implements IDisposable
0x00x0018
Members 2
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x01 | ThrowOnSetRenderTarget | bool | PublicStatic | |
| 0x08 | m_Ptr | long | 1 flags |
Functions 685
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ConvertTexture() | Public | — | 0x00 |
| void ConvertTexture() | Public | — | 0x00 |
| void WaitAllAsyncReadbackRequests() | Public | — | 0x00 |
| void RequestAsyncReadback() | Public | — | 0x00 |
| void RequestAsyncReadback() | Public | — | 0x00 |
| void RequestAsyncReadback() | Public | — | 0x00 |
| void RequestAsyncReadback() | Public | — | 0x00 |
| void RequestAsyncReadback() | Public | — | 0x00 |
| void RequestAsyncReadback() | Public | — | 0x00 |
| void RequestAsyncReadback() | Public | — | 0x00 |
| void RequestAsyncReadback() | Public | — | 0x00 |
| void RequestAsyncReadback() | Public | — | 0x00 |
| void RequestAsyncReadback() | Public | — | 0x00 |
| void RequestAsyncReadback() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeArray() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeArray() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeArray() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeArray() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeArray() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeArray() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeArray() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeArray() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeArray() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeArray() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeArray() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeSlice() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeSlice() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeSlice() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeSlice() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeSlice() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeSlice() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeSlice() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeSlice() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeSlice() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeSlice() | Public | — | 0x00 |
| void RequestAsyncReadbackIntoNativeSlice() | Public | — | 0x00 |
| void Internal_RequestAsyncReadback_1() | Private | — | 0x00 |
| void Internal_RequestAsyncReadback_2() | Private | — | 0x00 |
| void Internal_RequestAsyncReadback_3() | Private | — | 0x00 |
| void Internal_RequestAsyncReadback_4() | Private | — | 0x00 |
| void Internal_RequestAsyncReadback_5() | Private | — | 0x00 |
| void Internal_RequestAsyncReadback_6() | Private | — | 0x00 |
| void Internal_RequestAsyncReadback_7() | Private | — | 0x00 |
| void Internal_RequestAsyncReadback_8() | Private | — | 0x00 |
| void Internal_RequestAsyncReadback_9() | Private | — | 0x00 |
| void SetInvertCulling() | Public | — | 0x00 |
| void ConvertTexture_Internal() | Private | — | 0x00 |
| void Internal_SetSinglePassStereo() | Private | — | 0x00 |
| void InitBuffer() | PrivateStatic | — | 0x00 |
| void CreateGPUFence_Internal() | Private | — | 0x00 |
| void WaitOnGPUFence_Internal() | Private | — | 0x00 |
| void ReleaseBuffer() | Private | — | 0x00 |
| void SetComputeFloatParam() | Public | — | 0x00 |
| void SetComputeIntParam() | Public | — | 0x00 |
| void SetComputeVectorParam() | Public | — | 0x00 |
| void SetComputeVectorArrayParam() | Public | — | 0x00 |
| void SetComputeMatrixParam() | Public | — | 0x00 |
| void SetComputeMatrixArrayParam() | Public | — | 0x00 |
| void Internal_SetComputeFloats() | Private | — | 0x00 |
| void Internal_SetComputeInts() | Private | — | 0x00 |
| void Internal_SetComputeTextureParam() | Private | — | 0x00 |
| void Internal_SetComputeBufferParam() | Private | — | 0x00 |
| void Internal_SetComputeGraphicsBufferHandleParam() | Private | — | 0x00 |
| void Internal_SetComputeGraphicsBufferParam() | Private | — | 0x00 |
| void Internal_SetComputeConstantComputeBufferParam() | Private | — | 0x00 |
| void Internal_SetComputeConstantGraphicsBufferParam() | Private | — | 0x00 |
| void Internal_SetComputeParamsFromMaterial() | Private | — | 0x00 |
| void Internal_DispatchCompute() | Private | — | 0x00 |
| void Internal_DispatchComputeIndirect() | Private | — | 0x00 |
| void Internal_DispatchComputeIndirectGraphicsBuffer() | Private | — | 0x00 |
| void Internal_SetRayTracingComputeBufferParam() | Private | — | 0x00 |
| void Internal_SetRayTracingGraphicsBufferParam() | Private | — | 0x00 |
| void Internal_SetRayTracingGraphicsBufferHandleParam() | Private | — | 0x00 |
| void Internal_SetRayTracingConstantComputeBufferParam() | Private | — | 0x00 |
| void Internal_SetRayTracingConstantGraphicsBufferParam() | Private | — | 0x00 |
| void Internal_SetRayTracingTextureParam() | Private | — | 0x00 |
| void Internal_SetRayTracingFloatParam() | Private | — | 0x00 |
| void Internal_SetRayTracingIntParam() | Private | — | 0x00 |
| void Internal_SetRayTracingVectorParam() | Private | — | 0x00 |
| void Internal_SetRayTracingVectorArrayParam() | Private | — | 0x00 |
| void Internal_SetRayTracingMatrixParam() | Private | — | 0x00 |
| void Internal_SetRayTracingMatrixArrayParam() | Private | — | 0x00 |
| void Internal_SetRayTracingFloats() | Private | — | 0x00 |
| void Internal_SetRayTracingInts() | Private | — | 0x00 |
| void Internal_BuildRayTracingAccelerationStructure() | Private | — | 0x00 |
| void Internal_SetRayTracingAccelerationStructure() | Private | — | 0x00 |
| void Internal_SetComputeRayTracingAccelerationStructure() | Private | — | 0x00 |
| void SetRayTracingShaderPass() | Public | — | 0x00 |
| void Internal_DispatchRays() | Private | — | 0x00 |
| void Internal_DispatchRaysIndirect() | Private | — | 0x00 |
| void Internal_BuildMachineLearningOperator() | Private | — | 0x00 |
| void Internal_SetMachineLearningOperatorTensors() | Private | — | 0x00 |
| void Internal_DispatchMachineLearningOperator() | Private | — | 0x00 |
| void Internal_GenerateMips() | Private | — | 0x00 |
| void Internal_ResolveAntiAliasedSurface() | Private | — | 0x00 |
| void CopyCounterValueCC() | Private | — | 0x00 |
| void CopyCounterValueGC() | Private | — | 0x00 |
| void CopyCounterValueCG() | Private | — | 0x00 |
| void CopyCounterValueGG() | Private | — | 0x00 |
| void get_name() | Public+1 flags | — | 0x00 |
| void set_name() | Public+1 flags | — | 0x00 |
| void get_sizeInBytes() | Public+1 flags | — | 0x00 |
| void Clear() | Public | — | 0x00 |
| void Internal_DrawMesh() | Private | — | 0x00 |
| void Internal_DrawMultipleMeshes() | Private | — | 0x00 |
| void Internal_DrawRenderer() | Private | — | 0x00 |
| void Internal_DrawRendererList() | Private | — | 0x00 |
| void Internal_DrawRenderer() | Private | — | 0x00 |
| void Internal_DrawRenderer() | Private | — | 0x00 |
| void Internal_DrawProcedural() | Private | — | 0x00 |
| void Internal_DrawProceduralIndexed() | Private | — | 0x00 |
| void Internal_DrawProceduralIndirect() | Private | — | 0x00 |
| void Internal_DrawProceduralIndexedIndirect() | Private | — | 0x00 |
| void Internal_DrawProceduralIndirectGraphicsBuffer() | Private | — | 0x00 |
| void Internal_DrawProceduralIndexedIndirectGraphicsBuffer() | Private | — | 0x00 |
| void Internal_DrawMeshInstanced() | Private | — | 0x00 |
| void Internal_DrawMeshInstancedProcedural() | Private | — | 0x00 |
| void Internal_DrawMeshInstancedIndirect() | Private | — | 0x00 |
| void Internal_DrawMeshInstancedIndirectGraphicsBuffer() | Private | — | 0x00 |
| void Internal_DrawOcclusionMesh() | Private | — | 0x00 |
| void SetRandomWriteTarget_Texture() | Private | — | 0x00 |
| void SetRandomWriteTarget_Buffer() | Private | — | 0x00 |
| void SetRandomWriteTarget_GraphicsBuffer() | Private | — | 0x00 |
| void ClearRandomWriteTargets() | Public | — | 0x00 |
| void SetViewport() | Public | — | 0x00 |
| void EnableScissorRect() | Public | — | 0x00 |
| void DisableScissorRect() | Public | — | 0x00 |
| void CopyTexture_Internal() | Private | — | 0x00 |
| void Blit_Texture() | Private | — | 0x00 |
| void Blit_Identifier() | Private | — | 0x00 |
| void GetTemporaryRT() | Private | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRTWithDescriptor() | Private | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRT() | Public | — | 0x00 |
| void GetTemporaryRTArray() | Private | — | 0x00 |
| void GetTemporaryRTArray() | Public | — | 0x00 |
| void GetTemporaryRTArray() | Public | — | 0x00 |
| void GetTemporaryRTArray() | Public | — | 0x00 |
| void GetTemporaryRTArray() | Public | — | 0x00 |
| void GetTemporaryRTArray() | Public | — | 0x00 |
| void GetTemporaryRTArray() | Public | — | 0x00 |
| void GetTemporaryRTArray() | Public | — | 0x00 |
| void GetTemporaryRTArray() | Public | — | 0x00 |
| void GetTemporaryRTArray() | Public | — | 0x00 |
| void GetTemporaryRTArray() | Public | — | 0x00 |
| void GetTemporaryRTArray() | Public | — | 0x00 |
| void ReleaseTemporaryRT() | Public | — | 0x00 |
| void ClearRenderTarget() | Public | — | 0x00 |
| void ClearRenderTarget() | Public | — | 0x00 |
| void ClearRenderTarget() | Public | — | 0x00 |
| void ClearRenderTarget() | Public | — | 0x00 |
| void ClearRenderTarget() | Public | — | 0x00 |
| void SetGlobalFloat() | Public | — | 0x00 |
| void SetGlobalInt() | Public | — | 0x00 |
| void SetGlobalInteger() | Public | — | 0x00 |
| void SetGlobalVector() | Public | — | 0x00 |
| void SetGlobalColor() | Public | — | 0x00 |
| void SetGlobalMatrix() | Public | — | 0x00 |
| void EnableShaderKeyword() | Public | — | 0x00 |
| void EnableGlobalKeyword() | Private | — | 0x00 |
| void EnableMaterialKeyword() | Private | — | 0x00 |
| void EnableComputeKeyword() | Private | — | 0x00 |
| void EnableRayTracingKeyword() | Private | — | 0x00 |
| void EnableKeyword() | Public | — | 0x00 |
