Zdexby TheHolyOneZ
17,715 classes
Class

RestructureBvh

: Object
UnityEngine.Rendering.RadeonRays.RestructureBvh, Unity.UnifiedRayTracing.Runtime 0x0030 (48 B) align 8 inherited 0x0010 Unity.UnifiedRayTracing.Runtime
implements IDisposable
0x00x0030

Members 12

OffsetSizeNameTypeFlags
0x08shaderComputeShaderPrivate+1 flags
0x00180x08padding / unreflected
0x04kernelInitPrimitiveCountsintPrivate+1 flags
0x04kernelFindTreeletRootsintPrivate+1 flags
0x04kernelRestructureintPrivate+1 flags
0x04kernelPrepareTreeletsDispatchSizeintPrivate+1 flags
—0x04numIterationsintPrivateStatic+1 flags
0x08treeletDispatchIndirectBufferGraphicsBufferPrivate+1 flags
—0x04kGroupSizeuintPrivateStatic+1 flags
—0x04kTrianglesPerThreaduintPrivateStatic+1 flags
—0x04kTrianglesPerGroupuintPrivateStatic+1 flags
—0x04kMinPrimitivesPerTreeletuintPrivateStatic+1 flags
—0x04kMaxThreadGroupsPerDispatchintPrivateStatic+1 flags

Functions 6

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void GetScratchDataSizeInDwords()Public—0x00
void GetBvhNodeCount()PublicStatic—0x00
void Execute()Public—0x00
void BindKernelArguments()Private—0x00

Used by 1

types with a member, parameter or interface of this type