Zdexby TheHolyOneZ
3,987 classes
/Game/Comatose/Notes/Logic/InventoryNoteComponent.InventoryNoteComponent_C 0x0709 (1,801 B) align 16 inherited 0x06F0 5 scripted vtable /Game/Comatose/Notes/Logic/InventoryNoteComponent
0x00x0709

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08My NoteTSubclassOf<UNote_Master_C>6 flagsnullptr
0x08My Widget SpawnedUW_Note_C*7 flagsnullptr
0x01Should Rotatebool7 flagstrue
Inherited from UWidgetComponent 38
OffsetSizeNameTypeFlagsDefault
0x01SpaceEWidgetSpaceProtected+6 flagsWorld
0x01TimingPolicyEWidgetTimingPolicyProtected+6 flagsRealTime
0x05AA0x06padding / unreflected
0x08WidgetClassTSubclassOf<UUserWidget>Protected+6 flagsnullptr
0x08DrawSizeFIntPointProtected+6 flags{X=500, Y=500}
0x01bManuallyRedrawboolProtected+6 flagsfalse
0x01bRedrawRequestedboolTransientProtected+6 flagstrue
0x05C20x02padding / unreflected
0x04RedrawTimefloatProtected+6 flags0
0x05C80x08padding / unreflected
0x08CurrentDrawSizeFIntPointTransientProtected+6 flags{X=0, Y=0}
0x01bDrawAtDesiredSizeboolProtected+6 flagsfalse
0x05D90x07padding / unreflected
0x10PivotFVector2DProtected+6 flags{X=0.5, Y=0.5}
0x01bReceiveHardwareInputboolProtected+6 flagsfalse
0x01bWindowFocusableboolProtected+6 flagstrue
0x01WindowVisibilityEWindowVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bApplyGammaCorrectionboolProtected+7 flagsfalse
0x05F40x04padding / unreflected
0x08OwnerPlayerULocalPlayer*Protected+5 flagsnullptr
0x10BackgroundColorFLinearColorProtected+6 flags{R=0, G=0, B=0, A=0}
0x10TintColorAndOpacityFLinearColorProtected+6 flags{R=1, G=1, B=1, A=1}
0x04OpacityFromTexturefloatProtected+6 flags1
0x01BlendModeEWidgetBlendModeProtected+6 flagsMasked
0x01bIsTwoSidedboolProtected+6 flagsfalse
0x01TickWhenOffscreenboolProtected+6 flagsfalse
0x06270x01padding / unreflected
0x08BodySetupUBodySetup*TransientProtected+6 flagsnullptr
0x08TranslucentMaterialUMaterialInterface*Protected+5 flags/Engine/EngineMaterials/Widget3DPassThrough_Translucent.Wid…
0x08TranslucentMaterial_OneSidedUMaterialInterface*Protected+5 flags/Engine/EngineMaterials/Widget3DPassThrough_Translucent_One…
0x08OpaqueMaterialUMaterialInterface*Protected+5 flags/Engine/EngineMaterials/Widget3DPassThrough_Opaque.Widget3D…
0x08OpaqueMaterial_OneSidedUMaterialInterface*Protected+5 flags/Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided…
0x08MaskedMaterialUMaterialInterface*Protected+5 flags/Engine/EngineMaterials/Widget3DPassThrough_Masked.Widget3D…
0x08MaskedMaterial_OneSidedUMaterialInterface*Protected+5 flags/Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided…
0x08RenderTargetUTextureRenderTarget2D*TransientProtected+6 flagsnullptr
0x08MaterialInstanceUMaterialInstanceDynamic*TransientProtected+6 flagsnullptr
0x01bAddedToScreenboolTransientProtected+6 flagsfalse
0x01bEditTimeUsableboolProtected+5 flagsfalse
0x06720x02padding / unreflected
0x08SharedLayerNameFNameProtected+7 flagsWidgetComponentScreenLayer
0x04LayerZOrderint32Protected+7 flags-100
0x01GeometryModeEWidgetGeometryModeProtected+6 flagsPlane
0x06810x03padding / unreflected
0x04CylinderArcAnglefloatProtected+6 flags180
0x01TickModeETickModeProtected+6 flagsEnabled