| void EnableKeyword() | Public | — | 0x00 |
| void EnableKeyword() | Public | — | 0x00 |
| void EnableKeyword() | Public | — | 0x00 |
| void DisableShaderKeyword() | Public | — | 0x00 |
| void DisableGlobalKeyword() | Private | — | 0x00 |
| void DisableMaterialKeyword() | Private | — | 0x00 |
| void DisableComputeKeyword() | Private | — | 0x00 |
| void DisableRayTracingKeyword() | Private | — | 0x00 |
| void DisableKeyword() | Public | — | 0x00 |
| void DisableKeyword() | Public | — | 0x00 |
| void DisableKeyword() | Public | — | 0x00 |
| void DisableKeyword() | Public | — | 0x00 |
| void SetGlobalKeyword() | Private | — | 0x00 |
| void SetMaterialKeyword() | Private | — | 0x00 |
| void SetComputeKeyword() | Private | — | 0x00 |
| void SetRayTracingKeyword() | Private | — | 0x00 |
| void SetKeyword() | Public | — | 0x00 |
| void SetKeyword() | Public | — | 0x00 |
| void SetKeyword() | Public | — | 0x00 |
| void SetKeyword() | Public | — | 0x00 |
| void SetViewMatrix() | Public | — | 0x00 |
| void SetProjectionMatrix() | Public | — | 0x00 |
| void SetViewProjectionMatrices() | Public | — | 0x00 |
| void SetGlobalDepthBias() | Public | — | 0x00 |
| void SetExecutionFlags() | Public | — | 0x00 |
| void ValidateAgainstExecutionFlags() | Private | — | 0x00 |
| void SetGlobalFloatArrayListImpl() | Private | — | 0x00 |
| void SetGlobalVectorArrayListImpl() | Private | — | 0x00 |
| void SetGlobalMatrixArrayListImpl() | Private | — | 0x00 |
| void SetGlobalFloatArray() | Public | — | 0x00 |
| void SetGlobalVectorArray() | Public | — | 0x00 |
| void SetGlobalMatrixArray() | Public | — | 0x00 |
| void SetLateLatchProjectionMatrices() | Public | — | 0x00 |
| void MarkLateLatchMatrixShaderPropertyID() | Public | — | 0x00 |
| void UnmarkLateLatchMatrix() | Public | — | 0x00 |
| void SetGlobalTexture_Impl() | Private | — | 0x00 |
| void SetGlobalBufferInternal() | Private | — | 0x00 |
| void SetGlobalGraphicsBufferInternal() | Private | — | 0x00 |
| void SetGlobalRayTracingAccelerationStructureInternal() | Private | — | 0x00 |
| void SetShadowSamplingMode_Impl() | Private | — | 0x00 |
| void IssuePluginEventInternal() | Private | — | 0x00 |
| void BeginSample() | Public | — | 0x00 |
| void EndSample() | Public | — | 0x00 |
| void BeginSample() | Public | — | 0x00 |
| void EndSample() | Public | — | 0x00 |
| void BeginSample_CustomSampler() | Private | — | 0x00 |
| void EndSample_CustomSampler() | Private | — | 0x00 |
| void BeginSample() | Public | — | 0x00 |
| void EndSample() | Public | — | 0x00 |
| void BeginSample_ProfilerMarker() | Private | — | 0x00 |
| void EndSample_ProfilerMarker() | Private | — | 0x00 |
| void IssuePluginEventAndDataInternal() | Private | — | 0x00 |
| void IssuePluginEventAndDataInternalWithFlags() | Private | — | 0x00 |
| void IssuePluginCustomBlitInternal() | Private | — | 0x00 |
| void IssuePluginCustomTextureUpdateInternal() | Private | — | 0x00 |
| void SetGlobalConstantBufferInternal() | Private | — | 0x00 |
| void SetGlobalConstantGraphicsBufferInternal() | Private | — | 0x00 |
| void IncrementUpdateCount() | Public | — | 0x00 |
| void SetInstanceMultiplier() | Public | — | 0x00 |
| void SetFoveatedRenderingMode() | Public | — | 0x00 |
| void SetWireframe() | Public | — | 0x00 |
| void ConfigureFoveatedRendering() | Public | — | 0x00 |
| void CheckThrowOnSetRenderTarget() | PrivateStatic | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void SetRenderTarget() | Public | — | 0x00 |
| void ClearRenderTargetSingle_Internal() | Private | — | 0x00 |
| void ClearRenderTargetMulti_Internal() | Private | — | 0x00 |
| void SetRenderTargetSingle_Internal() | Private | — | 0x00 |
| void SetRenderTargetColorDepth_Internal() | Private | — | 0x00 |
| void SetRenderTargetMulti_Internal() | Private | — | 0x00 |
| void SetRenderTargetColorDepthSubtarget() | Private | — | 0x00 |
| void SetRenderTargetMultiSubtarget() | Private | — | 0x00 |
| void Internal_ProcessVTFeedback() | Private | — | 0x00 |
| void SetBufferData() | Public | — | 0x00 |
| void SetBufferData() | Public | — | 0x00 |
| void SetBufferData() | Public | — | 0x00 |
| void SetBufferData() | Public | — | 0x00 |
| void SetBufferData() | Public | — | 0x00 |
| void SetBufferData() | Public | — | 0x00 |
| void SetBufferCounterValue() | Public | — | 0x00 |
| void InternalSetComputeBufferNativeData() | Private | — | 0x00 |
| void InternalSetComputeBufferData() | Private | — | 0x00 |
| void InternalSetComputeBufferCounterValue() | Private | — | 0x00 |
| void SetBufferData() | Public | — | 0x00 |
| void SetBufferData() | Public | — | 0x00 |
| void SetBufferData() | Public | — | 0x00 |
| void SetBufferData() | Public | — | 0x00 |
| void SetBufferData() | Public | — | 0x00 |
| void SetBufferData() | Public | — | 0x00 |
| void SetBufferCounterValue() | Public | — | 0x00 |
| void InternalSetGraphicsBufferNativeData() | Private | — | 0x00 |
