Struct FUVMapSettings Path C++ Link /Script/StaticMeshDescription.UVMapSettings 0x0070 (112 B) align 8 /Script/StaticMeshDescription 0x00x0070 Members 5 OffsetSizeNameTypeFlags—0x18SizeFVector7 flags0x00180x10UVTileFVector2D7 flags0x00280x18PositionFVector7 flags0x00400x18RotationFRotator6 flags0x00580x18ScaleFVector7 flags // /Script/StaticMeshDescription.UVMapSettings // size 0x0070 (112), align 8 struct FUVMapSettings { public: FVector Size; // ????(0x18) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector2D UVTile; // 0x0018(0x10) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector Position; // 0x0028(0x18) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FRotator Rotation; // 0x0040(0x18) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor NativeAccessSpecifierPublic FVector Scale; // 0x0058(0x18) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };