true;0x20FAgoto Label_1B70;0x20FFLabel_20FF:0x20FFif (!(AllowKnifeSharpeningSound)) PopFlow();0x2109Label_2109:0x2109CallFunc_SpawnSoundAttached_ReturnValue_4 = SpawnSoundAttached(/Game/Audio/SoundEffects/Foley/Chef/Knife/CUE_Anim_Chefs_SharpenKnife_long.CUE_Anim_Chefs_SharpenKnife_long, BreathingIdleLoop, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x216BPopFlow();0x216CLabel_216C:0x216CPushFlow(Label_2176);0x2171goto Label_08C5;0x2176Label_2176:0x2176Delay(this, 0.3f, LatentActionInfo{0x1AF, 1896453641, FName(ExecuteUbergraph_BP_ChefAI), this});0x21ACPopFlow();0x21ADLabel_21AD:0x21ADPushFlow(Label_21B7);0x21B2goto Label_1178;0x21B7Label_21B7:0x21B7Delay(this, 5f, LatentActionInfo{0x1C6, -484930777, FName(ExecuteUbergraph_BP_ChefAI), this});0x21EDPopFlow();0x21EELabel_21EE:0x21EELeftHandCollision.SetCollisionEnabled(1);0x2214RightHandCollision.SetCollisionEnabled(1);0x223APopFlow();0x223BLabel_223B:0x223BLeftHandCollision.SetCollisionEnabled(0);0x2261RightHandCollision.SetCollisionEnabled(0);0x2287PopFlow();0x2288Label_2288:0x2288TriggerBreathingInterrupted(false);0x2297PopFlow();0x2298DispatchOnStateChange.Broadcast(K2Node_Event_NewState, K2Node_Event_PreviousState);0x22BDPreviousState = K2Node_Event_PreviousState;0x22D8PushFlow(Label_22E2);0x22DDgoto Label_03A7;0x22E2Label_22E2:0x22E2SetupIsIdle();0x22F0K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_Event_NewState, 0);0x230Fif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_281A;0x231DK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_Event_NewState, 1);0x233Cif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_27E3;0x234AK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_Event_NewState, 2);0x2369if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_279D;0x2377K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_Event_NewState, 3);0x2396if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_2608;0x23A4K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_Event_NewState, 5);0x23C3if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_259A;0x23D1K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_Event_NewState, 6);0x23F0if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_256E;0x23FEK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_Event_NewState, 7);0x241Dif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_255F;0x242BK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_Event_NewState, 8);0x244Aif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_2554;0x2458K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_Event_NewState, 9);0x2477if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_2545;0x2485K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_Event_NewState, 10);0x24A4if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_250D;0x24B2K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_Event_NewState, 11);0x24D1if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_27E3;0x24DFK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_Event_NewState, 12);0x24FEif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_2843;0x250CPopFlow();0x250DLabel_250D:0x250DTriggerBreathingInterrupted(true);0x251C/Game/GameplayLogic/FunctionLibrary/BP_AtlasFunctionLibrary.Default__BP_AtlasFunctionLibrary_C.SetAIAudioState(this, 