| 0x04 | Hash | uint32 | 5 flags |
| 0x000C | 0x04 | padding / unreflected |
| 0x08 | ComponentClass | TSubclassOf<USplineMeshComponent> | 6 flags |
| 0x01 | Mobility | EComponentMobility | 6 flags |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 6 flags |
| 0x01 | LightmapType | ELightmapType | 6 flags |
| 0x01 | LightingChannels | FLightingChannels | 3 flags |
| 0x04 | RayTracingGroupId | int32 | 6 flags |
| 0x01 | RayTracingGroupCullingPriority | ERayTracingGroupCullingPriority | 6 flags |
| 0x01 | bHasCustomNavigableGeometry | EHasCustomNavigableGeometry | 6 flags |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 6 flags |
| 0x0023 | 0x05 | padding / unreflected |
| 0x180 | BodyInstance | FBodyInstance | 2 flags |
| 0x04 | VirtualTextureCullMips | int32 | 6 flags |
| 0x04 | TranslucencySortPriority | int32 | 6 flags |
| 0x04 | OverriddenLightMapRes | int32 | 6 flags |
| 0x04 | CustomDepthStencilValue | int32 | 6 flags |
| 0x01 | bCastShadow : 1bit 0 | bool | 4 flags |
| 0x01 | bEmissiveLightSource : 1bit 1 | bool | 4 flags |
| 0x01 | bCastDynamicShadow : 1bit 2 | bool | 4 flags |
| 0x01 | bCastStaticShadow : 1bit 3 | bool | 4 flags |
| 0x01 | bCastContactShadow : 1bit 4 | bool | 4 flags |
| 0x01 | bCastShadowAsTwoSided : 1bit 5 | bool | 4 flags |
| 0x01 | bCastHiddenShadow : 1bit 6 | bool | 4 flags |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 7 | bool | 4 flags |
| 0x01 | bAffectDynamicIndirectLightingWhileHidden : 1bit 0 | bool | 4 flags |
| 0x01 | bAffectDistanceFieldLighting : 1bit 1 | bool | 4 flags |
| 0x01 | bReceivesDecals : 1bit 2 | bool | 4 flags |
| 0x01 | bOverrideLightMapRes : 1bit 3 | bool | 4 flags |
| 0x01 | bUseAsOccluder : 1bit 4 | bool | 4 flags |
| 0x01 | bEnableDiscardOnLoad : 1bit 5 | bool | 4 flags |
| 0x01 | bRenderCustomDepth : 1bit 6 | bool | 4 flags |
| 0x01 | bVisibleInRayTracing : 1bit 7 | bool | 4 flags |
| 0x01 | bHiddenInGame : 1bit 0 | bool | 4 flags |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 4 flags |
| 0x01 | bVisible : 1bit 2 | bool | 4 flags |
| 0x01 | bEvaluateWorldPositionOffset : 1bit 3 | bool | 4 flags |
| 0x01 | bReverseCulling : 1bit 4 | bool | 4 flags |
| 0x01 | bUseDefaultCollision : 1bit 5 | bool | 4 flags |
| 0x01 | bGenerateOverlapEvents : 1bit 6 | bool | 4 flags |
| 0x01 | bOverrideNavigationExport : 1bit 7 | bool | 4 flags |
| 0x01 | bForceNavigationObstacle : 1bit 0 | bool | 4 flags |
| 0x01 | bFillCollisionUnderneathForNavmesh : 1bit 1 | bool | 4 flags |
| 0x04 | WorldPositionOffsetDisableDistance | int32 | 6 flags |
| 0x01 | ShadowCacheInvalidationBehavior | EShadowCacheInvalidationBehavior | 6 flags |
| 0x01 | DetailMode | EDetailMode | 6 flags |