Zdexby TheHolyOneZ
2,759 classes
Class

UAtlasAIAnimInstance

: UAnimInstance : UObject
/Script/Atlas.AtlasAIAnimInstance 0x0420 (1,056 B) align 16 inherited 0x02C0 vtable /Script/Atlas
0x00x0420

Members 52

OffsetSizeNameTypeFlagsDefault
0x01bUseIKinemabool9 flagsfalse
0x0CLookAtTargetFVector9 flags{X=0, Y=0, Z=0}
0x20MovementSnapshotDataFMovementSnapshotData6 flags{Angle=0, Speed=0, SnapshotAIState=Search, DistanceToPlayer…
0x01bIsPursuingbool9 flagsfalse
0x01bIsTurningbool9 flagsfalse
0x01bHasLostPlayerbool8 flagsfalse
0x01bWasTiredbool8 flagsfalse
0x01bWasPursuingbool8 flagsfalse
0x02ED0x03padding / unreflected
0x04MovementSpeedThresholdfloat9 flags0.05
0x04TurnAngleThresholdfloat9 flags5
0x04PursuitArmBlendDistancefloat9 flags650
0x04CurrentMovementSpeedfloat9 flags0
0x04TargetAnglefloat9 flags0
0x01bIsHostilebool9 flagsfalse
0x01bIsGrabbingbool9 flagsfalse
0x03060x02padding / unreflected
0x04DirectionToPlayerfloat9 flags0
0x04LockedGrabAnglefloat9 flags0
0x08GrabbedActorAActor*9 flagsnullptr
0x01bIsPursuingOnSurfacebool9 flagsfalse
0x01bPlayerIsOnAIHeadbool9 flagsfalse
0x01CurrentPlayerSurfaceStateEPlayerSurfaceState9 flagsNormal
0x01OverlappingHandEAtlasAILimb9 flagsNone
0x01GrabExitConditionEGrabExitCondition8 flagsNone
0x01bChangingLedgebool9 flagsfalse
0x01bFailedRoamingbool9 flagsfalse
0x01bIsKillingPlayerbool9 flagsfalse
0x01bHasPointOfInterestbool9 flagsfalse
0x03210x03padding / unreflected
0x0CRotationToPointOfInterestFRotator8 flags{Pitch=0, Yaw=0, Roll=0}
0x10AnimationDataTArray<FAnimationData>4 flags[6 items]
0x28CustomAnimationFAnimationData6 flags{Animation=nullptr, bLoop=false, bIsPlaying=false, bIsMonta…
0x04AmountOfCustomAnimationBanksint327 flags5
0x036C0x04padding / unreflected
0x28CustomAlertedAnimationFAnimationData4 flags{Animation=nullptr, bLoop=false, bIsPlaying=false, bIsMonta…
0x01CurrentAIStateEAtlasAIState9 flagsSearch
0x01bIsListeningbool9 flagsfalse
0x01bEndInMovementbool9 flagsfalse
0x01bPlayHitAnimationbool9 flagsfalse
0x04StopMovementBlendTimefloat9 flags0.2
0x04CustomAnimationBlendtimefloat9 flags10
0x01CurrentDoorInteractionEDoorInteractionType8 flagsNone
0x01CurrentDoorStateEDoorState8 flagsDone
0x03A60x02padding / unreflected
0x10IdleAnimationsTArray<FAtlasAIAnimIdleData>4 flags[]
0x01bShouldPlayIdleAnimationbool7 flagsfalse
0x03B90x03padding / unreflected
0x04MinTimeBetweenIdleAnimationsfloat7 flags20
0x04MaxTimeBetweenIdleAnimationsfloat7 flags40
0x01bStartedIdleAnimationbool7 flagsfalse
0x03C50x03padding / unreflected
0x04UpsetAmountfloat7 flags0
0x01bIsUpsetbool7 flagsfalse
0x01BeyondReachStateEBeyondReachState7 flagsGetInPosition
0x01bSmoothTeleportingbool7 flagsfalse
0x03CF0x01padding / unreflected
0x04SmoothTeleportingWeightfloat7 flags0
0x04SmoothTeleportBlendOutfloat9 flags0.4
0x20StopMovementDataFStopMovementData4 flags{Angle=0, Distance=0, bAllowedToSkip=false}
0x03F80x28unreflected bytes to end of UAtlasAIAnimInstance
Inherited from UAnimInstance 13
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+5 flagsnullptr
0x01RootMotionModeERootMotionMode7 flagsRootMotionFromMontagesOnly
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bQueueMontageEvents : 1bit 6boolTransient+3 flagsfalse
0x00320x06padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x00780x88padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+3 flags[]

Functions 13

SignatureFlagsNativeParams
void StopIdleAnimation(const FName& NotifyName)FinalNative+1 flags0x08
void StartIdleAnimation(const FName& NotifyName)FinalNative+1 flags0x08
void SnapshotMovementData()NativePublic0x00
void LeftCustomAnimation(const FName& NotifyName)FinalNative+1 flags0x08
bool IsHoldingSix()FinalNative+1 flags0x01
bool IsAlerted()FinalNative+1 flags0x01
float GetTimeRemainingOnCustomAnimation()FinalNative+1 flags0x04
float GetPursuitArmBlend()FinalNative+1 flags0x04
UAnimSequence* GetIdleAnimation()FinalNative+1 flags0x08
int32 GetCustomAnimationIndex()FinalNative+1 flags0x04
AAtlasAICharacter* GetAICharacter()FinalNative+1 flags0x08
void FinishedHitAnimation(const FName& NotifyName)FinalNative+1 flags0x08
void EnteredCustomAnimation(const FName& NotifyName)FinalNative+1 flags0x08

Subclasses 2

Used by 1

types with a member, parameter or interface of this type