Struct FSpawnData Path C++ Link /Script/StormEscape.SpawnData 0x0030 (48 B) align 8 /Script/StormEscape 0x00x0030 Members 1 OffsetSizeNameTypeFlags—0x28ItemClassTSoftClassPtr<ABaseItem>3 flags // /Script/StormEscape.SpawnData // size 0x0030 (48), align 8 struct FSpawnData { public: TSoftClassPtr<ABaseItem> ItemClass; // ????(0x28) UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic };