implements IDisposable
0x00x0028
Members 4
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | buildBvh | HlbvhBuilder | Private+1 flags | |
| 0x08 | buildTopLevelBvh | HlbvhTopLevelBuilder | Private+1 flags | |
| 0x08 | restructureBvh | RestructureBvh | Private+1 flags | |
| — | 0x04 | BufferTarget | Target | PublicStatic+1 flags |
Functions 13
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Public+1 flags | — | 0x00 |
| void Dispose() | PublicFinal+2 flags | — | 0x00 |
| void BvhInternalNodeSizeInDwords() | PublicStatic | — | 0x00 |
| void BvhInternalNodeSizeInBytes() | PublicStatic | — | 0x00 |
| void BvhLeafNodeSizeInBytes() | PublicStatic | — | 0x00 |
| void BvhLeafNodeSizeInDwords() | PublicStatic | — | 0x00 |
| void BuildMeshAccelStruct() | Public | — | 0x00 |
| void GetMeshBuildMemoryRequirements() | Public | — | 0x00 |
| void BuildSceneAccelStruct() | Public | — | 0x00 |
| void CreateSceneAccelStructBuffers() | Public | — | 0x00 |
| void GetSceneBuildMemoryRequirements() | Public | — | 0x00 |
| void GetSceneMemoryRequirements() | Public | — | 0x00 |
| void GetTraceMemoryRequirements() | PublicStatic | — | 0x00 |