Zdexby TheHolyOneZ
5,601 structs
Struct

FMeshBuildSettings

/Script/Engine.MeshBuildSettings 0x0048 (72 B) align 8 /Script/Engine
0x00x0048

Members 20

OffsetSizeNameTypeFlags
0x01bUseMikkTSpace : 1bit 0bool5 flags
0x01bRecomputeNormals : 1bit 1bool5 flags
0x01bRecomputeTangents : 1bit 2bool5 flags
0x01bComputeWeightedNormals : 1bit 3bool5 flags
0x01bRemoveDegenerates : 1bit 4bool5 flags
0x01bBuildReversedIndexBuffer : 1bit 5bool5 flags
0x01bUseHighPrecisionTangentBasis : 1bit 6bool5 flags
0x01bUseFullPrecisionUVs : 1bit 7bool5 flags
0x01bUseBackwardsCompatibleF16TruncUVs : 1bit 0bool6 flags
0x01bGenerateLightmapUVs : 1bit 1bool5 flags
0x01bGenerateDistanceFieldAsIfTwoSided : 1bit 2bool5 flags
0x01bSupportFaceRemap : 1bit 3bool5 flags
0x00020x02padding / unreflected
0x04MinLightmapResolutionint327 flags
0x04SrcLightmapIndexint327 flags
0x04DstLightmapIndexint327 flags
0x04BuildScalefloatDeprecated+5 flags
0x00140x04padding / unreflected
0x18BuildScale3DFVector7 flags
0x04DistanceFieldResolutionScalefloat7 flags
0x00340x04padding / unreflected
0x08DistanceFieldReplacementMeshUStaticMesh*8 flags
0x04MaxLumenMeshCardsint327 flags
0x00440x04unreflected bytes to end of FMeshBuildSettings

Used by 1

types with a member, parameter or interface of this type