Class
UW_GameOverWidget_C
: UW_EndPlayScreen_C : UW_ComatoseWidgetContainer_C : UUserWidget : UWidget : UVisual : UObject0x00x0429
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x03F1 | 0x07 | padding / unreflected | |||
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | LoadGameButton | UW_ComatoseGenericButton_C* | 10 flags | nullptr | |
| 0x08 | LoadScreen | UW_SaveGameScreen_C* | 10 flags | nullptr | |
| 0x08 | QuitButton | UW_ComatoseGenericButton_C* | 10 flags | nullptr | |
| 0x08 | RetryButton | UW_ComatoseGenericButton_C* | 10 flags | nullptr | |
| 0x08 | WindowSwitcher | UWidgetSwitcher* | 10 flags | nullptr | |
| 0x01 | Checkpoint Exists | bool | 7 flags | false | |
Inherited from UW_EndPlayScreen_C 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | InstaSpawn | UWidgetAnimation* | Transient+6 flags | nullptr | |
| 0x08 | SpawnOut | UWidgetAnimation* | Transient+6 flags | nullptr | |
| 0x08 | SpawnIn | UWidgetAnimation* | Transient+6 flags | nullptr | |
| 0x08 | NamedSlot_13 | UNamedSlot* | 10 flags | nullptr | |
| 0x08 | TimeDilationObject | UImage* | 10 flags | nullptr | |
| 0x10 | Finished Fade Out | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x01 | Fade in | bool | 7 flags | true |
Inherited from UW_ComatoseWidgetContainer_C 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Active Widget | UW_ComatoseWidgetElement_C* | 7 flags | nullptr | |
| 0x50 | Navigation Widget Count | TMap<FName, UW_ComatoseWidgetElement_C*> | 4 flags | <TMap> | |
| 0x08 | My Container Name | FName | 6 flags | None | |
| 0x08 | Initial Button | FName | 6 flags | None | |
| 0x01 | Container Active | bool | 7 flags | true | |
| 0x0331 | 0x07 | padding / unreflected | |||
| 0x08 | Owning Container | UW_ComatoseWidgetContainer_C* | 7 flags | nullptr | |
| 0x50 | Child Containers | TMap<FName, UW_ComatoseWidgetContainer_C*> | 4 flags | <TMap> | |
| 0x08 | Focused Widget Name | FName | 7 flags | None | |
| 0x10 | Active widget changed | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x08 | Active Child Container | UW_ComatoseWidgetContainer_C* | 7 flags | nullptr | |
Inherited from UUserWidget 21
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01CC | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E0 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x020D | 0x03 | padding / unreflected | |||
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 5 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x0261 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x0279 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x028C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 3 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 11 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x00E5 | 0x03 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | 7 flags | 1 | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00ED | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x0100 | 0x50 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+3 flags | [] | |
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
void Init Buttons()Script20 statements · 792 bytes of bytecode0x0000Temp_byte_Variable = 0;0x0014Temp_byte_Variable_1 = 1;0x0028Temp_bool_Variable_3 = Checkpoint Exists;0x003BRetryButton.SetVisibility(Switch(Temp_bool_Variable_3, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default_3));0x0094Temp_name_Variable_4 = FName(Continue);0x00B3Temp_name_Variable_5 = FName(Exit);0x00D2Temp_bool_Variable_2 = Checkpoint Exists;0x00E5K2Node_MakeMap_Map_1 = TMap{0: Switch(Temp_bool_Variable_2, false => Temp_name_Variable_5, true => Temp_name_Variable_4, default => K2Node_Select_Default_2), 1: FName(Exit), 2: FName(None), 3: FName(None)};0x0158LoadGameButton.Navigation Directions = K2Node_MakeMap_Map_1;0x0189Temp_name_Variable_2 = FName(Continue);0x01A8Temp_name_Variable_3 = FName(Load Game);0x01C7Temp_bool_Variable_1 = Checkpoint Exists;0x01DAK2Node_MakeMap_Map = TMap{0: FName(Load Game), 1: Switch(Temp_bool_Variable_1, false => Temp_name_Variable_3, true => Temp_name_Variable_2, default => K2Node_Select_Default_1), 2: FName(None), 3: FName(None)};0x024DQuitButton.Navigation Directions = K2Node_MakeMap_Map;0x027ETemp_name_Variable = FName(Continue);0x029DTemp_name_Variable_1 = FName(Load Game);0x02BCTemp_bool_Variable = Checkpoint Exists;0x02CFNavigation Change(Switch(Temp_bool_Variable, false => Temp_name_Variable_1, true => Temp_name_Variable, default => K2Node_Select_Default), 0, false);0x0315return;0x0317// end of script | Public | 0x00 | |
