Zdexby TheHolyOneZ
5,562 structs
Struct

RayTracingGeometryInstanceConfig

: ValueType : Object
UnityEngine.Rendering.RayTracingGeometryInstanceConfig, UnityEngine.CoreModule 0x0070 (112 B) align 8 UnityEngine.CoreModule
0x00x0070

Members 22

OffsetSizeNameTypeFlags
0x08<vertexBuffer>k__BackingFieldGraphicsBufferPrivate
0x08<vertexAttributes>k__BackingFieldVertexAttributeDescriptor[]Private
0x04<vertexStart>k__BackingFielduintPrivate
0x04<vertexCount>k__BackingFieldintPrivate
0x08<indexBuffer>k__BackingFieldGraphicsBufferPrivate
0x04<indexStart>k__BackingFielduintPrivate
0x04<indexCount>k__BackingFieldintPrivate
0x04<subMeshFlags>k__BackingFieldRayTracingSubMeshFlagsPrivate
0x04<rayTracingMode>k__BackingFieldRayTracingModePrivate
0x01<dynamicGeometry>k__BackingFieldboolPrivate
0x00310x07padding / unreflected
0x08<material>k__BackingFieldMaterialPrivate
0x08<materialProperties>k__BackingFieldMaterialPropertyBlockPrivate
0x01<enableTriangleCulling>k__BackingFieldboolPrivate
0x01<frontTriangleCounterClockwise>k__BackingFieldboolPrivate
0x004A0x02padding / unreflected
0x04<layer>k__BackingFieldintPrivate
0x04<renderingLayerMask>k__BackingFielduintPrivate
0x04<mask>k__BackingFielduintPrivate
0x04<motionVectorMode>k__BackingFieldMotionVectorGenerationModePrivate
0x04<lightProbeUsage>k__BackingFieldLightProbeUsagePrivate
0x08<lightProbeProxyVolume>k__BackingFieldLightProbeProxyVolumePrivate
0x04<accelerationStructureBuildFlags>k__BackingFieldRayTracingAccelerationStructureBuildFlagsPrivate
0x01<accelerationStructureBuildFlagsOverride>k__BackingFieldboolPrivate
0x006D0x03unreflected bytes to end of RayTracingGeometryInstanceConfig

Functions 46

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void get_vertexBuffer()Public+1 flags—0x00
void set_vertexBuffer()Public+1 flags—0x00
void get_vertexAttributes()Public+1 flags—0x00
void set_vertexAttributes()Public+1 flags—0x00
void get_vertexStart()Public+1 flags—0x00
void set_vertexStart()Public+1 flags—0x00
void get_vertexCount()Public+1 flags—0x00
void set_vertexCount()Public+1 flags—0x00
void get_indexBuffer()Public+1 flags—0x00
void set_indexBuffer()Public+1 flags—0x00
void get_indexStart()Public+1 flags—0x00
void set_indexStart()Public+1 flags—0x00
void get_indexCount()Public+1 flags—0x00
void set_indexCount()Public+1 flags—0x00
void get_subMeshFlags()Public+1 flags—0x00
void set_subMeshFlags()Public+1 flags—0x00
void get_rayTracingMode()Public+1 flags—0x00
void set_rayTracingMode()Public+1 flags—0x00
void get_dynamicGeometry()Public+1 flags—0x00
void set_dynamicGeometry()Public+1 flags—0x00
void get_material()Public+1 flags—0x00
void set_material()Public+1 flags—0x00
void get_materialProperties()Public+1 flags—0x00
void set_materialProperties()Public+1 flags—0x00
void get_enableTriangleCulling()Public+1 flags—0x00
void set_enableTriangleCulling()Public+1 flags—0x00
void get_frontTriangleCounterClockwise()Public+1 flags—0x00
void set_frontTriangleCounterClockwise()Public+1 flags—0x00
void get_layer()Public+1 flags—0x00
void set_layer()Public+1 flags—0x00
void get_renderingLayerMask()Public+1 flags—0x00
void set_renderingLayerMask()Public+1 flags—0x00
void get_mask()Public+1 flags—0x00
void set_mask()Public+1 flags—0x00
void get_motionVectorMode()Public+1 flags—0x00
void set_motionVectorMode()Public+1 flags—0x00
void get_lightProbeUsage()Public+1 flags—0x00
void set_lightProbeUsage()Public+1 flags—0x00
void get_lightProbeProxyVolume()Public+1 flags—0x00
void set_lightProbeProxyVolume()Public+1 flags—0x00
void get_accelerationStructureBuildFlags()Public+1 flags—0x00
void set_accelerationStructureBuildFlags()Public+1 flags—0x00
void get_accelerationStructureBuildFlagsOverride()Public+1 flags—0x00
void set_accelerationStructureBuildFlagsOverride()Public+1 flags—0x00