Zdexby TheHolyOneZ
17,715 classes
Class

HlbvhTopLevelBuilder

: Object
UnityEngine.Rendering.RadeonRays.HlbvhTopLevelBuilder, Unity.UnifiedRayTracing.Runtime 0x0030 (48 B) align 8 inherited 0x0010 Unity.UnifiedRayTracing.Runtime
0x00x0030

Members 9

OffsetSizeNameTypeFlags
0x08shaderBuildHlbvhComputeShaderPrivate+1 flags
0x00180x08padding / unreflected
0x04kernelInitintPrivate+1 flags
0x04kernelCalculateAabbintPrivate+1 flags
0x04kernelCalculateMortonCodesintPrivate+1 flags
0x04kernelBuildTreeBottomUpintPrivate+1 flags
0x08radixSortRadixSortPrivate+1 flags
—0x04kTrianglesPerThreaduintPrivateStatic+1 flags
—0x04kGroupSizeuintPrivateStatic+1 flags
—0x04kTrianglesPerGroupuintPrivateStatic+1 flags

Functions 7

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void GetScratchDataSizeInDwords()Public—0x00
void GetBvhNodeCount()PublicStatic—0x00
void AllocateResultBuffers()Public—0x00
void CreateEmpty()Public—0x00
void Execute()Public—0x00
void BindKernelArguments()Private—0x00

Used by 1

types with a member, parameter or interface of this type