Zdexby TheHolyOneZ
5,601 structs
Struct

FSkeletalMeshComponentInstanceData

: FSceneComponentInstanceData : FActorComponentInstanceData : FInstanceCacheDataBase
/Script/Engine.SkeletalMeshComponentInstanceData 0x00C0 (192 B) align 8 inherited 0x00B8 /Script/Engine
0x00x00C0

Members 0

OffsetSizeNameTypeFlags
0x00B80x08unreflected bytes to end of FSkeletalMeshComponentInstanceData
Inherited from FSceneComponentInstanceData 1
OffsetSizeNameTypeFlags
0x50AttachedInstanceComponentsTMap<USceneComponent*, FTransform>2 flags
Inherited from FActorComponentInstanceData 3
OffsetSizeNameTypeFlags
0x08SourceComponentTemplateUObject*Protected+6 flags
0x01SourceComponentCreationMethodEComponentCreationMethodProtected+5 flags
0x00610x03padding / unreflected
0x04SourceComponentTypeSerializedIndexint32Protected+5 flags
Inherited from FInstanceCacheDataBase 5
OffsetSizeNameTypeFlags
0x10SavedPropertiesTArray<uint8>Protected+2 flags
0x10UniqueTransientPackageFDataCacheDuplicatedObjectData2 flags
0x10DuplicatedObjectsTArray<FDataCacheDuplicatedObjectData>2 flags
0x10ReferencedObjectsTArray<UObject*>4 flags
0x10ReferencedNamesTArray<FName>2 flags