4, this);0x2544PopFlow();0x2545Label_2545:0x2545TriggerBreathingPursuingBeyondReach();0x2553PopFlow();0x2554Label_2554:0x2554ShouldUseIK = false;0x255FLabel_255F:0x255FTriggerBreathingPursuingSurface();0x256DPopFlow();0x256ELabel_256E:0x256ETriggerBreathingInterrupted(true);0x257DTriggerAttackStinger();0x258BTriggerDuckSubBuildupLoop();0x2599PopFlow();0x259ALabel_259A:0x259ATriggerBreathingInvestigate();0x25A8TriggerInvestigateStinger();0x25B6/Game/GameplayLogic/FunctionLibrary/BP_AtlasFunctionLibrary.Default__BP_AtlasFunctionLibrary_C.SetAIAudioState(this, 3, this);0x25DECallFunc_EqualEqual_ByteByte_ReturnValue_5 = EqualEqual_ByteByte(PreviousState, 3);0x25FDif (!(CallFunc_EqualEqual_ByteByte_ReturnValue_5)) PopFlow();0x2607PopFlow();0x2608Label_2608:0x2608TriggerBreathingPursuit();0x2616Label_2616:0x2616/Game/GameplayLogic/FunctionLibrary/BP_AtlasFunctionLibrary.Default__BP_AtlasFunctionLibrary_C.SetAIAudioState(this, 5, this);0x263ECallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(PreviousState, 6);0x265DCallFunc_EqualEqual_ByteByte_ReturnValue_1 = EqualEqual_ByteByte(PreviousState, 7);0x267CCallFunc_EqualEqual_ByteByte_ReturnValue_2 = EqualEqual_ByteByte(PreviousState, 8);0x269BCallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_ByteByte_ReturnValue, CallFunc_EqualEqual_ByteByte_ReturnValue_1);0x26C1CallFunc_EqualEqual_ByteByte_ReturnValue_3 = EqualEqual_ByteByte(PreviousState, 9);0x26E0CallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_BooleanOR_ReturnValue, CallFunc_EqualEqual_ByteByte_ReturnValue_2);0x2706CallFunc_EqualEqual_ByteByte_ReturnValue_4 = EqualEqual_ByteByte(PreviousState, 3);0x2725CallFunc_BooleanOR_ReturnValue_2 = BooleanOR(CallFunc_BooleanOR_ReturnValue_1, CallFunc_EqualEqual_ByteByte_ReturnValue_3);0x274BCallFunc_BooleanOR_ReturnValue_3 = BooleanOR(CallFunc_BooleanOR_ReturnValue_2, CallFunc_EqualEqual_ByteByte_ReturnValue_4);0x2771if (!(CallFunc_BooleanOR_ReturnValue_3)) goto Label_2780;0x277FPopFlow();0x2780Label_2780:0x2780TriggerScreamPursuit();0x278ETriggerPursuitStinger();0x279CPopFlow();0x279DLabel_279D:0x279DTriggerBreathingInterrupted(true);0x27ACTriggerIdleQuestDucking();0x27BA/Game/GameplayLogic/FunctionLibrary/BP_AtlasFunctionLibrary.Default__BP_AtlasFunctionLibrary_C.SetAIAudioState(this, 4, this);0x27E2PopFlow();0x27E3Label_27E3:0x27E3TriggerBreathingIdle();0x27F1/Game/GameplayLogic/FunctionLibrary/BP_AtlasFunctionLibrary.Default__BP_AtlasFunctionLibrary_C.SetAIAudioState(this, 1, this);0x2819PopFlow();0x281ALabel_281A:0x281A/Game/GameplayLogic/FunctionLibrary/BP_AtlasFunctionLibrary.Default__BP_AtlasFunctionLibrary_C.SetAIAudioState(this, 0, this);0x2842PopFlow();0x2843Label_2843:0x2843/Game/GameplayLogic/FunctionLibrary/BP_AtlasFunctionLibrary.Default__BP_AtlasFunctionLibrary_C.SetAIAudioState(this, 6, this);0x286BPopFlow();0x286CSetupSubBuildupVol(CallFunc_SetupSubBuildupVol_SubBuildupVolSmoothed);0x2883PursuitSubBuildupLoop.SetFloatParameter(FName(Buildup), CallFunc_SetupSubBuildupVol_SubBuildupVolSmoothed, 0f, true);0x28BFif (!