Zdexby TheHolyOneZ
5,562 structs
Struct

RenderGraphBuilder

: ValueType : Object
UnityEngine.Rendering.RenderGraphModule.RenderGraphBuilder, Unity.RenderPipelines.Core.Runtime 0x0020 (32 B) align 8 Unity.RenderPipelines.Core.Runtime
implements IDisposable
0x00x0020

Members 4

OffsetSizeNameTypeFlags
0x08m_RenderPassRenderGraphPassPrivate
0x08m_ResourcesRenderGraphResourceRegistryPrivate
0x08m_RenderGraphRenderGraphPrivate
0x01m_DisposedboolPrivate
0x00190x07unreflected bytes to end of RenderGraphBuilder

Functions 25

SignatureFlagsNativeParams
void UseColorBuffer()Public—0x00
void UseDepthBuffer()Public—0x00
void ReadTexture()Public—0x00
void WriteTexture()Public—0x00
void ReadWriteTexture()Public—0x00
void CreateTransientTexture()Public—0x00
void CreateTransientTexture()Public—0x00
void WriteRayTracingAccelerationStructure()Public—0x00
void ReadRayTracingAccelerationStructure()Public—0x00
void UseRendererList()Public—0x00
void ReadBuffer()Public—0x00
void WriteBuffer()Public—0x00
void CreateTransientBuffer()Public—0x00
void CreateTransientBuffer()Public—0x00
void SetRenderFunc()Public—0x00
void EnableAsyncCompute()Public—0x00
void AllowPassCulling()Public—0x00
void EnableFoveatedRasterization()Public—0x00
void Dispose()PublicFinal+2 flags—0x00
void AllowRendererListCulling()Public—0x00
void DependsOn()Public—0x00
void .ctor()2 flags—0x00
void Dispose()Private—0x00
void CheckResource()Private—0x00
void GenerateDebugData()1 flags—0x00