0x00x02F8
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Root | USceneComponent* | 6 flags | nullptr | |
| 0x08 | Plane | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Camera Ref | ARoomCamera_C* | 7 flags | nullptr | |
| 0x08 | Camera Handler | ACameraRoomHandler_C* | 7 flags | nullptr | |
| 0x04 | Delay | int32 | 7 flags | 0 | |
| 0x02D4 | 0x04 | padding / unreflected | |||
| 0x08 | Timer Ref | FTimerHandle | 5 flags | {Handle=0} | |
| 0x08 | Screen M | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x01 | NewVar | bool | 7 flags | false | |
| 0x02E9 | 0x07 | padding / unreflected | |||
| 0x08 | PC Ref | APC_C* | 7 flags | nullptr | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void UserConstructionScript()Script4 statements · 87 bytes of bytecode0x0000CallFunc_CreateDynamicMaterialInstance_ReturnValue = Plane.CreateDynamicMaterialInstance(0, nullptr, FName(None));0x0041Screen M = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x0054return;0x0056// end of script | EventPublic | 0x00 | |
void Capture Tick()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_CameraScreen(473);0x000Freturn;0x0011// end of script | 0x00 | ||
void Start Screen(float Rate)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Rate = Rate;0x0012ExecuteUbergraph_CameraScreen(523);0x0021return;0x0023// end of script | 0x04 | ||
void Stop Screen()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_CameraScreen(898);0x000Freturn;0x0011// end of script | 0x00 | ||
void Set New Camera(ARoomCamera_C* Camera, int32 Index)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Camera = Camera;0x0012PersistentFrame.K2Node_CustomEvent_Index = Index;0x0024ExecuteUbergraph_CameraScreen(919);0x0033return;0x0035// end of script | 0x0C | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_CameraScreen(1346);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_CameraScreen(int32 EntryPoint)Script54 statements · 1,354 bytes of bytecode0x0000PushFlow(Label_0547);0x0005goto [EntryPoint];0x000FCallFunc_IsValid_ReturnValue_1 = IsValid(PC Ref);0x002Cif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_00F2;0x003Aif (!(PC Ref.RealtimeCamera)) goto Label_00F2;0x005ECallFunc_IsValid_ReturnValue = IsValid(Camera Ref);0x007Bif (!(CallFunc_IsValid_ReturnValue)) goto Label_00F2;0x0089Camera Ref.CameraCapture.CaptureScene();0x00BFScreen M.SetScalarParameterValue(FName(CameraOn), 1f);0x00F1PopFlow();0x00F2Label_00F2:0x00F2Screen M.SetScalarParameterValue(FName(CameraOn), 0f);0x0124PopFlow();0x0125Label_0125:0x0125CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x013FK2Node_DynamicCast_AsPC = Cast<PC_C>(CallFunc_GetPlayerController_ReturnValue);0x0163K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsPC);0x0180if (!(K2Node_DynamicCast_bSuccess)) goto Label_01A2;0x018EPC Ref = K2Node_DynamicCast_AsPC;0x01A1PopFlow();0x01A2Label_01A2:0x01A2Delay(this, 0.2f, LatentActionInfo{0x125, -868114485, FName(ExecuteUbergraph_CameraScreen), this});0x01D8PopFlow();0x01D9DelayUntilNextTick(this, LatentActionInfo{0xF, 253552, FName(ExecuteUbergraph_CameraScreen), this});0x020APopFlow();0x020BK2Node_CreateDelegate_OutputDelegate.Bind(this, Capture Tick);0x0222CallFunc_Divide_DoubleDouble_B_ImplicitCast = Cast<4>(K2Node_CustomEvent_Rate);0x023FCallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(1, CallFunc_Divide_DoubleDouble_B_ImplicitCast);0x026DCallFunc_K2_SetTimerDelegate_Time_ImplicitCast = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue);0x028ACallFunc_K2_SetTimerDelegate_InitialStartDelayVariance_ImplicitCast = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue);0x02A7CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, CallFunc_K2_SetTimerDelegate_Time_ImplicitCast, true, false, 0f, CallFunc_K2_SetTimerDelegate_InitialStartDelayVariance_ImplicitCast);0x02E5Timer Ref = CallFunc_K2_SetTimerDelegate_ReturnValue;0x0300CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(0, 1);0x032ECallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue);0x034BScreen M.SetScalarParameterValue(FName(Time Offset), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x0381PopFlow();0x0382K2_ClearAndInvalidateTimerHandle(this, Timer Ref);0x0396PopFlow();0x0397Camera Ref = K2Node_CustomEvent_Camera;0x03AATemp_object_Variable = /Game/World/Cameras/CameraTexture_3.CameraTexture_3;0x03BDTemp_object_Variable_1 = /Game/World/Cameras/CameraTexture_2.CameraTexture_2;0x03D0Temp_object_Variable_2 = /Game/World/Cameras/CameraTexture_1.CameraTexture_1;0x03E3Temp_int_Variable = K2Node_CustomEvent_Index;0x03FECamera Ref.Set Texture(Switch(Temp_int_Variable, 0 => Temp_object_Variable_2, 1 => Temp_object_Variable_1, 2 => Temp_object_Variable, default => K2Node_Select_Default));0x0471Temp_object_Variable = /Game/World/Cameras/CameraTexture_3.CameraTexture_3;0x0484Temp_object_Variable_1 = /Game/World/Cameras/CameraTexture_2.CameraTexture_2;0x0497Temp_object_Variable_2 = /Game/World/Cameras/CameraTexture_1.CameraTexture_1;0x04AATemp_int_Variable = K2Node_CustomEvent_Index;0x04C5Screen M.SetTextureParameterValue(FName(SlateUI), Switch(Temp_int_Variable, 0 => Temp_object_Variable_2, 1 => Temp_object_Variable_1, 2 => Temp_object_Variable, default => K2Node_Select_Default));0x0541PopFlow();0x0542goto Label_0125;0x0547Label_0547:0x0547return;0x0549// end of script | Final | 0x04 |