Zdexby TheHolyOneZ
4,790 classes
Class

ASoundSource_C

: AActor : UObject
/Game/Audio/SoundSource.SoundSource_C 0x03A8 (936 B) align 8 inherited 0x02A8 25 scripted vtable /Game/Audio/SoundSource
0x00x03A8

Members 36

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08MetasoundUAudioComponent*6 flagsnullptr
0x08SourceUSceneComponent*6 flagsnullptr
0x08RootUSceneComponent*6 flagsnullptr
0x04TL_Shut_Sound_Volume_FA59DF88452CB2A69DB086A76BCE5B0Efloat4 flags0
0x01TL_Shut_Sound__Direction_FA59DF88452CB2A69DB086A76BCE5B0EETimelineDirection4 flagsForward
0x02CD0x03padding / unreflected
0x08TL Shut SoundUTimelineComponent*5 flagsnullptr
0x04TL_Rise_Sound_Volume_7DCCD3D24B09B49CC6BAF196035DFF2Bfloat4 flags0
0x01TL_Rise_Sound__Direction_7DCCD3D24B09B49CC6BAF196035DFF2BETimelineDirection4 flagsForward
0x02DD0x03padding / unreflected
0x08TL Rise SoundUTimelineComponent*5 flagsnullptr
0x08Mec RefAMec_C*7 flagsnullptr
0x08Target Directiondouble7 flags0
0x04Target Distancefloat7 flags0
0x02FC0x04padding / unreflected
0x08AttenuationUSoundAttenuation*7 flags/Game/Audio/Spatialization/Att_Music_Lab.Att_Music_Lab
0x04Volumefloat6 flags1
0x030C0x04padding / unreflected
0x08SoundUSoundBase*6 flags/Game/Audio/Files/Hands/friction_continuous.friction_contin…
0x04Pitchfloat6 flags1
0x01Activebool7 flagstrue
0x01AutoPlaybool7 flagstrue
0x01Pathbool7 flagstrue
0x01Debugbool6 flagsfalse
0x04Target Deviationfloat7 flags0
0x03240x04padding / unreflected
0x08Deviation Ratiodouble7 flags20
0x04Falloff Distancefloat7 flags0
0x01Restart on Joinbool7 flagsfalse
0x03350x03padding / unreflected
0x18Last LocationFVector7 flags{X=0, Y=0, Z=0}
0x08Last Directiondouble7 flags0
0x08Path Deviationdouble7 flags0
0x10Text ColorFLinearColor7 flags{R=0, G=0.66, B=1, A=1}
0x04Deltafloat7 flags0
0x03740x04padding / unreflected
0x08Distance Factordouble7 flags0
0x01Direct Pathbool7 flagsfalse
0x01Path LevelEnum_PathLevel7 flagsNewEnumerator2
0x03820x06padding / unreflected
0x08EffectUSoundEffectSourcePresetChain*6 flags/Game/Audio/Effects/SEC_Neutral.SEC_Neutral
0x10RestartedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x08Auto Destroydouble7 flags0
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 25

SignatureFlagsNativeParams
void Stop()
Script3 statements · 39 bytes of bytecode
0x0000Metasound.Stop();0x0024return;0x0026// end of script
Public0x00
void Set Effect(USoundEffectSourcePresetChain* Effect)
Script3 statements · 44 bytes of bytecode
0x0000Metasound.SourceEffectChain = Effect;0x0029return;0x002B// end of script
Public0x08
void Set Path Level(const Enum_PathLevel& Path Level)
Script35 statements · 624 bytes of bytecode
0x0000CallFunc_NotEqual_ByteByte_ReturnValue = NotEqual_ByteByte(Path Level, Path Level);0x0026if (!(CallFunc_NotEqual_ByteByte_ReturnValue)) goto Label_026D;0x0034Path Level = Path Level;0x004FK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Path Level, 0);0x006Eif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0108;0x007CK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Path Level, 1);0x009Bif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_011C;0x00A9K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Path Level, 2);0x00C8if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_018E;0x00D6K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Path Level, 3);0x00F5if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0200;0x0103goto