Zdexby TheHolyOneZ
127,469 classes
Class

PlayerCharacter

: MonoBehaviour : Behaviour : Component : Object : Object
PlayerCharacter, Assembly-CSharp 0x0088 (136 B) align 8 inherited 0x0020 Assembly-CSharp
0x00x0088

Members 14

OffsetSizeNameTypeFlags
0x08playerSFXHandlerPlayerStatusSFXPrivate
0x08localPlayerPlayerCharacterPublicStatic
0x08playerPlayerPublic
0x08configPlayerConfigPublic
0x08dataPlayerDataPublic
0x08refsPlayerRefsPublic
0x08inputPlayerInputPublic
0x08LandingRumbleClipsRumbleClip[]Public
0x08mouseSensitivitySettingMouseSensitivitySettingPrivate
0x08gamepadSensitivitySettingGamepadSensitivitySettingPrivate
0x08m_rumbleRunningRumblePublic
0x08restartActionActionPublic
0x08addEnergtActionAction`2Public
0x08OnSurfaceChangedAction`1Public
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 5
OffsetSizeNameTypeFlags
—0x04kInstanceID_NoneintPrivateStatic+1 flags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 52

SignatureFlagsNativeParams
void Awake()Private—0x00
void OnDestroy()Private—0x00
void Start()Private—0x00
void OnEnable()Private—0x00
void Update()Private—0x00
void DoLook()Public—0x00
void FixedUpdate()Private—0x00
void IncrimentCounters()Private—0x00
void SendHealth()Public—0x00
void SetLook()Private—0x00
void GetWorldMoveDir()1 flags—0x00
void SetLookDirection()Public—0x00
void SetLookEuler()Public—0x00
void RestartPlayer_Launch()Public—0x00
void RestartPlayer_Launch()Public—0x00
void RestartPlayer_Still()Public—0x00
void RestartPlayerWithAnim()Public—0x00
void RestartPlayer_Still()Public—0x00
void Revive()Private—0x00
void Center()1 flags—0x00
void KillPlayer()1 flags—0x00
void SpawnDeathEffect()1 flags—0x00
void AddEnergy()Public—0x00
void UseEnergy()1 flags—0x00
void GetWorldMoveDir()1 flags—0x00
void HealthPercentage()1 flags—0x00
void TakeDamage()1 flags—0x00
void get_IsVisible()Public+1 flags—0x00
void Hide()Public—0x00
void Show()Public—0x00
void AddSpeedBoost()1 flags—0x00
void AddInvulnerability()1 flags—0x00
void Invulnerable()1 flags—0x00
void SurfaceChanged()1 flags—0x00
void ApplyNonDirectionalBoost()1 flags—0x00
void ApplyDirectionalBoost()1 flags—0x00
void RedirectLerp()1 flags—0x00
void Redirect()1 flags—0x00
void SpeedImpulse()1 flags—0x00
void LerpVelTo()1 flags—0x00
void LerpVelTo()1 flags—0x00
void LerpToSpeedOverTime()1 flags—0x00
void Position()1 flags—0x00
void Rotation()1 flags—0x00
void VelocityRotation()1 flags—0x00
void VelMag()1 flags—0x00
void Vel()1 flags—0x00
void LerpSpeedTo()1 flags—0x00
void get_ActiveAbility()Private+1 flags—0x00
void set_ActiveAbility()Private+1 flags—0x00
void ActiveAbilityFactChanged()Private—0x00
void .ctor()Public+1 flags—0x00

Used by 43

types with a member, parameter or interface of this type