(false)) PopFlow();0x28C1SetupSubBuildupVol(CallFunc_SetupSubBuildupVol_SubBuildupVolSmoothed);0x28D8CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_SetupSubBuildupVol_SubBuildupVolSmoothed, SubBuildupVol);0x2906CallFunc_Conv_FloatToString_ReturnValue = Conv_FloatToString(CallFunc_Multiply_FloatFloat_ReturnValue);0x292BCallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("PursuitSub: ", CallFunc_Conv_FloatToString_ReturnValue);0x295EAddOnScreenDebugMessage(5, CallFunc_Concat_StrStr_ReturnValue, LinearColor{0.955973f, 0.955973f, 0.955973f, 1f}, -1f);0x299DPopFlow();0x299ECallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(/Game/Audio/SoundEffects/Foley/Chef/Attack/CUE_chef_grab_six.CUE_chef_grab_six, BreathingPursuitLoop, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x2A00BreathingPursuitLoop.FadeOut(0.1f, 0f, 1f, 0);0x2A35BreathingIdleLoop.FadeOut(0.1f, 0f, 1f, 0);0x2A6ABreathingPursuingSurfaceLoop.FadeOut(0.1f, 0f, 1f, 0);0x2A9FBreathingPursuingBeyondReachLoop.FadeOut(0.1f, 0f, 1f, 0);0x2AD4BreathingInvestigateLoop.FadeIn(10f, 1f, 0f, 1f, 0);0x2B0EPursuitSubBuildupLoop.FadeOut(0.5f, 0f, 2f, 0);0x2B43PushSoundMixModifier(this, /Game/Audio/SoundMixes/SMIX_ChefDuckIdleQuest.SMIX_ChefDuckIdleQuest);0x2B57PopFlow();0x2B58Label_2B58:0x2B58BreathingPursuitLoop.FadeIn(5f, 1f, 0f, 1f, 0);0x2B92PopFlow();0x2B93Label_2B93:0x2B93BreathingIdleLoop.FadeOut(1f, 0f, 1f, 0);0x2BC8BreathingInvestigateLoop.FadeOut(1f, 0f, 1f, 0);0x2BFDBreathingPursuingSurfaceLoop.FadeOut(1f, 0f, 1f, 0);0x2C32BreathingPursuingBeyondReachLoop.FadeOut(1f, 0f, 1f, 0);0x2C67CallFunc_IsPlaying_ReturnValue = BreathingPursuitLoop.IsPlaying();0x2C95if (!(CallFunc_IsPlaying_ReturnValue)) goto Label_2B58;0x2CA3PopFlow();0x2CA4Label_2CA4:0x2CA4BreathingPursuitLoop.FadeOut(2f, 0f, 1f, 0);0x2CD9BreathingInvestigateLoop.FadeOut(2f, 0f, 1f, 0);0x2D0EBreathingPursuingSurfaceLoop.FadeOut(2f, 0f, 1f, 0);0x2D43BreathingPursuingBeyondReachLoop.FadeOut(2f, 0f, 1f, 0);0x2D78CallFunc_IsPlaying_ReturnValue_1 = BreathingIdleLoop.IsPlaying();0x2DA6if (!(CallFunc_IsPlaying_ReturnValue_1)) goto Label_2DB5;0x2DB4PopFlow();0x2DB5Label_2DB5:0x2DB5BreathingIdleLoop.FadeIn(6f, 1f, 0f, 2f, 0);0x2DEFPopFlow();0x2DF0if (!(IsAsleep)) goto Label_2CA4;0x2DFEBreathingAsleepLoop.Play(0f);0x2E27PopFlow();0x2E28goto Label_2B93;0x2E2Dgoto Label_077B;0x2E32BreathingIdleLoop.FadeOut(0.1f, 0f, 1f, 0);0x2E67BreathingPursuitLoop.FadeOut(0.1f, 0f, 1f, 0);0x2E9CBreathingInvestigateLoop.FadeOut(0.1f, 0f, 1f, 0);0x2ED1BreathingPursuingSurfaceLoop.FadeOut(0.1f, 0f, 1f, 0);0x2F06BreathingPursuingBeyondReachLoop.FadeOut(0.1f, 0f, 1f, 0);0x2F3BCoughSound.FadeOut(0.1f, 0f, 1f, 0);0x2F70CallFunc_IsPlaying_ReturnValue_2 = Scream.IsPlaying();0x2F9Eif (!(CallFunc_IsPlaying_ReturnValue_2)) goto Label_2FAD;0x2FACPopFlow();0x2FADLabel_2FAD:0x2FADPushFlow(Label_2FB7);0x2FB2goto Label_170B;0x2FB7Label_2FB7:0x2FB7CallFunc_SelectFloat_ReturnValue = SelectFloat(1f, 5f, K2Node_CustomEvent_ShortCooldown);0x2FE6Delay(this, CallFunc_SelectFloat_ReturnValue, LatentActionInfo{0x198, 2112912726, FName(ExecuteUbergraph_BP_ChefAI), this});0x3020PopFlow();0x3021BreathingIdleLoop.FadeOut(1f, 0f, 1f, 0);0x3056BreathingPursuitLoop.FadeOut(1f, 0f, 1f, 0);0x308BBreathingPursuingSurfaceLoop.FadeOut(1f, 0f, 1f, 0);0x30C0BreathingPursuingBeyondReachLoop.FadeOut(1f, 0f, 1f, 0);0x30F5CallFunc_IsPlaying_ReturnValue_3 = BreathingInvestigateLoop.IsPlaying();0x3123if (!