Label_026D;0x0108Label_0108:0x0108SetActorTickEnabled(false);0x0117goto Label_026D;0x011CLabel_011C:0x011CCallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(0.5, 0.6);0x014ACallFunc_SetActorTickInterval_TickInterval_ImplicitCast = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue);0x0167SetActorTickInterval(CallFunc_SetActorTickInterval_TickInterval_ImplicitCast);0x017ASetActorTickEnabled(true);0x0189goto Label_026D;0x018ELabel_018E:0x018ECallFunc_RandomFloatInRange_ReturnValue_1 = RandomFloatInRange(0.25, 0.3);0x01BCCallFunc_SetActorTickInterval_TickInterval_ImplicitCast_1 = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue_1);0x01D9SetActorTickInterval(CallFunc_SetActorTickInterval_TickInterval_ImplicitCast_1);0x01ECSetActorTickEnabled(true);0x01FBgoto Label_026D;0x0200Label_0200:0x0200CallFunc_RandomFloatInRange_ReturnValue_2 = RandomFloatInRange(0.05, 0.07);0x022ECallFunc_SetActorTickInterval_TickInterval_ImplicitCast_2 = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue_2);0x024BSetActorTickInterval(CallFunc_SetActorTickInterval_TickInterval_ImplicitCast_2);0x025ESetActorTickEnabled(true);0x026DLabel_026D:0x026Dreturn;0x026F// end of script
Public0x01
void Trigger2(const FName& Name, bool TRUE)
Script3 statements · 58 bytes of bytecode
0x0000Metasound.SetBoolParameter(Name, TRUE);0x0037return;0x0039// end of script
Public0x09
void Play Impact(float Volume, float Pitch, USoundWave* Wave)
Script6 statements · 216 bytes of bytecode
0x0000Metasound.SetWaveParameter(FName(Impact Wave), Wave);0x0036Metasound.SetFloatParameter(FName(Impact Volume), Volume);0x0071Metasound.SetFloatParameter(FName(Impact Pitch), Pitch);0x00ACMetasound.Play(0f);0x00D5return;0x00D7// end of script
Public0x10
void Play(float StartTime)
Script3 statements · 48 bytes of bytecode
0x0000Metasound.Play(StartTime);0x002Dreturn;0x002F// end of script
Public0x04
void Set Sound(USoundBase* Sound)
Script3 statements · 44 bytes of bytecode
0x0000Metasound.SetSound(Sound);0x0029return;0x002B// end of script
Public0x08
void Set Attenuation(USoundAttenuation* Attenuation)
Script8 statements · 186 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(Attenuation);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_00B7;0x002BAttenuation = Attenuation;0x003EMetasound.SetAttenuationSettings(Attenuation);0x0067Falloff Distance = Metasound.AttenuationSettings.Attenuation.FalloffDistance;0x00B7Label_00B7:0x00B7return;0x00B9// end of script
Public0x08
void Trigger(const FName& Name)
Script3 statements · 49 bytes of bytecode
0x0000Metasound.SetTriggerParameter(Name);0x002Ereturn;0x0030// end of script
Public0x08
void Set Volume(float Volume)
Script4 statements · 101 bytes of bytecode
0x0000Metasound.VolumeMultiplier = Volume;0x0031Volume = Metasound.VolumeMultiplier;0x0062return;0x0064// end of script
Public0x04
void Set Pitch(float Pitch)
Script3 statements · 52 bytes of bytecode
0x0000Metasound.PitchMultiplier = Pitch;0x0031return;0x0033// end of script
Public0x04
void Set Float(const FName& Input, float Value)
Script3 statements · 58 bytes of bytecode
0x0000Metasound.SetFloatParameter(Input, Value);0x0037return;0x0039// end of script
Public0x0C
void UserConstructionScript()
Script12 statements · 317 bytes of bytecode