| void InternalSetGraphicsBufferData() | Private | — | 0x00 |
| void InternalSetGraphicsBufferCounterValue() | Private | — | 0x00 |
| void CopyBufferImpl() | Private | — | 0x00 |
| void BeginRenderPass_Internal() | Private | — | 0x00 |
| void BeginRenderPass() | Public | — | 0x00 |
| void BeginRenderPass() | Public | — | 0x00 |
| void BeginRenderPass() | Public | — | 0x00 |
| void BeginRenderPass() | Public | — | 0x00 |
| void BeginRenderPass() | Public | — | 0x00 |
| void BeginRenderPass() | Public | — | 0x00 |
| void BeginRenderPass() | Public | — | 0x00 |
| void BeginRenderPass() | Public | — | 0x00 |
| void NextSubPass_Internal() | Private | — | 0x00 |
| void NextSubPass() | Public | — | 0x00 |
| void EndRenderPass_Internal() | Private | — | 0x00 |
| void EndRenderPass() | Public | — | 0x00 |
| void SetupCameraProperties_Internal() | Private | — | 0x00 |
| void SetupCameraProperties() | Public | — | 0x00 |
| void InvokeOnRenderObjectCallbacks_Internal() | Private | — | 0x00 |
| void InvokeOnRenderObjectCallbacks() | Public | — | 0x00 |
| void SetShadingRateFragmentSize() | Public | — | 0x00 |
| void SetShadingRateCombiner() | Public | — | 0x00 |
| void SetShadingRateImage() | Public | — | 0x00 |
| void ResetShadingRate() | Public | — | 0x00 |
| void SetShadingRateFragmentSize_Impl() | Private | — | 0x00 |
| void SetShadingRateCombiner_Impl() | Private | — | 0x00 |
| void SetShadingRateImage_Impl() | Private | — | 0x00 |
| void ResetShadingRate_Impl() | Private | — | 0x00 |
| void .ctor() | Private+1 flags | — | 0x00 |
| void Finalize() | 2 flags | — | 0x00 |
| void Dispose() | PublicFinal+2 flags | — | 0x00 |
| void Dispose() | Private | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void Release() | Public | — | 0x00 |
| void CreateAsyncGraphicsFence() | Public | — | 0x00 |
| void CreateAsyncGraphicsFence() | Public | — | 0x00 |
| void CreateGraphicsFence() | Public | — | 0x00 |
| void WaitOnAsyncGraphicsFence() | Public | — | 0x00 |
| void WaitOnAsyncGraphicsFence() | Public | — | 0x00 |
| void WaitOnAsyncGraphicsFence() | Public | — | 0x00 |
| void SetComputeFloatParam() | Public | — | 0x00 |
| void SetComputeIntParam() | Public | — | 0x00 |
| void SetComputeVectorParam() | Public | — | 0x00 |
| void SetComputeVectorArrayParam() | Public | — | 0x00 |
| void SetComputeMatrixParam() | Public | — | 0x00 |
| void SetComputeMatrixArrayParam() | Public | — | 0x00 |
| void SetComputeFloatParams() | Public | — | 0x00 |
| void SetComputeFloatParams() | Public | — | 0x00 |
| void SetComputeIntParams() | Public | — | 0x00 |
| void SetComputeIntParams() | Public | — | 0x00 |
| void SetComputeTextureParam() | Public | — | 0x00 |
| void SetComputeTextureParam() | Public | — | 0x00 |
| void SetComputeTextureParam() | Public | — | 0x00 |
| void SetComputeTextureParam() | Public | — | 0x00 |
| void SetComputeTextureParam() | Public | — | 0x00 |
| void SetComputeTextureParam() | Public | — | 0x00 |
| void SetComputeBufferParam() | Public | — | 0x00 |
| void SetComputeBufferParam() | Public | — | 0x00 |
| void SetComputeBufferParam() | Public | — | 0x00 |
| void SetComputeBufferParam() | Public | — | 0x00 |
| void SetComputeBufferParam() | Public | — | 0x00 |
| void SetComputeBufferParam() | Public | — | 0x00 |
| void SetComputeConstantBufferParam() | Public | — | 0x00 |
| void SetComputeConstantBufferParam() | Public | — | 0x00 |
| void SetComputeConstantBufferParam() | Public | — | 0x00 |
| void SetComputeConstantBufferParam() | Public | — | 0x00 |
| void SetComputeParamsFromMaterial() | Public | — | 0x00 |
| void DispatchCompute() | Public | — | 0x00 |
| void DispatchCompute() | Public | — | 0x00 |
| void DispatchCompute() | Public | — | 0x00 |
| void BuildRayTracingAccelerationStructure() | Public | — | 0x00 |
| void BuildRayTracingAccelerationStructure() | Public | — | 0x00 |
| void BuildRayTracingAccelerationStructure() | Public | — | 0x00 |
| void SetRayTracingAccelerationStructure() | Public | — | 0x00 |
| void SetRayTracingAccelerationStructure() | Public | — | 0x00 |
| void SetRayTracingAccelerationStructure() | Public | — | 0x00 |
| void SetRayTracingAccelerationStructure() | Public | — | 0x00 |
| void SetRayTracingBufferParam() | Public | — | 0x00 |
| void SetRayTracingBufferParam() | Public | — | 0x00 |
| void SetRayTracingBufferParam() | Public | — | 0x00 |
| void SetRayTracingBufferParam() | Public | — | 0x00 |
| void SetRayTracingBufferParam() | Public | — | 0x00 |
| void SetRayTracingBufferParam() | Public | — | 0x00 |
| void SetRayTracingConstantBufferParam() | Public | — | 0x00 |
| void SetRayTracingConstantBufferParam() | Public | — | 0x00 |
| void SetRayTracingConstantBufferParam() | Public | — | 0x00 |
| void SetRayTracingConstantBufferParam() | Public | — | 0x00 |
| void SetRayTracingTextureParam() | Public | — | 0x00 |
| void SetRayTracingTextureParam() | Public | — | 0x00 |
| void SetRayTracingFloatParam() | Public | — | 0x00 |
