0x00x0140
Members 55
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | player | PlayerCharacter | 1 flags | |
| 0x01 | isGrounded | bool | Public | |
| 0x0019 | 0x03 | padding / unreflected | ||
| 0x04 | sinceGrounded | float | Public | |
| 0x0C | gravityDir | Vector3 | Public | |
| 0x0C | lastPos | Vector3 | Public | |
| 0x0C | lookDir | Vector3 | Public | |
| 0x08 | lookRotationValues | Vector2 | Public | |
| 0x0C | lookRotationEulerAngles | Vector3 | Public | |
| 0x04 | dontLandFor | float | Public | |
| 0x2C | groundRaycastHit | RaycastHit | Public | |
| 0x0C | groundNormal | Vector3 | Public | |
| 0x04 | autoLookValue | float | Public | |
| 0x04 | turnAmount | float | Public | |
| 0x04 | knockedDownFor | float | Public | |
| 0x01 | mostlyGrounded | bool | Public | |
| 0x00A1 | 0x03 | padding / unreflected | ||
| 0x04 | mostlyGroundedFor | float | Public | |
| 0x0C | velocity | Vector3 | Public | |
| 0x04 | velocityMagnitude | float | Public | |
| 0x04 | movementType | MovementType | Public | |
| 0x01 | isBreaking | bool | Public | |
| 0x00BD | 0x03 | padding / unreflected | ||
| 0x04 | sinceSwitchMovementType | float | Public | |
| 0x04 | distanceToGround | float | Public | |
| 0x04 | landingType | int | Public | |
| 0x04 | jumpType | int | Public | |
| 0x01 | dead | bool | Public | |
| 0x00D1 | 0x03 | padding / unreflected | ||
| 0x04 | sinceGetEnergy | float | Public | |
| 0x04 | damageFeedback | float | Public | |
| 0x04 | invuFeedback | float | Public | |
| 0x01 | canEnterSlowMode | bool | Public | |
| 0x01 | canEnterFastMode | bool | Public | |
| 0x00E2 | 0x02 | padding / unreflected | ||
| 0x04 | sinceJumped | float | Public | |
| 0x04 | landingThisFrame | LandingType | Public | |
| 0x04 | lastAirTime | float | Public | |
| 0x01 | fastFalling | bool | Public | |
| 0x00F1 | 0x03 | padding / unreflected | ||
| 0x04 | invulnerability | float | Public | |
| 0x04 | speedBoost | float | Public | |
| 0x01 | usingAbility | bool | Public | |
| 0x01 | usingAbilitySpecial | bool | Public | |
| 0x00FE | 0x02 | padding / unreflected | ||
| 0x04 | sinceRestart | float | Public | |
| 0x04 | surfaceType | SurfaceTypeEnum | Public | |
| 0x01 | enteringShard | bool | Public | |
| 0x01 | forceFalling | bool | Public | |
| 0x01 | allowInput | bool | Public | |
| 0x010B | 0x01 | padding / unreflected | ||
| 0x04 | sinceTerrain | float | Public | |
| 0x04 | perfectLandingsFor | float | Public | |
| 0x04 | sinceGrapple | float | Public | |
| 0x0C | grappleVector | Vector3 | Public | |
| 0x04 | abilityTurnRate | float | Public | |
| 0x04 | itemTurnRate | float | Public | |
| 0x01 | enteringFastRun | bool | Public | |
| 0x012D | 0x03 | padding / unreflected | ||
| 0x04 | sinceUseEnergy | float | Public | |
| 0x04 | sinceTakeDamage | float | Public | |
| 0x01 | stopGainEnergy | bool | Public | |
| 0x01 | firstPerson | bool | Public | |
| 0x013A | 0x02 | padding / unreflected | ||
| 0x04 | justEnabled | int | Public | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| void GetBoost() | Public | — | 0x00 |
| void MostlyGroundedValue() | 1 flags | — | 0x00 |
| void MostlyGroundedValueSlow() | 1 flags | — | 0x00 |
| void FullyAirbourneValue() | 1 flags | — | 0x00 |
| void GravityProjectedValocityDirection() | 1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |