Zdexby TheHolyOneZ
5,562 structs
Struct

RangeKey

: ValueType : Object
UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime 0x001C (28 B) align 4 Unity.RenderPipelines.GPUDriven.Runtime
implements IEquatable`1
0x00x001C

Members 7

OffsetSizeNameTypeFlags
0x01layerbytePublic
0x00010x03padding / unreflected
0x04renderingLayerMaskuintPublic
0x04motionModeMotionVectorGenerationModePublic
0x04shadowCastingModeShadowCastingModePublic
0x01staticShadowCasterboolPublic
0x00110x03padding / unreflected
0x04rendererPriorityintPublic
0x01supportsIndirectboolPublic
0x00190x03unreflected bytes to end of RangeKey

Functions 2

SignatureFlagsNativeParams
void Equals()PublicFinal+2 flags—0x00
void GetHashCode()Public+1 flags—0x00

Used by 2

types with a member, parameter or interface of this type