(CallFunc_IsPlaying_ReturnValue_3)) goto Label_3132;0x3131PopFlow();0x3132Label_3132:0x3132BreathingInvestigateLoop.FadeIn(3f, 1f, 0f, 1f, 0);0x316CPopFlow();0x316DCoughSound.FadeOut(0.1f, 0f, 1f, 0);0x31A2MissedGrabScream = false;0x31ADLabel_31AD:0x31ADPushFlow(Label_31BC);0x31B2PushFlow(Label_07DD);0x31B7goto Label_07CE;0x31BCLabel_31BC:0x31BCDelay(this, 3f, LatentActionInfo{0x181, 651525941, FName(ExecuteUbergraph_BP_ChefAI), this});0x31F2PopFlow();0x31F3MissedGrabScream = true;0x31FEgoto Label_31AD;0x3203MissedGrabScream = true;0x320Egoto Label_31AD;0x3213Label_3213:0x3213BreathingAsleepLoop.FadeOut(0.1f, 0f, 1f, 0);0x3248TriggerInvestigateState();0x3256PopFlow();0x3257IsAsleep = false;0x3262goto Label_3213;0x3267goto Label_05A0;0x326CBreathingAsleepLoop.FadeOut(0.1f, 0f, 1f, 0);0x32A1CallFunc_SpawnSoundAttached_ReturnValue_2 = SpawnSoundAttached(/Game/Audio/SoundEffects/Foley/Chef/Voice/Breathing/CUE_chef_breathing_interrupted.CUE_chef_breathing_interrupted, BreathingAsleepLoop, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x3303Delay(this, 5f, LatentActionInfo{0x13C, 1204999527, FName(ExecuteUbergraph_BP_ChefAI), this});0x3339PopFlow();0x333Agoto Label_07A0;0x333FPushSoundMixModifier(this, /Game/Audio/SoundMixes/SMIX_ChefDuckIdleQuest.SMIX_ChefDuckIdleQuest);0x3353PopFlow();0x3354goto Label_2109;0x3359Timeline_DuckSubBuildupLoop.PlayFromStart();0x3379PopFlow();0x337ABreathingIdleLoop.FadeOut(0.1f, 0f, 1f, 0);0x33AFBreathingPursuitLoop.FadeOut(0.1f, 0f, 1f, 0);0x33E4BreathingInvestigateLoop.FadeOut(0.1f, 0f, 1f, 0);0x3419BreathingPursuingBeyondReachLoop.FadeOut(0.1f, 0f, 1f, 0);0x344ECallFunc_IsPlaying_ReturnValue_4 = BreathingPursuingSurfaceLoop.IsPlaying();0x347Cif (!(CallFunc_IsPlaying_ReturnValue_4)) goto Label_348B;0x348APopFlow();0x348BLabel_348B:0x348BBreathingPursuingSurfaceLoop.Play(0f);0x34B4PopFlow();0x34B5BreathingIdleLoop.FadeOut(2f, 0f, 1f, 0);0x34EABreathingPursuitLoop.FadeOut(2f, 0f, 1f, 0);0x351FBreathingInvestigateLoop.FadeOut(2f, 0f, 1f, 0);0x3554BreathingPursuingSurfaceLoop.FadeOut(2f, 0f, 1f, 0);0x3589BreathingPursuingBeyondReachLoop.FadeIn(6f, 1f, 0f, 2f, 0);0x35C3PopFlow();0x35C4goto Label_10F5;0x35C9goto Label_0DAB;0x35CEPushFlow(Label_3895);0x35D3K2Node_SwitchName_CmpSuccess_1 = NotEqual_NameName(K2Node_Event_NameOfState, FName(Pursuit));0x35FDif (!(K2Node_SwitchName_CmpSuccess_1)) goto Label_3886;0x360BK2Node_SwitchName_CmpSuccess_1 = NotEqual_NameName(K2Node_Event_NameOfState, FName(PursuitBreathing));0x3635if (!(K2Node_SwitchName_CmpSuccess_1)) goto Label_3877;0x3643K2Node_SwitchName_CmpSuccess_1 = NotEqual_NameName(K2Node_Event_NameOfState, FName(Investigate));0x366Dif (!(K2Node_SwitchName_CmpSuccess_1)) goto Label_3868;0x367BK2Node_SwitchName_CmpSuccess_1 = NotEqual_NameName(K2Node_Event_NameOfState, FName(silent));0x36A5if (!(K2Node_SwitchName_CmpSuccess_1)) goto Label_3859;0x36B3K2Node_SwitchName_CmpSuccess_1 = NotEqual_NameName(K2Node_Event_NameOfState, FName(Asleep));0x36DDif (!