Zdexby TheHolyOneZ
17,715 classes
Class

RenderGraphPass

: Object
UnityEngine.Rendering.RenderGraphModule.RenderGraphPass, Unity.RenderPipelines.Core.Runtime 0x00D8 (216 B) align 8 inherited 0x0010 Unity.RenderPipelines.Core.Runtime
0x00x00D8

Members 31

OffsetSizeNameTypeFlags
0x08<name>k__BackingFieldstringPrivate
0x00180x50padding / unreflected
0x04<index>k__BackingFieldintPrivate
0x04<type>k__BackingFieldRenderGraphPassTypePrivate
0x08<customSampler>k__BackingFieldProfilingSamplerPrivate
0x01<enableAsyncCompute>k__BackingFieldboolPrivate
0x01<allowPassCulling>k__BackingFieldboolPrivate
0x01<allowGlobalState>k__BackingFieldboolPrivate
0x01<enableFoveatedRasterization>k__BackingFieldboolPrivate
0x04<extendedFeatureFlags>k__BackingFieldExtendedFeatureFlagsPrivate
0x1C<depthAccess>k__BackingFieldTextureAccessPrivate
0x08<colorBufferAccess>k__BackingFieldTextureAccess[]Private
0x04<colorBufferMaxIndex>k__BackingFieldintPrivate
0x01<hasShadingRateImage>k__BackingFieldboolPrivate
0x00990x03padding / unreflected
0x1C<shadingRateAccess>k__BackingFieldTextureAccessPrivate
0x01<hasShadingRateStates>k__BackingFieldboolPrivate
0x00B90x03padding / unreflected
0x04<shadingRateFragmentSize>k__BackingFieldShadingRateFragmentSizePrivate
0x04<primitiveShadingRateCombiner>k__BackingFieldShadingRateCombinerPrivate
0x04<fragmentShadingRateCombiner>k__BackingFieldShadingRateCombinerPrivate
0x08<fragmentInputAccess>k__BackingFieldTextureAccess[]Private
0x04<fragmentInputMaxIndex>k__BackingFieldintPrivate
0x08<randomAccessResource>k__BackingFieldRandomWriteResourceInfo[]Private
0x04<randomAccessResourceMaxIndex>k__BackingFieldintPrivate
0x01<generateDebugData>k__BackingFieldboolPrivate
0x01<allowRendererListCulling>k__BackingFieldboolPrivate
0x08resourceReadListsList`1[]Public
0x08resourceWriteListsList`1[]Public
0x08transientResourceListList`1[]Public
0x08usedRendererListListList`1Public
0x08setGlobalsListList`1Public
0x01useAllGlobalTexturesboolPublic
0x08implicitReadsListList`1Public
0x00D30x05unreflected bytes to end of RenderGraphPass

Functions 83

SignatureFlagsNativeParams
void Execute()Public+3 flags—0x00
void Release()Public+3 flags—0x00
void HasRenderFunc()Public+3 flags—0x00
void GetRenderFuncHash()Public+3 flags—0x00
void get_name()Public+1 flags—0x00
void set_name()2 flags—0x00
void get_index()Public+1 flags—0x00
void set_index()2 flags—0x00
void get_type()Public+1 flags—0x00
void set_type()2 flags—0x00
void get_customSampler()Public+1 flags—0x00
void set_customSampler()2 flags—0x00
void get_enableAsyncCompute()Public+1 flags—0x00
void set_enableAsyncCompute()2 flags—0x00
void get_allowPassCulling()Public+1 flags—0x00
void set_allowPassCulling()2 flags—0x00
void get_allowGlobalState()Public+1 flags—0x00
void set_allowGlobalState()2 flags—0x00
void get_enableFoveatedRasterization()Public+1 flags—0x00
void set_enableFoveatedRasterization()2 flags—0x00
void get_extendedFeatureFlags()Public+1 flags—0x00
void set_extendedFeatureFlags()2 flags—0x00
void get_depthAccess()Public+1 flags—0x00
void set_depthAccess()2 flags—0x00
void get_colorBufferAccess()Public+1 flags—0x00
void set_colorBufferAccess()2 flags—0x00
void get_colorBufferMaxIndex()Public+1 flags—0x00
void set_colorBufferMaxIndex()2 flags—0x00
void get_hasShadingRateImage()Public+1 flags—0x00
void set_hasShadingRateImage()2 flags—0x00
void get_shadingRateAccess()Public+1 flags—0x00
void set_shadingRateAccess()2 flags—0x00
void get_hasShadingRateStates()Public+1 flags—0x00
void set_hasShadingRateStates()2 flags—0x00
void get_shadingRateFragmentSize()Public+1 flags—0x00
void set_shadingRateFragmentSize()2 flags—0x00
void get_primitiveShadingRateCombiner()Public+1 flags—0x00
void set_primitiveShadingRateCombiner()2 flags—0x00
void get_fragmentShadingRateCombiner()Public+1 flags—0x00
void set_fragmentShadingRateCombiner()2 flags—0x00
void get_fragmentInputAccess()Public+1 flags—0x00
void set_fragmentInputAccess()2 flags—0x00
void get_fragmentInputMaxIndex()Public+1 flags—0x00
void set_fragmentInputMaxIndex()2 flags—0x00
void get_randomAccessResource()Public+1 flags—0x00
void set_randomAccessResource()2 flags—0x00
void get_randomAccessResourceMaxIndex()Public+1 flags—0x00
void set_randomAccessResourceMaxIndex()2 flags—0x00
void get_generateDebugData()Public+1 flags—0x00
void set_generateDebugData()2 flags—0x00
void get_allowRendererListCulling()Public+1 flags—0x00
void set_allowRendererListCulling()2 flags—0x00
void .ctor()Public+1 flags—0x00
void Clear()Public—0x00
void HasRenderAttachments()Public—0x00
void IsTransient()Public—0x00
void IsWritten()Public—0x00
void IsRead()Public—0x00
void IsAttachment()Public—0x00
void AddResourceWrite()Public—0x00
void AddResourceRead()Public—0x00
void AddTransientResource()Public—0x00
void UseRendererList()Public—0x00
void EnableAsyncCompute()Public—0x00
void AllowPassCulling()Public—0x00
void EnableFoveatedRasterization()Public—0x00
void AllowRendererListCulling()Public—0x00
void AllowGlobalState()Public—0x00
void GenerateDebugData()Public—0x00
void SetColorBuffer()Public—0x00
void SetColorBufferRaw()Public—0x00
void SetFragmentInputRaw()Public—0x00
void SetRandomWriteResourceRaw()Public—0x00
void SetDepthBuffer()Public—0x00
void SetDepthBufferRaw()Public—0x00
void ComputeTextureHash()Private—0x00
void ComputeHashForTextureAccess()PrivateStatic—0x00
void ComputeHash()Public—0x00
void SetShadingRateImageRaw()Public—0x00
void SetShadingRateImage()Public—0x00
void SetShadingRateFragmentSize()Public—0x00
void SetShadingRateCombiner()Public—0x00
void SetExtendedFeatureFlags()Public—0x00

Subclasses 1

Used by 4

types with a member, parameter or interface of this type