| void .ctor() | | — | 0x00 |
| void System.IDisposable.Dispose() | | — | 0x00 |
| void MoveNext() | | — | 0x00 |
| void <>m__Finally1() | | — | 0x00 |
| void <>m__Finally2() | | — | 0x00 |
| void <>m__Finally3() | | — | 0x00 |
| void <>m__Finally4() | | — | 0x00 |
| void System.Collections.Generic.IEnumerator<Mono.Cecil.MemberReference>.get_Current() | | — | 0x00 |
| void System.Collections.IEnumerator.Reset() | | — | 0x00 |
| void System.Collections.IEnumerator.get_Current() | | — | 0x00 |
| void System.Collections.Generic.IEnumerable<Mono.Cecil.MemberReference>.GetEnumerator() | | — | 0x00 |
| void System.Collections.IEnumerable.GetEnumerator() | | — | 0x00 |