| void SetRayTracingFloatParam() | Public | — | 0x00 |
| void SetRayTracingFloatParams() | Public | — | 0x00 |
| void SetRayTracingFloatParams() | Public | — | 0x00 |
| void SetRayTracingIntParam() | Public | — | 0x00 |
| void SetRayTracingIntParam() | Public | — | 0x00 |
| void SetRayTracingIntParams() | Public | — | 0x00 |
| void SetRayTracingIntParams() | Public | — | 0x00 |
| void SetRayTracingVectorParam() | Public | — | 0x00 |
| void SetRayTracingVectorParam() | Public | — | 0x00 |
| void SetRayTracingVectorArrayParam() | Public | — | 0x00 |
| void SetRayTracingVectorArrayParam() | Public | — | 0x00 |
| void SetRayTracingMatrixParam() | Public | — | 0x00 |
| void SetRayTracingMatrixParam() | Public | — | 0x00 |
| void SetRayTracingMatrixArrayParam() | Public | — | 0x00 |
| void SetRayTracingMatrixArrayParam() | Public | — | 0x00 |
| void DispatchRays() | Public | — | 0x00 |
| void DispatchRays() | Public | — | 0x00 |
| void SetMachineLearningOperatorTensors() | 1 flags | — | 0x00 |
| void DispatchMachineLearningOperator() | 1 flags | — | 0x00 |
| void GenerateMips() | Public | — | 0x00 |
| void GenerateMips() | Public | — | 0x00 |
| void ResolveAntiAliasedSurface() | Public | — | 0x00 |
| void DrawMesh() | Public | — | 0x00 |
| void DrawMesh() | Public | — | 0x00 |
| void DrawMesh() | Public | — | 0x00 |
| void DrawMesh() | Public | — | 0x00 |
| void DrawMultipleMeshes() | Public | — | 0x00 |
| void DrawRenderer() | Public | — | 0x00 |
| void DrawRenderer() | Public | — | 0x00 |
| void DrawRenderer() | Public | — | 0x00 |
| void DrawRendererList() | Public | — | 0x00 |
| void DrawProcedural() | Public | — | 0x00 |
| void DrawProcedural() | Public | — | 0x00 |
| void DrawProcedural() | Public | — | 0x00 |
| void DrawProcedural() | Public | — | 0x00 |
| void DrawProcedural() | Public | — | 0x00 |
| void DrawProcedural() | Public | — | 0x00 |
| void DrawProceduralIndirect() | Public | — | 0x00 |
| void DrawProceduralIndirect() | Public | — | 0x00 |
| void DrawProceduralIndirect() | Public | — | 0x00 |
| void DrawProceduralIndirect() | Public | — | 0x00 |
| void DrawProceduralIndirect() | Public | — | 0x00 |
| void DrawProceduralIndirect() | Public | — | 0x00 |
| void DrawProceduralIndirect() | Public | — | 0x00 |
| void DrawProceduralIndirect() | Public | — | 0x00 |
| void DrawProceduralIndirect() | Public | — | 0x00 |
| void DrawProceduralIndirect() | Public | — | 0x00 |
| void DrawProceduralIndirect() | Public | — | 0x00 |
| void DrawProceduralIndirect() | Public | — | 0x00 |
| void DrawMeshInstanced() | Public | — | 0x00 |
| void DrawMeshInstanced() | Public | — | 0x00 |
| void DrawMeshInstanced() | Public | — | 0x00 |
| void DrawMeshInstancedProcedural() | Public | — | 0x00 |
| void DrawMeshInstancedIndirect() | Public | — | 0x00 |
| void DrawMeshInstancedIndirect() | Public | — | 0x00 |
| void DrawMeshInstancedIndirect() | Public | — | 0x00 |
| void DrawMeshInstancedIndirect() | Public | — | 0x00 |
| void DrawMeshInstancedIndirect() | Public | — | 0x00 |
| void DrawMeshInstancedIndirect() | Public | — | 0x00 |
| void DrawOcclusionMesh() | Public | — | 0x00 |
| void SetRandomWriteTarget() | Public | — | 0x00 |
| void SetRandomWriteTarget() | Public | — | 0x00 |
| void SetRandomWriteTarget() | Public | — | 0x00 |
| void SetRandomWriteTarget() | Public | — | 0x00 |
| void SetRandomWriteTarget() | Public | — | 0x00 |
| void CopyCounterValue() | Public | — | 0x00 |
| void CopyCounterValue() | Public | — | 0x00 |
| void CopyCounterValue() | Public | — | 0x00 |
| void CopyCounterValue() | Public | — | 0x00 |
| void CopyTexture() | Public | — | 0x00 |
| void CopyTexture() | Public | — | 0x00 |
| void CopyTexture() | Public | — | 0x00 |
| void CopyTexture() | Public | — | 0x00 |
| void Blit() | Public | — | 0x00 |
| void Blit() | Public | — | 0x00 |
| void Blit() | Public | — | 0x00 |
| void Blit() | Public | — | 0x00 |
| void Blit() | Public | — | 0x00 |
| void Blit() | Public | — | 0x00 |
| void Blit() | Public | — | 0x00 |
| void Blit() | Public | — | 0x00 |
| void Blit() | Public | — | 0x00 |
| void Blit() | Public | — | 0x00 |
| void Blit() | Public | — | 0x00 |
| void SetGlobalFloat() | Public | — | 0x00 |
| void SetGlobalInt() | Public | — | 0x00 |
| void SetGlobalInteger() | Public | — | 0x00 |
| void SetGlobalVector() | Public | — | 0x00 |
| void SetGlobalColor() | Public | — | 0x00 |
| void SetGlobalMatrix() | Public | — | 0x00 |
| void SetGlobalFloatArray() | Public | — | 0x00 |
| void SetGlobalFloatArray() | Public | — | 0x00 |
| void SetGlobalFloatArray() | Public | — | 0x00 |
| void SetGlobalVectorArray() | Public | — | 0x00 |
| void SetGlobalVectorArray() | Public | — | 0x00 |
| void SetGlobalVectorArray() | Public | — | 0x00 |
| void SetGlobalMatrixArray() | Public | — | 0x00 |
| void SetGlobalMatrixArray() | Public | — | 0x00 |
| void SetGlobalMatrixArray() | Public | — | 0x00 |
