Zdexby TheHolyOneZ
3,987 classes
Class

UW_EndPlayScreen_C

: UW_ComatoseWidgetContainer_C : UUserWidget : UWidget : UVisual : UObject
/Game/Comatose/Widgets/GameOver/W_EndPlayScreen.W_EndPlayScreen_C 0x03F1 (1,009 B) align 8 inherited 0x03B0 7 scripted vtable /Game/Comatose/Widgets/GameOver/W_EndPlayScreen
0x00x03F1

Members 8

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08InstaSpawnUWidgetAnimation*Transient+6 flagsnullptr
0x08SpawnOutUWidgetAnimation*Transient+6 flagsnullptr
0x08SpawnInUWidgetAnimation*Transient+6 flagsnullptr
0x08NamedSlot_13UNamedSlot*10 flagsnullptr
0x08TimeDilationObjectUImage*10 flagsnullptr
0x10Finished Fade OutFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01Fade inbool7 flagstrue
Inherited from UW_ComatoseWidgetContainer_C 11
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Active WidgetUW_ComatoseWidgetElement_C*7 flagsnullptr
0x08My Container NameFName6 flagsNone
0x08Initial ButtonFName6 flagsNone
0x01Container Activebool7 flagstrue
0x03310x07padding / unreflected
0x08Owning ContainerUW_ComatoseWidgetContainer_C*7 flagsnullptr
0x50Child ContainersTMap<FName, UW_ComatoseWidgetContainer_C*>4 flags<TMap>
0x08Focused Widget NameFName7 flagsNone
0x10Active widget changedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x08Active Child ContainerUW_ComatoseWidgetContainer_C*7 flagsnullptr
Inherited from UUserWidget 21
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01CC0x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01E00x18padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x020D0x03padding / unreflected
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>5 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02610x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02790x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x028C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x18ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*11 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00E50x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00ED0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01000x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 7

SignatureFlagsNativeParams
void Disable Input()
Script21 statements · 425 bytes of bytecode
0x0000PushFlow(Label_01A6);0x0005CallFunc_Map_Values_Values = {};0x0010/Script/Engine.Default__BlueprintMapLibrary.Map_Values(Navigation Widget Count, CallFunc_Map_Values_Values);0x0042Temp_int_Loop_Counter_Variable = 0;0x0059Temp_int_Array_Index_Variable = 0;0x0070Label_0070:0x0070CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Values_Values);0x00ABCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00D1if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00DBTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00F6PushFlow(Label_015C);0x00FB/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Map_Values_Values, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0136CallFunc_Array_Get_Item.SetIsEnabled(false);0x015BPopFlow();0x015CLabel_015C:0x015CCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0186Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01A1goto Label_0070;0x01A6Label_01A6:0x01A6return;0x01A8// end of script
Public0x00
void Determine Root (Overwrite this)(const UPanelWidget*& >)
Script3 statements · 22 bytes of bytecode
0x0000> = NamedSlot_13;0x0013return;0x0015// end of script
Public0x08
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_EndPlayScreen(345);0x000Freturn;0x0011// end of script
EventPublic0x00
void Tick(const FGeometry& MyGeometry, float InDeltaTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_W_EndPlayScreen(916);0x0033return;0x0035// end of script
EventPublic0x3C
void Fade Out Animation()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_EndPlayScreen(1015);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_W_EndPlayScreen(int32 EntryPoint)
Script41 statements · 1,134 bytes of bytecode
0x0000PushFlow(Label_046B);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FDelay(this, 2f, LatentActionInfo{0x46, -2099629806, FName(ExecuteUbergraph_W_EndPlayScreen), this});0x0045PopFlow();0x0046CallFunc_GetPlayerCharacter_ReturnValue_1 = GetPlayerCharacter(this, 0);0x0060CallFunc_AddComponentByClass_ReturnValue_1 = CallFunc_GetPlayerCharacter_ReturnValue_1.AddComponentByClass(/Script/Engine.AudioComponent, false, FTransform(...), false);0x00E6CallFunc_AddComponentByClass_ReturnValue_1.SetSound(/Game/Comatose/Widgets/GameOver/DeathStaticLoop_SFX.DeathStaticLoop_SFX);0x010FCallFunc_AddComponentByClass_ReturnValue_1.FadeIn(8f, 1f, 0f, 0);0x0144PopFlow();0x0145Finished Fade Out.Broadcast();0x0158PopFlow();0x0159Construct();0x0163Temp_bool_Variable = Fade in;0x0176CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(Switch(Temp_bool_Variable, false => InstaSpawn, true => SpawnIn, default => K2Node_Select_Default), 0f, 1, 0, 0.5f, false);0x01D1CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x01EBK2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetPlayerController_ReturnValue);0x020FK2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x022Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_0384;0x023AK2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Player Controller(CallFunc_Retrieve_Comatose_Player_Controller_Player_Controller);0x0268Label_0268:0x0268CallFunc_Retrieve_Comatose_Player_Controller_Player_Controller.Request Focus Widget(this);0x028DCallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x02A7CallFunc_AddComponentByClass_ReturnValue = CallFunc_GetPlayerCharacter_ReturnValue.AddComponentByClass(/Script/Engine.AudioComponent, false, FTransform(...), false);0x032DCallFunc_AddComponentByClass_ReturnValue.SetSound(/Game/Comatose/Widgets/GameOver/DeathMenu_TRK.DeathMenu_TRK);0x0356CallFunc_AddComponentByClass_ReturnValue.Play(0f);0x037Fgoto Label_000F;0x0384Label_0384:0x0384CallFunc_Retrieve_Comatose_Player_Controller_Player_Controller = nullptr;0x038Fgoto Label_0268;0x0394Tick(K2Node_Event_MyGeometry, K2Node_Event_InDeltaTime);0x03B0CallFunc_GetRenderOpacity_ReturnValue = TimeDilationObject.GetRenderOpacity();0x03E2SetGlobalTimeDilation(this, CallFunc_GetRenderOpacity_ReturnValue);0x03F6PopFlow();0x03F7Disable Input();0x0405CallFunc_PlayAnimation_ReturnValue = PlayAnimation(SpawnOut, 0f, 1, 0, 1f, false);0x0434Delay(this, 2f, LatentActionInfo{0x145, -1347981496, FName(ExecuteUbergraph_W_EndPlayScreen), this});0x046APopFlow();0x046BLabel_046B:0x046Breturn;0x046D// end of script
Final0x04
void Finished Fade Out__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00

Subclasses 2