0x06890x2Fpadding / unreflected
0x08WidgetUUserWidget*Transient+8 flagsnullptr
Inherited from UMeshComponent 4
OffsetSizeNameTypeFlagsDefault
0x10OverrideMaterialsTArray<UMaterialInterface*>5 flags[]
0x08OverlayMaterialUMaterialInterface*9 flagsnullptr
0x04OverlayMaterialMaxDrawDistancefloat9 flags0
0x058C0x14padding / unreflected
0x01bEnableMaterialParameterCaching : 1bit 0boolProtected+7 flagsfalse
Inherited from UPrimitiveComponent 106
OffsetSizeNameTypeFlagsDefault
0x04MinDrawDistancefloat9 flags0
0x04LDMaxDrawDistancefloat9 flags0
0x04CachedMaxDrawDistancefloat10 flags0
0x01DepthPriorityGroupESceneDepthPriorityGroup5 flagsSDPG_World
0x01ViewOwnerDepthPriorityGroupESceneDepthPriorityGroup5 flagsSDPG_World
0x01IndirectLightingCacheQualityEIndirectLightingCacheQuality9 flagsILCQ_Point
0x01LightmapTypeELightmapType9 flagsDefault
0x01HLODBatchingPolicyEHLODBatchingPolicy8 flagsNone
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsActorTextureStreamingBuiltData : 1bit 1bool3 flagsfalse
0x01bIsValidTextureStreamingBuiltData : 1bit 2bool3 flagsfalse
0x01bNeverDistanceCull : 1bit 3bool7 flagsfalse
0x01bAlwaysCreatePhysicsState : 1bit 2bool7 flagsfalse
0x01bGenerateOverlapEvents : 1bit 3bool5 flagstrue
0x01bMultiBodyOverlap : 1bit 4bool6 flagsfalse
0x01bTraceComplexOnMove : 1bit 5bool6 flagsfalse
0x01bReturnMaterialOnMove : 1bit 6bool6 flagsfalse
0x01bUseViewOwnerDepthPriorityGroup : 1bit 7bool3 flagsfalse
0x01bAllowCullDistanceVolume : 1bit 0bool7 flagstrue
0x01bVisibleInReflectionCaptures : 1bit 1bool7 flagstrue
0x01bVisibleInRealTimeSkyCaptures : 1bit 2bool7 flagstrue
0x01bVisibleInRayTracing : 1bit 3bool7 flagstrue
0x01bRenderInMainPass : 1bit 4bool7 flagstrue
0x01bRenderInDepthPass : 1bit 5bool7 flagstrue
0x01bReceivesDecals : 1bit 6bool7 flagstrue
0x01bHoldout : 1bit 7bool7 flagsfalse
0x01bOwnerNoSee : 1bit 0bool7 flagsfalse
0x01bOnlyOwnerSee : 1bit 1bool7 flagsfalse
0x01bTreatAsBackgroundForOcclusion : 1bit 2bool7 flagsfalse
0x01bUseAsOccluder : 1bit 3bool7 flagsfalse
0x01bSelectable : 1bit 4bool3 flagstrue
0x01bForceMipStreaming : 1bit 5bool7 flagsfalse
0x01bHasPerInstanceHitProxies : 1bit 6bool3 flagsfalse
0x01CastShadow : 1bit 7bool7 flagsfalse
0x01bEmissiveLightSource : 1bit 0bool7 flagsfalse
0x01bAffectDynamicIndirectLighting : 1bit 1bool8 flagstrue
0x01bAffectIndirectLightingWhileHidden : 1bit 2bool8 flagsfalse
0x01bAffectDistanceFieldLighting : 1bit 3bool7 flagstrue
0x01bCastDynamicShadow : 1bit 4bool7 flagstrue
0x01bCastStaticShadow : 1bit 5bool7 flagstrue
0x01ShadowCacheInvalidationBehaviorEShadowCacheInvalidationBehavior9 flagsAuto
0x01bCastVolumetricTranslucentShadow : 1bit 0bool7 flagsfalse
0x01bCastContactShadow : 1bit 1bool7 flagstrue
0x01bSelfShadowOnly : 1bit 2bool7 flagsfalse
0x01bCastFarShadow : 1bit 3bool7 flagsfalse
0x01bCastInsetShadow : 1bit 4bool7 flagsfalse
0x01bCastCinematicShadow : 1bit 5bool7 flagsfalse
0x01bCastHiddenShadow : 1bit 6bool8 flagsfalse
0x01bCastShadowAsTwoSided : 1bit 7bool7 flagsfalse
0x01bLightAsIfStatic : 1bit 0boolDeprecated+3 flagsfalse
0x01bLightAttachmentsAsGroup : 1bit 1bool7 flagsfalse
0x01bExcludeFromLightAttachmentGroup : 1bit 2bool7 flagsfalse