| void SetGlobalTexture() | Public | — | 0x00 |
| void SetGlobalTexture() | Public | — | 0x00 |
| void SetGlobalTexture() | Public | — | 0x00 |
| void SetGlobalTexture() | Public | — | 0x00 |
| void SetGlobalBuffer() | Public | — | 0x00 |
| void SetGlobalBuffer() | Public | — | 0x00 |
| void SetGlobalBuffer() | Public | — | 0x00 |
| void SetGlobalBuffer() | Public | — | 0x00 |
| void SetGlobalConstantBuffer() | Public | — | 0x00 |
| void SetGlobalConstantBuffer() | Public | — | 0x00 |
| void SetGlobalConstantBuffer() | Public | — | 0x00 |
| void SetGlobalConstantBuffer() | Public | — | 0x00 |
| void SetGlobalRayTracingAccelerationStructure() | Public | — | 0x00 |
| void SetGlobalRayTracingAccelerationStructure() | Public | — | 0x00 |
| void SetShadowSamplingMode() | Public | — | 0x00 |
| void SetSinglePassStereo() | Public | — | 0x00 |
| void IssuePluginEvent() | Public | — | 0x00 |
| void IssuePluginEventAndData() | Public | — | 0x00 |
| void IssuePluginEventAndDataWithFlags() | Public | — | 0x00 |
| void IssuePluginCustomBlit() | Public | — | 0x00 |
| void IssuePluginCustomTextureUpdate() | Public | — | 0x00 |
| void IssuePluginCustomTextureUpdateV1() | Public | — | 0x00 |
| void IssuePluginCustomTextureUpdateV2() | Public | — | 0x00 |
| void ProcessVTFeedback() | Public | — | 0x00 |
| void CopyBuffer() | Public | — | 0x00 |
| void CreateGPUFence() | Public | — | 0x00 |
| void CreateGPUFence() | Public | — | 0x00 |
| void WaitOnGPUFence() | Public | — | 0x00 |
| void WaitOnGPUFence() | Public | — | 0x00 |
| void SetComputeBufferData() | Public | — | 0x00 |
| void SetComputeBufferData() | Public | — | 0x00 |
| void SetComputeBufferData() | Public | — | 0x00 |
| void SetComputeBufferData() | Public | — | 0x00 |
| void SetComputeBufferData() | Public | — | 0x00 |
| void SetComputeBufferData() | Public | — | 0x00 |
| void SetComputeBufferCounterValue() | Public | — | 0x00 |
| void WaitAllAsyncReadbackRequests_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RequestAsyncReadback_1_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RequestAsyncReadback_2_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RequestAsyncReadback_3_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RequestAsyncReadback_4_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RequestAsyncReadback_5_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RequestAsyncReadback_6_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RequestAsyncReadback_7_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RequestAsyncReadback_8_Injected() | PrivateStatic | — | 0x00 |
| void Internal_RequestAsyncReadback_9_Injected() | PrivateStatic | — | 0x00 |
| void SetInvertCulling_Injected() | PrivateStatic | — | 0x00 |
| void ConvertTexture_Internal_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetSinglePassStereo_Injected() | PrivateStatic | — | 0x00 |
| void CreateGPUFence_Internal_Injected() | PrivateStatic | — | 0x00 |
| void WaitOnGPUFence_Internal_Injected() | PrivateStatic | — | 0x00 |
| void ReleaseBuffer_Injected() | PrivateStatic | — | 0x00 |
| void SetComputeFloatParam_Injected() | PrivateStatic | — | 0x00 |
| void SetComputeIntParam_Injected() | PrivateStatic | — | 0x00 |
| void SetComputeVectorParam_Injected() | PrivateStatic | — | 0x00 |
| void SetComputeVectorArrayParam_Injected() | PrivateStatic | — | 0x00 |
| void SetComputeMatrixParam_Injected() | PrivateStatic | — | 0x00 |
| void SetComputeMatrixArrayParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetComputeFloats_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetComputeInts_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetComputeTextureParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetComputeBufferParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetComputeGraphicsBufferHandleParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetComputeGraphicsBufferParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetComputeConstantComputeBufferParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetComputeConstantGraphicsBufferParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetComputeParamsFromMaterial_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DispatchCompute_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DispatchComputeIndirect_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DispatchComputeIndirectGraphicsBuffer_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingComputeBufferParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingGraphicsBufferParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingGraphicsBufferHandleParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingConstantComputeBufferParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingConstantGraphicsBufferParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingTextureParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingFloatParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingIntParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingVectorParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingVectorArrayParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingMatrixParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingMatrixArrayParam_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingFloats_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingInts_Injected() | PrivateStatic | — | 0x00 |
| void Internal_BuildRayTracingAccelerationStructure_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetRayTracingAccelerationStructure_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetComputeRayTracingAccelerationStructure_Injected() | PrivateStatic | — | 0x00 |
| void SetRayTracingShaderPass_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DispatchRays_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DispatchRaysIndirect_Injected() | PrivateStatic | — | 0x00 |
| void Internal_BuildMachineLearningOperator_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SetMachineLearningOperatorTensors_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DispatchMachineLearningOperator_Injected() | PrivateStatic | — | 0x00 |
| void Internal_GenerateMips_Injected() | PrivateStatic | — | 0x00 |
| void Internal_ResolveAntiAliasedSurface_Injected() | PrivateStatic | — | 0x00 |
| void CopyCounterValueCC_Injected() | PrivateStatic | — | 0x00 |
| void CopyCounterValueGC_Injected() | PrivateStatic | — | 0x00 |
| void CopyCounterValueCG_Injected() | PrivateStatic | — | 0x00 |
| void CopyCounterValueGG_Injected() | PrivateStatic | — | 0x00 |
| void get_name_Injected() | PrivateStatic | — | 0x00 |
| void set_name_Injected() | PrivateStatic | — | 0x00 |
| void get_sizeInBytes_Injected() | PrivateStatic | — | 0x00 |
| void Clear_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawMesh_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawMultipleMeshes_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawRenderer_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawRendererList_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProcedural_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexed_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndirect_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexedIndirect_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndirectGraphicsBuffer_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawProceduralIndexedIndirectGraphicsBuffer_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshInstanced_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshInstancedProcedural_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshInstancedIndirect_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawMeshInstancedIndirectGraphicsBuffer_Injected() | PrivateStatic | — | 0x00 |
| void Internal_DrawOcclusionMesh_Injected() | PrivateStatic | — | 0x00 |
| void SetRandomWriteTarget_Texture_Injected() | PrivateStatic | — | 0x00 |
| void SetRandomWriteTarget_Buffer_Injected() | PrivateStatic | — | 0x00 |
| void SetRandomWriteTarget_GraphicsBuffer_Injected() | PrivateStatic | — | 0x00 |
| void ClearRandomWriteTargets_Injected() | PrivateStatic | — | 0x00 |
| void SetViewport_Injected() | PrivateStatic | — | 0x00 |
| void EnableScissorRect_Injected() | PrivateStatic | — | 0x00 |
| void DisableScissorRect_Injected() | PrivateStatic | — | 0x00 |
| void CopyTexture_Internal_Injected() | PrivateStatic | — | 0x00 |
| void Blit_Texture_Injected() | PrivateStatic | — | 0x00 |
| void Blit_Identifier_Injected() | PrivateStatic | — | 0x00 |
| void GetTemporaryRT_Injected() | PrivateStatic | — | 0x00 |
| void GetTemporaryRTWithDescriptor_Injected() | PrivateStatic | — | 0x00 |
| void GetTemporaryRTArray_Injected() | PrivateStatic | — | 0x00 |
| void ReleaseTemporaryRT_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalFloat_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalInt_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalInteger_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalVector_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalColor_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalMatrix_Injected() | PrivateStatic | — | 0x00 |
| void EnableShaderKeyword_Injected() | PrivateStatic | — | 0x00 |
| void EnableGlobalKeyword_Injected() | PrivateStatic | — | 0x00 |
| void EnableMaterialKeyword_Injected() | PrivateStatic | — | 0x00 |
| void EnableComputeKeyword_Injected() | PrivateStatic | — | 0x00 |
| void EnableRayTracingKeyword_Injected() | PrivateStatic | — | 0x00 |
| void DisableShaderKeyword_Injected() | PrivateStatic | — | 0x00 |
| void DisableGlobalKeyword_Injected() | PrivateStatic | — | 0x00 |
| void DisableMaterialKeyword_Injected() | PrivateStatic | — | 0x00 |
| void DisableComputeKeyword_Injected() | PrivateStatic | — | 0x00 |
