Zdexby TheHolyOneZ
127,469 classes
Class

NetworkClient

: Object
Unity.Netcode.NetworkClient, Unity.Netcode.Runtime 0x0038 (56 B) align 8 inherited 0x0010 Unity.Netcode.Runtime
0x00x0038

Members 10

OffsetSizeNameTypeFlags
0x00100x10padding / unreflected
0x01<IsServer>k__BackingFieldboolPrivate
0x01<IsClient>k__BackingFieldboolPrivate
0x01<IsConnected>k__BackingFieldboolPrivate
0x01<IsApproved>k__BackingFieldboolPrivate
0x04<NetworkTopologyType>k__BackingFieldNetworkTopologyTypesPrivate
0x01<DAHost>k__BackingFieldboolPrivate
0x01<IsSessionOwner>k__BackingFieldboolPrivate
0x002A0x06padding / unreflected
0x08ClientIdulongPublic
0x08PlayerObjectNetworkObjectPublic
0x08<SpawnManager>k__BackingFieldNetworkSpawnManagerPrivate

Functions 22

SignatureFlagsNativeParams
void get_IsServer()2 flags—0x00
void set_IsServer()2 flags—0x00
void get_IsClient()2 flags—0x00
void set_IsClient()2 flags—0x00
void get_IsHost()2 flags—0x00
void get_IsConnected()2 flags—0x00
void set_IsConnected()2 flags—0x00
void get_IsApproved()2 flags—0x00
void set_IsApproved()2 flags—0x00
void get_NetworkTopologyType()Public+1 flags—0x00
void set_NetworkTopologyType()2 flags—0x00
void get_DAHost()Public+1 flags—0x00
void set_DAHost()2 flags—0x00
void get_IsSessionOwner()Public+1 flags—0x00
void set_IsSessionOwner()2 flags—0x00
void get_OwnedObjects()Public+1 flags—0x00
void get_SpawnManager()2 flags—0x00
void set_SpawnManager()Private+1 flags—0x00
void SetRole()1 flags—0x00
void ResetClient()Private—0x00
void AssignPlayerObject()1 flags—0x00
void .ctor()Public+1 flags—0x00

Used by 2

types with a member, parameter or interface of this type