| 0xB0 | Collection | FManagedArrayCollection | 1 flags |
| 0x38 | BoundingBox | FBox | 5 flags |
| 0x28 | TransformSelection | FDataflowTransformSelection | 1 flags |
| 0x60 | Transform | FTransform | 4 flags |
| 0x10 | CuttingDynamicMeshes | TArray<UDynamicMesh*> | 5 flags |
| 0x08 | CuttingStaticMesh | UStaticMesh* | 7 flags |
| 0x01 | bUseHiRes | bool | 6 flags |
| 0x0409 | 0x03 | padding / unreflected |
| 0x04 | LODLevel | int32 | 6 flags |
| 0x01 | CutDistribution | EMeshCutterCutDistribution | 6 flags |
| 0x01 | PerCutMeshSelection | EMeshCutterPerCutMeshSelection | 6 flags |
| 0x0412 | 0x02 | padding / unreflected |
| 0x04 | NumberToScatter | int32 | 6 flags |
| 0x04 | GridX | int32 | 6 flags |
| 0x04 | GridY | int32 | 6 flags |
| 0x04 | GridZ | int32 | 6 flags |
| 0x04 | Variability | float | 6 flags |
| 0x04 | MinScaleFactor | float | 6 flags |
| 0x04 | MaxScaleFactor | float | 6 flags |
| 0x01 | bRandomOrientation | bool | 6 flags |
| 0x0431 | 0x03 | padding / unreflected |
| 0x04 | RollRange | float | 6 flags |
| 0x04 | PitchRange | float | 6 flags |
| 0x04 | YawRange | float | 6 flags |
| 0x04 | RandomSeed | int32 | 6 flags |
| 0x04 | ChanceToFracture | float | 6 flags |
| 0x01 | SplitIslands | bool | 6 flags |
| 0x01 | AddSamplesForCollision | bool | 6 flags |
| 0x044A | 0x02 | padding / unreflected |
| 0x04 | CollisionSampleSpacing | float | 6 flags |
| 0x28 | NewGeometryTransformSelection | FDataflowTransformSelection | 1 flags |
| 0x0478 | 0x08 | unreflected bytes to end of FMeshCutterDataflowNode |