Zdexby TheHolyOneZ
5,601 structs
Struct

FStaticMeshDynamicState

/Script/Engine.StaticMeshDynamicState 0x0048 (72 B) align 8 /Script/Engine
0x00x0048

Members 6

OffsetSizeNameTypeFlags
0x10TransformFTransformHandle1 flags
0x08MeshUStaticMesh*6 flags
0x10OverrideMaterialsTArray<UMaterialInterface*>4 flags
0x10OwnersTArray<uint32>2 flags
0x01bOnlyOwnerSee : 1bit 0bool3 flags
0x01bOwnerNoSee : 1bit 1bool3 flags
0x00410x07unreflected bytes to end of FStaticMeshDynamicState