0x01bReceiveMobileCSMShadows : 1bit 3bool7 flagstrue
0x01bSingleSampleShadowFromStationaryLights : 1bit 4bool7 flagsfalse
0x01bIgnoreRadialImpulse : 1bit 5bool5 flagsfalse
0x01bIgnoreRadialForce : 1bit 6bool5 flagsfalse
0x01bApplyImpulseOnDamage : 1bit 7bool5 flagstrue
0x01bReplicatePhysicsToAutonomousProxy : 1bit 0bool5 flagstrue
0x01bFillCollisionUnderneathForNavmesh : 1bit 1bool4 flagsfalse
0x01AlwaysLoadOnClient : 1bit 2bool3 flagstrue
0x01AlwaysLoadOnServer : 1bit 3bool3 flagstrue
0x01bUseEditorCompositing : 1bit 4bool3 flagsfalse
0x01bIsBeingMovedByEditor : 1bit 5boolTransient+4 flagsfalse
0x01bRenderCustomDepth : 1bit 6bool7 flagsfalse
0x01bVisibleInSceneCaptureOnly : 1bit 7bool7 flagsfalse
0x01bHiddenInSceneCapture : 1bit 0bool7 flagsfalse
0x01bRayTracingFarField : 1bit 1bool3 flagsfalse
0x01bHasNoStreamableTextures : 1bit 3boolProtected+3 flagsfalse
0x01bStaticWhenNotMoveable : 1bit 4boolProtected+7 flagstrue
0x02D30x1Epadding / unreflected
0x01bHasCustomNavigableGeometryEHasCustomNavigableGeometry5 flagsNo
0x02F20x01padding / unreflected
0x01CanCharacterStepUpOnECanBeCharacterBase7 flagsECB_Yes
0x01LightingChannelsFLightingChannels6 flags{bChannel0=true, bChannel1=false, bChannel2=false}
0x02F50x03padding / unreflected
0x04RayTracingGroupIdint329 flags-1
0x04VisibilityIdint325 flags-1
0x04CustomDepthStencilValueint329 flags0
0x03040x04padding / unreflected
0x10CustomPrimitiveDataFCustomPrimitiveData2 flags{Data=[]}
0x10CustomPrimitiveDataInternalFCustomPrimitiveDataTransient+1 flags{Data=[]}
0x03280x08padding / unreflected
0x04TranslucencySortPriorityint329 flags0
0x04TranslucencySortDistanceOffsetfloat9 flags0
0x10RuntimeVirtualTexturesTArray<URuntimeVirtualTexture*>5 flags[]
0x01VirtualTextureLodBiasint87 flags0
0x01VirtualTextureCullMipsint87 flags0
0x01VirtualTextureMinCoverageint87 flags0
0x01VirtualTextureRenderPassTypeERuntimeVirtualTextureMainPassType8 flagsExclusive
0x034C0x10padding / unreflected
0x04BoundsScalefloat7 flags1
0x03600x10padding / unreflected
0x10MoveIgnoreActorsTArray<AActor*>Transient+4 flags[]
0x10MoveIgnoreComponentsTArray<UPrimitiveComponent*>Transient+6 flags[]
0x03900x10padding / unreflected
0x190BodyInstanceFBodyInstance4 flags{ObjectType=ECC_WorldStatic, CollisionEnabled=QueryAndPhysi…
0x01OnComponentHitFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentWakeFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentSleepFMulticastScriptDelegate4 flags<delegate>
0x05350x01padding / unreflected
0x01OnComponentPhysicsStateChangedFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01RayTracingGroupCullingPriorityERayTracingGroupCullingPriority9 flagsCP_4_DEFAULT
0x01CustomDepthStencilWriteMaskERendererStencilMask9 flagsERSM_Default
0x05410x1Fpadding / unreflected
0x01ExcludeFromHLODLevelsuint87 flags0
0x05610x07padding / unreflected
0x08LODParentPrimitiveUPrimitiveComponent*8 flagsnullptr
Inherited from USceneComponent 29
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flagsnullptr
0x08AttachParentUSceneComponent*NetRepNotify+7 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x10AttachChildrenTArray<USceneComponent*>NetTransient+6 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+5 flags[]
