Zdexby TheHolyOneZ
5,562 structs
Struct

RayTracingMultiGeometryInstanceConfig

: ValueType : Object
UnityEngine.Rendering.RayTracingMultiGeometryInstanceConfig, UnityEngine.CoreModule 0x0060 (96 B) align 8 UnityEngine.CoreModule
0x00x0060

Members 16

OffsetSizeNameTypeFlags
0x08<vertexBuffer>k__BackingFieldGraphicsBufferPrivate
0x08<vertexAttributes>k__BackingFieldVertexAttributeDescriptor[]Private
0x08<indexBuffer>k__BackingFieldGraphicsBufferPrivate
0x04<rayTracingMode>k__BackingFieldRayTracingModePrivate
0x001C0x04padding / unreflected
0x08<materials>k__BackingFieldMaterial[]Private
0x08<subGeometries>k__BackingFieldRayTracingSubGeometryDesc[]Private
0x01<subGeometriesValidation>k__BackingFieldboolPrivate
0x00310x07padding / unreflected
0x08<materialProperties>k__BackingFieldMaterialPropertyBlockPrivate
0x01<enableTriangleCulling>k__BackingFieldboolPrivate
0x01<frontTriangleCounterClockwise>k__BackingFieldboolPrivate
0x00420x02padding / unreflected
0x04<layer>k__BackingFieldintPrivate
0x04<renderingLayerMask>k__BackingFielduintPrivate
0x04<mask>k__BackingFielduintPrivate
0x04<motionVectorMode>k__BackingFieldMotionVectorGenerationModePrivate
0x04<accelerationStructureBuildFlags>k__BackingFieldRayTracingAccelerationStructureBuildFlagsPrivate
0x01<accelerationStructureBuildFlagsOverride>k__BackingFieldboolPrivate
0x00590x07unreflected bytes to end of RayTracingMultiGeometryInstanceConfig

Functions 33

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void get_vertexBuffer()Public+1 flags—0x00
void set_vertexBuffer()Public+1 flags—0x00
void get_vertexAttributes()Public+1 flags—0x00
void set_vertexAttributes()Public+1 flags—0x00
void get_indexBuffer()Public+1 flags—0x00
void set_indexBuffer()Public+1 flags—0x00
void get_rayTracingMode()Public+1 flags—0x00
void set_rayTracingMode()Public+1 flags—0x00
void get_materials()Public+1 flags—0x00
void set_materials()Public+1 flags—0x00
void get_subGeometries()Public+1 flags—0x00
void set_subGeometries()Public+1 flags—0x00
void get_subGeometriesValidation()Public+1 flags—0x00
void set_subGeometriesValidation()Public+1 flags—0x00
void get_materialProperties()Public+1 flags—0x00
void set_materialProperties()Public+1 flags—0x00
void get_enableTriangleCulling()Public+1 flags—0x00
void set_enableTriangleCulling()Public+1 flags—0x00
void get_frontTriangleCounterClockwise()Public+1 flags—0x00
void set_frontTriangleCounterClockwise()Public+1 flags—0x00
void get_layer()Public+1 flags—0x00
void set_layer()Public+1 flags—0x00
void get_renderingLayerMask()Public+1 flags—0x00
void set_renderingLayerMask()Public+1 flags—0x00
void get_mask()Public+1 flags—0x00
void set_mask()Public+1 flags—0x00
void get_motionVectorMode()Public+1 flags—0x00
void set_motionVectorMode()Public+1 flags—0x00
void get_accelerationStructureBuildFlags()Public+1 flags—0x00
void set_accelerationStructureBuildFlags()Public+1 flags—0x00
void get_accelerationStructureBuildFlagsOverride()Public+1 flags—0x00
void set_accelerationStructureBuildFlagsOverride()Public+1 flags—0x00