Zdexby TheHolyOneZ
127,469 classes
Class

NetworkConnectionManager

: Object
Unity.Netcode.NetworkConnectionManager, Unity.Netcode.Runtime 0x00B0 (176 B) align 8 inherited 0x0010 Unity.Netcode.Runtime
0x00x00B0

Members 21

OffsetSizeNameTypeFlags
0x08<DisconnectReason>k__BackingFieldstringPrivate
0x08OnClientConnectedCallbackAction`1Private
0x08OnClientDisconnectCallbackAction`1Private
0x08OnConnectionEventAction`2Private
0x08OnTransportFailureActionPrivate
0x00380x60padding / unreflected
0x01<IsListening>k__BackingFieldboolPrivate
0x08NetworkManagerNetworkManager1 flags
0x08MessageManagerNetworkMessageManager1 flags
0x08LocalClientNetworkClient1 flags
0x08ClientsToApproveDictionary`21 flags
0x08ConnectedClientsDictionary`21 flags
0x08ClientIdToTransportIdMapDictionary`21 flags
0x08TransportIdToClientIdMapDictionary`21 flags
0x08ConnectedClientsListList`11 flags
0x08ConnectedClientIdsList`11 flags
0x08ConnectionApprovalCallbackAction`21 flags
0x08m_PendingClientsDictionary`2Private
0x08LocalClientApprovalCoroutineCoroutine1 flags
0x00990x07padding / unreflected
0x08m_NextClientIdulongPrivate
0x01MockSkippingApprovalbool1 flags
0x01EnableDistributeLoggingbool1 flags
0x00AA0x06unreflected bytes to end of NetworkConnectionManager

Functions 52

SignatureFlagsNativeParams
void get_DisconnectReason()Public+1 flags—0x00
void set_DisconnectReason()2 flags—0x00
void add_OnClientConnectedCallback()Public+1 flags—0x00
void remove_OnClientConnectedCallback()Public+1 flags—0x00
void add_OnClientDisconnectCallback()Public+1 flags—0x00
void remove_OnClientDisconnectCallback()Public+1 flags—0x00
void add_OnConnectionEvent()Public+1 flags—0x00
void remove_OnConnectionEvent()Public+1 flags—0x00
void InvokeOnClientConnectedCallback()1 flags—0x00
void InvokeOnClientDisconnectCallback()1 flags—0x00
void InvokeOnPeerConnectedCallback()1 flags—0x00
void InvokeOnPeerDisconnectedCallback()1 flags—0x00
void add_OnTransportFailure()Public+1 flags—0x00
void remove_OnTransportFailure()Public+1 flags—0x00
void get_IsListening()Public+1 flags—0x00
void set_IsListening()2 flags—0x00
void get_PendingClients()2 flags—0x00
void StartClientApprovalCoroutine()1 flags—0x00
void StopClientApprovalCoroutine()1 flags—0x00
void AddPendingClient()1 flags—0x00
void RemovePendingClient()1 flags—0x00
void TransportIdToClientId()1 flags—0x00
void ClientIdToTransportId()1 flags—0x00
void get_ServerTransportId()2 flags—0x00
void GetServerTransportId()Private—0x00
void TransportIdCleanUp()1 flags—0x00
void PollAndHandleNetworkEvents()1 flags—0x00
void HandleNetworkEvent()1 flags—0x00
void ConnectEventHandler()1 flags—0x00
void DataEventHandler()1 flags—0x00
void DisconnectEventHandler()1 flags—0x00
void TransportFailureEventHandler()1 flags—0x00
void SendConnectionRequest()Private—0x00
void ApprovalTimeout()Private—0x00
void ApproveConnection()1 flags—0x00
void ProcessPendingApprovals()1 flags—0x00
void HandleConnectionApproval()1 flags—0x00
void CreateAndSpawnPlayer()1 flags—0x00
void ApprovedPlayerSpawn()1 flags—0x00
void AddClient()1 flags—0x00
void RemoveClient()1 flags—0x00
void OnClientDisconnectFromServer()1 flags—0x00
void DisconnectRemoteClient()1 flags—0x00
void DisconnectClient()1 flags—0x00
void Initialize()1 flags—0x00
void Shutdown()1 flags—0x00
void SendMessage()1 flags—0x00
void SendMessage()1 flags—0x00
void SendMessage()1 flags—0x00
void SendMessage()1 flags—0x00
void .ctor()Public+1 flags—0x00
void <AddClient>b__63_0()Private—0x00

Used by 5

types with a member, parameter or interface of this type