0x0000Set Effect(Effect);0x0017Set Attenuation(Attenuation);0x002ESet Volume(Volume);0x0045Set Sound(Sound);0x005CSet Pitch(Pitch);0x0073Metasound.SetAutoActivate(AutoPlay);0x00A0CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(0, 360);0x00CECallFunc_HSVToRGB_H_ImplicitCast = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue);0x00EBCallFunc_HSVToRGB_ReturnValue = HSVToRGB(CallFunc_HSVToRGB_H_ImplicitCast, 1f, 1f, 1f);0x011FText Color = CallFunc_HSVToRGB_ReturnValue;0x013Areturn;0x013C// end of script
EventPublic0x00
void TL Shut Sound__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_SoundSource(15);0x000Freturn;0x0011// end of script
0x00
void TL Shut Sound__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_SoundSource(9621);0x000Freturn;0x0011// end of script
0x00
void TL Rise Sound__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_SoundSource(8997);0x000Freturn;0x0011// end of script
0x00
void TL Rise Sound__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_SoundSource(8596);0x000Freturn;0x0011// end of script
0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_SoundSource(8771);0x000Freturn;0x0011// end of script
EventProtected0x00
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_SoundSource(8776);0x0021return;0x0023// end of script
EventPublic0x04
void Activate(bool TRUE, float StartTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_True_1 = TRUE;0x0012PersistentFrame.K2Node_CustomEvent_StartTime = StartTime;0x0024ExecuteUbergraph_SoundSource(9039);0x0033return;0x0035// end of script
0x08
void Force Active(bool TRUE)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_True = TRUE;0x0012ExecuteUbergraph_SoundSource(9186);0x0021return;0x0023// end of script
0x01
void Restart()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_SoundSource(9369);0x000Freturn;0x0011// end of script
0x00
void BndEvt__SoundSource_MetaSound_K2Node_ComponentBoundEvent_0_OnAudioVirtualizationChanged__DelegateSignature(bool bIsVirtualized)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_bIsVirtualized = bIsVirtualized;0x0012ExecuteUbergraph_SoundSource(9586);0x0021return;0x0023// end of script
0x01
void ExecuteUbergraph_SoundSource(int32 EntryPoint)
Script298 statements · 9,629 bytes of bytecode
0x0000PushFlow(Label_259A);0x0005goto [EntryPoint];0x000FMetasound.Deactivate();0x0033Active = false;0x003ESource.K2_SetRelativeLocation(FVector(0, 0, 0), false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0082PopFlow();0x0083Label_0083:0x0083CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x009DK2Node_DynamicCast_AsMec = Cast<Mec_C>(CallFunc_GetPlayerPawn_ReturnValue);0x00C1K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMec);0x00DEif (!(K2Node_DynamicCast_bSuccess)) goto Label_01FC;0x00ECMec Ref = K2Node_DynamicCast_AsMec;0x00FFPushFlow(Label_0233);0x0104CallFunc_K2_GetActorLocation_ReturnValue_6 = Mec Ref.K2_GetActorLocation();0x0136CallFunc_K2_GetActorLocation_ReturnValue_7 = K2_GetActorLocation();0x0152CallFunc_Vector_Distance_ReturnValue_2 = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_7, CallFunc_K2_GetActorLocation_ReturnValue_6);0x0180CallFunc_Add_DoubleDouble_B_ImplicitCast_3 = Cast<4>(Falloff Distance);0x019DCallFunc_Add_DoubleDouble_ReturnValue_6 = Add_DoubleDouble(2000, CallFunc_Add_DoubleDouble_B_ImplicitCast_3);0x01CBCallFunc_Greater_DoubleDouble_ReturnValue_3 = Greater_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_2, CallFunc_Add_DoubleDouble_ReturnValue_6);0x01F1if (!