Struct FBasicParticleData Path C++ Link /Script/Niagara.BasicParticleData 0x0038 (56 B) align 8 /Script/Niagara 0x00x0038 Members 3 OffsetSizeNameTypeFlags—0x18PositionFVector7 flags0x00180x04Sizefloat7 flags0x001C0x04padding / unreflected0x00200x18VelocityFVector7 flags Used by 2types with a member, parameter or interface of this type INiagaraParticleCallbackHandlerUUDS_PlayerOcclusion_C // /Script/Niagara.BasicParticleData // size 0x0038 (56), align 8 struct FBasicParticleData { public: FVector Position; // ????(0x18) BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic float Size; // 0x0018(0x04) BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic uint8 pad_0[0x04]; // 0x001C(0x04) FVector Velocity; // 0x0020(0x18) BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };