0x00x037A
Members 38
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | AtlasState | UAtlasStateComponent* | 7 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 7 flags | nullptr | |
| 0x10 | UpdateAtlasGameState | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x01 | Prison_ElectricityDisabled | bool | 7 flags | false | |
| 0x01 | Prison_HasLighter | bool | 7 flags | false | |
| 0x01 | Prison_PlayCutscene | bool | 7 flags | false | |
| 0x02EB | 0x01 | padding / unreflected | |||
| 0x04 | ActiveAmbienceRooms | int32 | Transient+7 flags | 0 | |
| 0x01 | KitchenKeyDiscovered | bool | 7 flags | false | |
| 0x01 | KitchenDisableChefStart | bool | 7 flags | false | |
| 0x01 | Lair_PlayerCaught | bool | 7 flags | false | |
| 0x01 | KitchenReachedPantry | bool | 7 flags | false | |
| 0x01 | Prison_TutorialSwitch | bool | 7 flags | false | |
| 0x01 | CheckpointMusicState | ENUM_LevelMusicStates | 8 flags | NewEnumerator10 | |
| 0x02F6 | 0x02 | padding / unreflected | |||
| 0x10 | TriggerGlobalMusic | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x01 | GlobalMusicStateLevel | ENUM_LevelMusicStates | 7 flags | NewEnumerator10 | |
| 0x01 | GlobalMusicStinger | ENUM_MusicStingers | 7 flags | NewEnumerator10 | |
| 0x030A | 0x06 | padding / unreflected | |||
| 0x10 | AIAudioStateDispatch | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x01 | LadySecondPhase | bool | 7 flags | false | |
| 0x0321 | 0x07 | padding / unreflected | |||
| 0x10 | AIAudioStates | TArray<FSTRUCT_AiAudioStates> | 3 flags | [] | |
| 0x10 | GlobalAmbienceDispatch | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x04 | GlobalAmbienceVolume | float | 6 flags | 0 | |
| 0x04 | GlobalAmbienceDuration | float | 6 flags | 0 | |
| 0x10 | BroadcastEventID | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x01 | KitchenChefRespawned | bool | 7 flags | false | |
| 0x01 | KitchenDisableOriginalTriggers | bool | 7 flags | false | |
| 0x01 | KitchenChefMusicIdleSuspense | bool | 7 flags | false | |
| 0x01 | HidawayLookingGlass | bool | 7 flags | false | |
| 0x01 | LadyLeftLounge | bool | 7 flags | false | |
| 0x01 | ClearedHubShadowKids | bool | 7 flags | false | |
| 0x0366 | 0x02 | padding / unreflected | |||
| 0x04 | ShadowKidDeflectDir | float | 7 flags | -1 | |
| 0x01 | RetrievedEyeStatue | bool | 7 flags | false | |
| 0x01 | PlayHubCamera | bool | 7 flags | true | |
| 0x01 | SpawnSecondHubKids | bool | 7 flags | false | |
| 0x036F | 0x01 | padding / unreflected | |||
| 0x04 | LoungeRespawnCount | int32 | 8 flags | 0 | |
| 0x04 | DarkLibraryRespawnCount | int32 | 8 flags | 0 | |
| 0x01 | FoundLadySecret | bool | 7 flags | false | |
| 0x01 | WorkshopFinished | bool | 7 flags | false | |
Inherited from AGameState 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | MatchState | FName | NetRepNotify+11 flags | EnteringMap | |
| 0x08 | PreviousMatchState | FName | Protected+10 flags | EnteringMap | |
| 0x04 | ElapsedTime | int32 | NetRepNotify+7 flags | 0 |
Inherited from AGameStateBase 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | GameModeClass | TSubclassOf<AGameModeBase> | NetTransient+9 flags | nullptr | |
| 0x08 | AuthorityGameMode | AGameModeBase* | Transient+7 flags | nullptr | |
| 0x08 | SpectatorClass | TSubclassOf<ASpectatorPawn> | NetTransient+9 flags | nullptr | |
| 0x10 | PlayerArray | TArray<APlayerState*> | Transient+4 flags | [] | |
| 0x01 | bReplicatedHasBegunPlay | bool | NetTransient+7 flags | false | |
| 0x0279 | 0x03 | padding / unreflected | |||
| 0x04 | ReplicatedWorldTimeSeconds | float | NetTransient+7 flags | 0 | |
| 0x04 | ServerWorldTimeSecondsDelta | float | TransientProtected+5 flags | 0 | |
| 0x04 | ServerWorldTimeSecondsUpdateFrequency | float | Protected+7 flags | 0.1 | |
Inherited from AActor 78
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 1 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 4 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 7 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 3 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 1 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 2 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 3 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 4 | bool | Transient+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, angularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x009C | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0114 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0148 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0168 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorTickChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0191 | 0x67 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x0208 | 0x10 | padding / unreflected | |||
