Zdexby TheHolyOneZ
5,601 structs
/Script/Engine.PrecomputedLightInstanceData 0x0150 (336 B) align 16 inherited 0x00B8 /Script/Engine
0x00x0150

Members 4

OffsetSizeNameTypeFlags
0x00B80x08padding / unreflected
0x60TransformFTransform4 flags
0x10OriginalLightGuidFGuid5 flags
0x10LightGuidFGuid5 flags
0x04PreviewShadowMapChannelint325 flags
0x01440x0Cunreflected bytes to end of FPrecomputedLightInstanceData
Inherited from FSceneComponentInstanceData 1
OffsetSizeNameTypeFlags
0x50AttachedInstanceComponentsTMap<USceneComponent*, FTransform>2 flags
Inherited from FActorComponentInstanceData 3
OffsetSizeNameTypeFlags
0x08SourceComponentTemplateUObject*Protected+6 flags
0x01SourceComponentCreationMethodEComponentCreationMethodProtected+5 flags
0x00610x03padding / unreflected
0x04SourceComponentTypeSerializedIndexint32Protected+5 flags
Inherited from FInstanceCacheDataBase 5
OffsetSizeNameTypeFlags
0x10SavedPropertiesTArray<uint8>Protected+2 flags
0x10UniqueTransientPackageFDataCacheDuplicatedObjectData2 flags
0x10DuplicatedObjectsTArray<FDataCacheDuplicatedObjectData>2 flags
0x10ReferencedObjectsTArray<UObject*>4 flags
0x10ReferencedNamesTArray<FName>2 flags