void Tick(const FGeometry& MyGeometry, float InDeltaTime)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_W_GameOverWidget(201);0x0033return;0x0035// end of script | EventPublic | 0x3C | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_GameOverWidget(234);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void BndEvt__W_GameOverWidget_QuitButton_K2Node_ComponentBoundEvent_0_Selected__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_GameOverWidget(319);0x000Freturn;0x0011// end of script | 0x00 | ||
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_W_GameOverWidget(338);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void BndEvt__W_GameOverWidget_LoadGameButton_K2Node_ComponentBoundEvent_1_Selected__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_GameOverWidget(362);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__W_GameOverWidget_LoadScreen_K2Node_ComponentBoundEvent_2_Finished Using Menu__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_GameOverWidget(435);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__W_GameOverWidget_ContinueButton_K2Node_ComponentBoundEvent_3_Selected__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_GameOverWidget(508);0x000Freturn;0x0011// end of script | 0x00 | ||
void Finished Fade continue()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_GameOverWidget(771);0x000Freturn;0x0011// end of script | 0x00 | ||
void Finished Fade Quit()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_GameOverWidget(776);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_W_GameOverWidget(int32 EntryPoint)Script49 statements · 784 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AOpenLevelBySoftObjectPtr(this, SoftObject("/Game/Comatose/Levels/Level_NewMainMenu_Hospital.Level_NewMainMenu_Hospital"), true, "");0x0066goto Label_030D;0x006BLabel_006B:0x006BK2Node_CreateDelegate_OutputDelegate.Bind(this, Finished Fade continue);0x0082Finished Fade Out += K2Node_CreateDelegate_OutputDelegate;0x0095goto Label_030D;0x009ALabel_009A:0x009AK2Node_CreateDelegate_OutputDelegate_1.Bind(this, Finished Fade Quit);0x00B1Finished Fade Out += K2Node_CreateDelegate_OutputDelegate_1;0x00C4goto Label_030D;0x00C9Tick(K2Node_Event_MyGeometry, K2Node_Event_InDeltaTime);0x00E5goto Label_030D;0x00EAConstruct();0x00F4CallFunc_DoesSaveGameExist_ReturnValue = DoesSaveGameExist("Checkpoint", 0);0x0119Checkpoint Exists = CallFunc_DoesSaveGameExist_ReturnValue;0x012CInit Buttons();0x013Agoto Label_030D;0x013FFade Out Animation();0x014Dgoto Label_009A;0x0152PreConstruct(K2Node_Event_IsDesignTime);0x0165goto Label_030D;0x016AWindowSwitcher.SetActiveWidgetIndex(1);0x0193Enter Child Container(FName(Save));0x01AEgoto Label_030D;0x01B3WindowSwitcher.SetActiveWidgetIndex(0);0x01DCExit Child Container(FName(Save));0x01F7goto Label_030D;0x01FCFade Out Animation();0x020Agoto Label_006B;0x020FLabel_020F:0x020FCallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0224K2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetGameInstance_ReturnValue);0x0248K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x0265if (!(K2Node_DynamicCast_bSuccess)) goto Label_02F3;0x0273K2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Game Instance(CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance);0x02A1Label_02A1:0x02A1CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance.Reloading Checkpoint = true;0x02C2CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance.Load Game from Slot(0, true, "");0x02EEgoto Label_030D;0x02F3Label_02F3:0x02F3CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance = nullptr;0x02FEgoto Label_02A1;0x0303goto Label_020F;0x0308goto Label_000A;0x030DLabel_030D:0x030Dreturn;0x030F// end of script | Final | 0x04 |