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x0228 | 0x10 | padding / unreflected | |||
| 0x18 | CachedActorValues | FAtlasOptimizationVolumeActor | Transient+2 flags | {ReferencedComponents=[]} | |
Functions 17
| Signature | Flags | Native | Params |
|---|---|---|---|
void ResetKitchenArea()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AtlasGameState(26);0x000Freturn;0x0011// end of script | 0x00 | ||
void ResetLairDefaults()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AtlasGameState(97);0x000Freturn;0x0011// end of script | 0x00 | ||
void EventTriggerGlobalMusic(const ENUM_MusicType& Music Type)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Music_Type = Music Type;0x0012ExecuteUbergraph_AtlasGameState(129);0x0021return;0x0023// end of script | 0x01 | ||
void AIAudioState(const FSTRUCT_AiAudioStates& AI Audio State Struct)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_AI_Audio_State_Struct = AI Audio State Struct;0x0012ExecuteUbergraph_AtlasGameState(178);0x0021return;0x0023// end of script | 0x10 | ||
void ResetLadyDefaults()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AtlasGameState(227);0x000Freturn;0x0011// end of script | 0x00 | ||
void GlobalAmbience(float Volume, float Duration)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Volume = Volume;0x0012PersistentFrame.K2Node_CustomEvent_Duration = Duration;0x0024ExecuteUbergraph_AtlasGameState(259);0x0033return;0x0035// end of script | 0x08 | ||
void ResetPrisonArea()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AtlasGameState(301);0x000Freturn;0x0011// end of script | 0x00 | ||
void EventBroadcastEventID(const FName& EventNameID)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_EventNameID = EventNameID;0x0012ExecuteUbergraph_AtlasGameState(306);0x0021return;0x0023// end of script | 0x08 | ||
void ResetHideaway()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AtlasGameState(363);0x000Freturn;0x0011// end of script | 0x00 | ||
void EventUpdateGameState()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AtlasGameState(379);0x000Freturn;0x0011// end of script | 0x00 | ||
void ResetEyrie()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AtlasGameState(384);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_AtlasGameState(int32 EntryPoint)Script53 statements · 499 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AWorkshopFinished = false;0x0015goto Label_01F0;0x001AKitchenKeyDiscovered = false;0x0025KitchenDisableChefStart = false;0x0030KitchenReachedPantry = false;0x003BKitchenChefRespawned = false;0x0046KitchenDisableOriginalTriggers = false;0x0051KitchenChefMusicIdleSuspense = false;0x005Cgoto Label_01F0;0x0061Lair_PlayerCaught = false;0x006Cgoto Label_01F0;0x0071Label_0071:0x0071Prison_TutorialSwitch = false;0x007Cgoto Label_01F0;0x0081TriggerGlobalMusic.Broadcast(K2Node_CustomEvent_Music_Type);0x009Dgoto Label_01F0;0x00A2Label_00A2:0x00A2Prison_PlayCutscene = true;0x00ADgoto Label_0071;0x00B2AIAudioStateDispatch.Broadcast(K2Node_CustomEvent_AI_Audio_State_Struct);0x00CEgoto Label_01F0;0x00D3Label_00D3:0x00D3Prison_HasLighter = false;0x00DEgoto Label_00A2;0x00E3LadySecondPhase = false;0x00EEgoto Label_01F0;0x00F3Label_00F3:0x00F3Prison_ElectricityDisabled = false;0x00FEgoto Label_00D3;0x0103GlobalAmbienceDispatch.Broadcast(K2Node_CustomEvent_Volume, K2Node_CustomEvent_Duration);0x0128goto Label_01F0;0x012Dgoto Label_00F3;0x0132BroadcastEventID.Broadcast(K2Node_CustomEvent_EventNameID);0x014Egoto Label_01F0;0x0153Label_0153:0x0153UpdateAtlasGameState.Broadcast();0x0166goto Label_01F0;0x016BHidawayLookingGlass = false;0x0176goto Label_000A;0x017Bgoto Label_0153;0x0180LadyLeftLounge = false;0x018BClearedHubShadowKids = false;0x0196RetrievedEyeStatue = false;0x01A1PlayHubCamera = true;0x01ACSpawnSecondHubKids = false;0x01B7LoungeRespawnCount = 0;0x01CEDarkLibraryRespawnCount = 0;0x01E5FoundLadySecret = false;0x01F0Label_01F0:0x01F0return;0x01F2// end of script | Final | 0x04 | |
void BroadcastEventID__DelegateSignature(const FName& EventNameID)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void GlobalAmbienceDispatch__DelegateSignature(float Volume, float Duration)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void AIAudioStateDispatch__DelegateSignature(const FSTRUCT_AiAudioStates& AI Audio State Struct)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x10 | |
void TriggerGlobalMusic__DelegateSignature(const ENUM_MusicType& Music Type)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x01 | |
void UpdateAtlasGameState__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 |