0x00x02ED
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | PressedAnim | UWidgetAnimation* | Transient+6 flags | nullptr | |
| 0x08 | DefaultActionLabel | UDefaultActionLabel_C* | 10 flags | nullptr | |
| 0x08 | CT Game Instance | UCT_GameInstance_C* | 6 flags | nullptr | |
| 0x01 | Using Gamepad | bool | 7 flags | false | |
| 0x02E1 | 0x03 | padding / unreflected | |||
| 0x08 | My Input Action Name | FName | 6 flags | None | |
| 0x01 | Animate Keypress | bool | 6 flags | false | |
Inherited from UUserWidget 21
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01CC | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E0 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x020D | 0x03 | padding / unreflected | |||
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 5 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x0261 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x0279 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x028C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 3 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 11 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x00E5 | 0x03 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | 7 flags | 1 | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00ED | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x0100 | 0x50 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+3 flags | [] | |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
void Update Using Gamepad(bool Using Gamepad)Script12 statements · 518 bytes of bytecode0x0000Using Gamepad = Using Gamepad;0x0013Temp_struct_Variable_2 = GameplayTag{FName(Keygroup.Gamepad)};0x0040Temp_struct_Variable_3 = GameplayTag{FName(Keygroup.KeyboardMouse)};0x006DTemp_bool_Variable_1 = Using Gamepad;0x0080DefaultActionLabel.KeyGroup = Switch(Temp_bool_Variable_1, false => Temp_struct_Variable_3, true => Temp_struct_Variable_2, default => K2Node_Select_Default_1);0x00DDTemp_struct_Variable = GameplayTagContainer{{GameplayTag{FName(Icons.Xbox)}}};0x0126Temp_struct_Variable_1 = GameplayTagContainer{{GameplayTag{FName(Icons)}}};0x016FTemp_bool_Variable = Using Gamepad;0x0182DefaultActionLabel.IconTags = Switch(Temp_bool_Variable, false => Temp_struct_Variable_1, true => Temp_struct_Variable, default => K2Node_Select_Default);0x01DFDefaultActionLabel.UpdateLabel();0x0203return;0x0205// end of script | Public | 0x01 | |
void init game instance()Script17 statements · 298 bytes of bytecode0x0000CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0015K2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetGameInstance_ReturnValue);0x0039K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x0056if (!(K2Node_DynamicCast_bSuccess)) goto Label_0117;0x0064K2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Game Instance(CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance);0x0092Label_0092:0x0092CT Game Instance = CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance;0x00A5K2Node_CreateDelegate_OutputDelegate.Bind(this, Update Using Gamepad);0x00BCCT Game Instance.Updated Using Gamepad += K2Node_CreateDelegate_OutputDelegate;0x00E5Update Using Gamepad(CT Game Instance.Using Gamepad);0x0112goto Label_0127;0x0117Label_0117:0x0117CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance = nullptr;0x0122goto Label_0092;0x0127Label_0127:0x0127return;0x0129// end of script | Public | 0x00 | |
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_W_CTKeyIconTexture(151);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_CTKeyIconTexture(241);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void Pressed()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_CTKeyIconTexture(246);0x000Freturn;0x0011// end of script | 0x00 | ||
void Released()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_CTKeyIconTexture(298);0x000Freturn;0x0011// end of script | 0x00 | ||
void Init()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_CTKeyIconTexture(10);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_W_CTKeyIconTexture(int32 EntryPoint)Script19 statements · 348 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000Ainit game instance();0x0018if (!(Animate Keypress)) goto Label_0159;0x0026K2Node_CreateDelegate_OutputDelegate.Bind(this, Pressed);0x003DListenForInputAction(My Input Action Name, 0, false, K2Node_CreateDelegate_OutputDelegate);0x005CK2Node_CreateDelegate_OutputDelegate_1.Bind(this, Released);0x0073ListenForInputAction(My Input Action Name, 1, false, K2Node_CreateDelegate_OutputDelegate_1);0x0092goto Label_0159;0x0097DefaultActionLabel.ActionName = My Input Action Name;0x00C8DefaultActionLabel.UpdateLabel();0x00ECgoto Label_0159;0x00F1goto Label_000A;0x00F6CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(PressedAnim, 0f, 1, 0, 4f, false);0x0125goto Label_0159;0x012ACallFunc_PlayAnimation_ReturnValue = PlayAnimation(PressedAnim, 0f, 1, 1, 4f, false);0x0159Label_0159:0x0159return;0x015B// end of script | Final | 0x04 |