| void DisableRayTracingKeyword_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalKeyword_Injected() | PrivateStatic | — | 0x00 |
| void SetMaterialKeyword_Injected() | PrivateStatic | — | 0x00 |
| void SetComputeKeyword_Injected() | PrivateStatic | — | 0x00 |
| void SetRayTracingKeyword_Injected() | PrivateStatic | — | 0x00 |
| void SetViewMatrix_Injected() | PrivateStatic | — | 0x00 |
| void SetProjectionMatrix_Injected() | PrivateStatic | — | 0x00 |
| void SetViewProjectionMatrices_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalDepthBias_Injected() | PrivateStatic | — | 0x00 |
| void SetExecutionFlags_Injected() | PrivateStatic | — | 0x00 |
| void ValidateAgainstExecutionFlags_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalFloatArrayListImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalVectorArrayListImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalMatrixArrayListImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalFloatArray_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalVectorArray_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalMatrixArray_Injected() | PrivateStatic | — | 0x00 |
| void SetLateLatchProjectionMatrices_Injected() | PrivateStatic | — | 0x00 |
| void MarkLateLatchMatrixShaderPropertyID_Injected() | PrivateStatic | — | 0x00 |
| void UnmarkLateLatchMatrix_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalTexture_Impl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalBufferInternal_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalGraphicsBufferInternal_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalRayTracingAccelerationStructureInternal_Injected() | PrivateStatic | — | 0x00 |
| void SetShadowSamplingMode_Impl_Injected() | PrivateStatic | — | 0x00 |
| void IssuePluginEventInternal_Injected() | PrivateStatic | — | 0x00 |
| void BeginSample_Injected() | PrivateStatic | — | 0x00 |
| void EndSample_Injected() | PrivateStatic | — | 0x00 |
| void BeginSample_CustomSampler_Injected() | PrivateStatic | — | 0x00 |
| void EndSample_CustomSampler_Injected() | PrivateStatic | — | 0x00 |
| void BeginSample_ProfilerMarker_Injected() | PrivateStatic | — | 0x00 |
| void EndSample_ProfilerMarker_Injected() | PrivateStatic | — | 0x00 |
| void IssuePluginEventAndDataInternal_Injected() | PrivateStatic | — | 0x00 |
| void IssuePluginEventAndDataInternalWithFlags_Injected() | PrivateStatic | — | 0x00 |
| void IssuePluginCustomBlitInternal_Injected() | PrivateStatic | — | 0x00 |
| void IssuePluginCustomTextureUpdateInternal_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalConstantBufferInternal_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalConstantGraphicsBufferInternal_Injected() | PrivateStatic | — | 0x00 |
| void IncrementUpdateCount_Injected() | PrivateStatic | — | 0x00 |
| void SetInstanceMultiplier_Injected() | PrivateStatic | — | 0x00 |
| void SetFoveatedRenderingMode_Injected() | PrivateStatic | — | 0x00 |
| void SetWireframe_Injected() | PrivateStatic | — | 0x00 |
| void ConfigureFoveatedRendering_Injected() | PrivateStatic | — | 0x00 |
| void ClearRenderTargetSingle_Internal_Injected() | PrivateStatic | — | 0x00 |
| void ClearRenderTargetMulti_Internal_Injected() | PrivateStatic | — | 0x00 |
| void SetRenderTargetSingle_Internal_Injected() | PrivateStatic | — | 0x00 |
| void SetRenderTargetColorDepth_Internal_Injected() | PrivateStatic | — | 0x00 |
| void SetRenderTargetMulti_Internal_Injected() | PrivateStatic | — | 0x00 |
| void SetRenderTargetColorDepthSubtarget_Injected() | PrivateStatic | — | 0x00 |
| void SetRenderTargetMultiSubtarget_Injected() | PrivateStatic | — | 0x00 |
| void Internal_ProcessVTFeedback_Injected() | PrivateStatic | — | 0x00 |
| void InternalSetComputeBufferNativeData_Injected() | PrivateStatic | — | 0x00 |
| void InternalSetComputeBufferData_Injected() | PrivateStatic | — | 0x00 |
| void InternalSetComputeBufferCounterValue_Injected() | PrivateStatic | — | 0x00 |
| void InternalSetGraphicsBufferNativeData_Injected() | PrivateStatic | — | 0x00 |
| void InternalSetGraphicsBufferData_Injected() | PrivateStatic | — | 0x00 |
| void InternalSetGraphicsBufferCounterValue_Injected() | PrivateStatic | — | 0x00 |
| void CopyBufferImpl_Injected() | PrivateStatic | — | 0x00 |
| void BeginRenderPass_Internal_Injected() | PrivateStatic | — | 0x00 |
| void NextSubPass_Internal_Injected() | PrivateStatic | — | 0x00 |
| void EndRenderPass_Internal_Injected() | PrivateStatic | — | 0x00 |
| void SetupCameraProperties_Internal_Injected() | PrivateStatic | — | 0x00 |
| void InvokeOnRenderObjectCallbacks_Internal_Injected() | PrivateStatic | — | 0x00 |
| void SetShadingRateFragmentSize_Impl_Injected() | PrivateStatic | — | 0x00 |
| void SetShadingRateCombiner_Impl_Injected() | PrivateStatic | — | 0x00 |
| void SetShadingRateImage_Impl_Injected() | PrivateStatic | — | 0x00 |
| void ResetShadingRate_Impl_Injected() | PrivateStatic | — | 0x00 |