0x00E00x48padding / unreflected
0x18RelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x18RelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x18RelativeScale3DFVectorNetRepNotify+8 flags{X=1, Y=1, Z=1}
0x18ComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapScaleWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 2bool6 flagsfalse
0x01bHiddenInGame : 1bit 3bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 4bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 5bool6 flagsfalse
0x01bComputeFastLocalBounds : 1bit 6bool3 flagsfalse
0x01bComputeBoundsOnceForGame : 1bit 7bool3 flagsfalse
0x01bComputedBoundsOnceForGame : 1bit 0bool3 flagsfalse
0x01bIsNotRenderAttachmentRoot : 1bit 1bool3 flagsfalse
0x01MobilityEComponentMobilityNet+8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+7 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 4boolProtected+9 flagsfalse
0x01bReplicates : 1bit 5boolNet+7 flagsfalse
0x00890x01padding / unreflected
0x01bAutoActivate : 1bit 1bool6 flagsfalse
0x01bIsActive : 1bit 2boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 3bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 5boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 7bool6 flagsfalse
0x008B0x02padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 5

SignatureFlagsNativeParams
void Initialize Widget()
Script5 statements · 116 bytes of bytecode
0x0000CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Comatose/Notes/Logic/W_Note.W_Note_C, nullptr);0x0035SetClassPropertyByName(CallFunc_Create_ReturnValue, FName(My Note Class), My Note);0x005EMy Widget Spawned = CallFunc_Create_ReturnValue;0x0071return;0x0073// end of script
Public0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_InventoryNoteComponent(210);0x000Freturn;0x0011// end of script
EventPublic0x00
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_InventoryNoteComponent(348);0x0021return;0x0023// end of script
EventPublic0x04
void Update()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_InventoryNoteComponent(353);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_InventoryNoteComponent(int32 EntryPoint)
Script20 statements · 361 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000Aif (!(Should Rotate)) goto Label_0166;0x0018CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(K2Node_Event_DeltaSeconds);0x0035CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, 100);0x0063CallFunc_MakeRotator_Yaw_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x0080CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast);0x00AFK2_AddRelativeRotation(CallFunc_MakeRotator_ReturnValue, false, CallFunc_K2_AddRelativeRotation_SweepHitResult, false);0x00CDgoto Label_0166;0x00D2Label_00D2:0x00D2Initialize Widget();0x00E0SetWidget(My Widget Spawned);0x00F7CallFunc_GetMaterialInstance_ReturnValue = GetMaterialInstance();0x010BCallFunc_GetMaterialInstance_ReturnValue.SetTextureParameterValue(FName(Backside), My Note.Background Image);0x0157goto Label_0166;0x015Cgoto Label_000A;0x0161goto Label_00D2;0x0166Label_0166:0x0166return;0x0168// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type