Struct RenderRequestBatcherContext : ValueType : Object Path C++ Link UnityEngine.Rendering.RenderRequestBatcherContext, Unity.RenderPipelines.GPUDriven.Runtime 0x0008 (8 B) align 8 Unity.RenderPipelines.GPUDriven.Runtime 0x00x0008 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x08commandBufferCommandBufferPublic // UnityEngine.Rendering.RenderRequestBatcherContext, Unity.RenderPipelines.GPUDriven.Runtime // size 0x0008 (8), align 8 struct RenderRequestBatcherContext : public ValueType { public: CommandBuffer commandBuffer; // 0x0000(0x08) Public };