Struct FSoftWorldReference Path C++ Link /Script/Engine.SoftWorldReference 0x0028 (40 B) align 8 /Script/Engine 0x00x0028 Members 1 OffsetSizeNameTypeFlags—0x28WorldAssetTSoftObjectPtr<UWorld>5 flags // /Script/Engine.SoftWorldReference // size 0x0028 (40), align 8 struct FSoftWorldReference { public: TSoftObjectPtr<UWorld> WorldAsset; // ????(0x28) Edit BlueprintVisible UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic };