Zdexby TheHolyOneZ
17,715 classes
Class

RadeonRaysAPI

: Object
UnityEngine.Rendering.RadeonRays.RadeonRaysAPI, Unity.UnifiedRayTracing.Runtime 0x0028 (40 B) align 8 inherited 0x0010 Unity.UnifiedRayTracing.Runtime
implements IDisposable
0x00x0028

Members 4

OffsetSizeNameTypeFlags
0x08buildBvhHlbvhBuilderPrivate+1 flags
0x08buildTopLevelBvhHlbvhTopLevelBuilderPrivate+1 flags
0x08restructureBvhRestructureBvhPrivate+1 flags
—0x04BufferTargetTargetPublicStatic+1 flags

Functions 13

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void BvhInternalNodeSizeInDwords()PublicStatic—0x00
void BvhInternalNodeSizeInBytes()PublicStatic—0x00
void BvhLeafNodeSizeInBytes()PublicStatic—0x00
void BvhLeafNodeSizeInDwords()PublicStatic—0x00
void BuildMeshAccelStruct()Public—0x00
void GetMeshBuildMemoryRequirements()Public—0x00
void BuildSceneAccelStruct()Public—0x00
void CreateSceneAccelStructBuffers()Public—0x00
void GetSceneBuildMemoryRequirements()Public—0x00
void GetSceneMemoryRequirements()Public—0x00
void GetTraceMemoryRequirements()PublicStatic—0x00

Used by 1

types with a member, parameter or interface of this type