Struct EmptyData : ValueType : Object Path C++ Link UnityEngine.UIElements.StylePropertyAnimationSystem.Values`1.EmptyData, UnityEngine.UIElementsModule 0x0001 (1 B) align 1 UnityEngine.UIElementsModule 0x00x0001 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x01DefaultEmptyDataPublicStatic Functions 1 SignatureFlagsNativeParamsvoid .cctor()PrivateStatic+1 flags—0x00 // UnityEngine.UIElements.StylePropertyAnimationSystem.Values`1.EmptyData, UnityEngine.UIElementsModule // size 0x0001 (1), align 1 struct EmptyData : public ValueType { public: EmptyData Default; // 0x0000(0x01) Public Static void .cctor(); [Private Static SpecialName] };