(K2Node_SwitchName_CmpSuccess_1)) goto Label_382C;0x36EBK2Node_SwitchName_CmpSuccess_1 = NotEqual_NameName(K2Node_Event_NameOfState, FName(PursuingBeyondReach));0x3715if (!(K2Node_SwitchName_CmpSuccess_1)) goto Label_381D;0x3723K2Node_SwitchName_CmpSuccess_1 = NotEqual_NameName(K2Node_Event_NameOfState, FName(IdleAndStartMusic));0x374Dif (!(K2Node_SwitchName_CmpSuccess_1)) goto Label_380A;0x375BK2Node_SwitchName_CmpSuccess_1 = NotEqual_NameName(K2Node_Event_NameOfState, FName(StopMusic));0x3785if (!(K2Node_SwitchName_CmpSuccess_1)) goto Label_139F;0x3793K2Node_SwitchName_CmpSuccess_1 = NotEqual_NameName(K2Node_Event_NameOfState, FName(NoUpdate));0x37BDif (!(K2Node_SwitchName_CmpSuccess_1)) PopFlow();0x37C7K2Node_SwitchName_CmpSuccess_1 = NotEqual_NameName(K2Node_Event_NameOfState, FName(Case_0));0x37F1if (!(K2Node_SwitchName_CmpSuccess_1)) PopFlow();0x37FBTriggerIdleState();0x3809PopFlow();0x380ALabel_380A:0x380ATriggerIdleState();0x3818goto Label_1AED;0x381DLabel_381D:0x381DTriggerPursuingBeyondReachState();0x382BPopFlow();0x382CLabel_382C:0x382C/Game/GameplayLogic/FunctionLibrary/BP_AtlasFunctionLibrary.Default__BP_AtlasFunctionLibrary_C.SetAIAudioState(this, 1, this);0x3854goto Label_1864;0x3859Label_3859:0x3859TriggerSilentState();0x3867PopFlow();0x3868Label_3868:0x3868TriggerInvestigateState();0x3876PopFlow();0x3877Label_3877:0x3877TriggerBreathingPursuit();0x3885PopFlow();0x3886Label_3886:0x3886TriggerPursuitState();0x3894PopFlow();0x3895Label_3895:0x3895if (!(false)) PopFlow();0x3897CallFunc_Conv_NameToString_ReturnValue = Conv_NameToString(K2Node_Event_NameOfState);0x38BCPrintString(this, CallFunc_Conv_NameToString_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x38F9PopFlow();0x38FAgoto Label_2608;0x38FFgoto Label_259A;0x3904goto Label_27E3;0x3909BreathingPursuitLoop.FadeOut(0.1f, 0f, 1f, 0);0x393EBreathingIdleLoop.FadeOut(0.1f, 0f, 1f, 0);0x3973BreathingPursuingSurfaceLoop.FadeOut(0.1f, 0f, 1f, 0);0x39A8BreathingPursuingBeyondReachLoop.FadeOut(0.1f, 0f, 1f, 0);0x39DDBreathingInvestigateLoop.FadeOut(0.1f, 0f, 1f, 0);0x3A12PopFlow();0x3A13/Game/GameplayLogic/FunctionLibrary/BP_AtlasFunctionLibrary.Default__BP_AtlasFunctionLibrary_C.SetAIAudioState(this, 0, this);0x3A3BPopFlow();0x3A3CLabel_3A3C:0x3A3CTriggerBreathingPursuingBeyondReach();0x3A4Agoto Label_2616;0x3A4Fgoto Label_3A3C;0x3A54BreathingPursuitLoop.FadeOut(10f, 0f, 2f, 0);0x3A89BreathingIdleLoop.FadeOut(10f, 0f, 2f, 0);0x3ABEBreathingPursuingSurfaceLoop.FadeOut(10f, 0f, 2f, 0);0x3AF3BreathingPursuingBeyondReachLoop.FadeOut(10f, 0f, 2f, 0);0x3B28BreathingInvestigateLoop.FadeOut(10f, 0f, 2f, 0);0x3B5DPopFlow();0x3B5Egoto Label_0A9E;0x3B63UpdateMusic();0x3B71PopFlow();0x3B72HandIntersectsWithActor(K2Node_ComponentBoundEvent_OtherActor_1, 1);0x3B8BPopFlow();0x3B8CHandIntersectsWithActor(K2Node_ComponentBoundEvent_OtherActor, 0);0x3BA5PopFlow();0x3BA6CallFunc_GetGameState_ReturnValue_18 = GetGameState(this);0x3BBBK2Node_DynamicCast_AsAtlas_Game_State_18 = Cast<AtlasGameState_C>(CallFunc_GetGameState_ReturnValue_18);0x3BDFK2Node_DynamicCast_bSuccess_18 = Cast<71>(K2Node_DynamicCast_AsAtlas_Game_State_18);0x3BFCAtlasGameStateReference = K2Node_DynamicCast_AsAtlas_Game_State_18;0x3C0Fgoto Label_000F;0x3C14PopFlow();0x3C15Label_3C15:0x3C15return;