(CallFunc_Greater_DoubleDouble_ReturnValue_3)) PopFlow();0x01FBPopFlow();0x01FCLabel_01FC:0x01FCDelay(this, 0.1f, LatentActionInfo{0x83, -1563200014, FName(ExecuteUbergraph_SoundSource), this});0x0232PopFlow();0x0233Label_0233:0x0233CallFunc_Greater_DoubleDouble_ReturnValue_4 = Greater_DoubleDouble(Auto Destroy, 0);0x0259if (!(CallFunc_Greater_DoubleDouble_ReturnValue_4)) PopFlow();0x0263CallFunc_Delay_Duration_ImplicitCast = Cast<3>(Auto Destroy);0x0280Delay(this, CallFunc_Delay_Duration_ImplicitCast, LatentActionInfo{0x2BB, -1405263820, FName(ExecuteUbergraph_SoundSource), this});0x02BAPopFlow();0x02BBK2_DestroyActor();0x02C9PopFlow();0x02CALabel_02CA:0x02CACallFunc_IsValid_ReturnValue = IsValid(Mec Ref);0x02E7if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x02F1K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Path Level, 1);0x0310if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0379;0x031EK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Path Level, 2);0x033Dif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0379;0x034BK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Path Level, 3);0x036Aif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0379;0x0378PopFlow();0x0379Label_0379:0x0379CallFunc_Multiply_DoubleDouble_A_ImplicitCast_3 = Cast<4>(Target Deviation);0x0396CallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_3, Deviation Ratio);0x03C4CallFunc_Add_DoubleDouble_A_ImplicitCast_1 = Cast<4>(Target Distance);0x03E1CallFunc_Add_DoubleDouble_ReturnValue_1 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast_1, CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x040FDistance Factor = CallFunc_Add_DoubleDouble_ReturnValue_1;0x042APushFlow(Label_0ACD);0x042FPushFlow(Label_0CD4);0x0434Last Direction = 0;0x044FLast Location = FVector(0, 0, 0);0x047APath Deviation = 0;0x0495CallFunc_K2_GetActorLocation_ReturnValue_4 = K2_GetActorLocation();0x04B1BreakVector(CallFunc_K2_GetActorLocation_ReturnValue_4, CallFunc_BreakVector_X_2, CallFunc_BreakVector_Y_2, CallFunc_BreakVector_Z_2);0x04DFCallFunc_MakeVector_ReturnValue_2 = MakeVector(CallFunc_BreakVector_X_2, CallFunc_BreakVector_Y_2, -2000);0x0516CallFunc_K2_GetActorLocation_ReturnValue_5 = Mec Ref.K2_GetActorLocation();0x0548BreakVector(CallFunc_K2_GetActorLocation_ReturnValue_5, CallFunc_BreakVector_X_3, CallFunc_BreakVector_Y_3, CallFunc_BreakVector_Z_3);0x0576CallFunc_MakeVector_ReturnValue_3 = MakeVector(CallFunc_BreakVector_X_3, CallFunc_BreakVector_Y_3, -2000);0x05ADCallFunc_FindPathToLocationSynchronously_ReturnValue = FindPathToLocationSynchronously(this, CallFunc_MakeVector_ReturnValue_3, CallFunc_MakeVector_ReturnValue_2, nullptr, nullptr);0x05D6CallFunc_GetPathLength_ReturnValue = CallFunc_FindPathToLocationSynchronously_ReturnValue.GetPathLength();0x0608K2Node_VariableSet_Target_Distance_ImplicitCast = Cast<3>(CallFunc_GetPathLength_ReturnValue);0x0625Target Distance = K2Node_VariableSet_Target_Distance_ImplicitCast;0x0640Temp_int_Loop_Counter_Variable = 0;0x0657Temp_int_Array_Index_Variable = 0;0x066ELabel_066E:0x066ECallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_FindPathToLocationSynchronously_ReturnValue.PathPoints);0x06BFCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x06E5if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_1E9C;0x06F3Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x070EPushFlow(Label_1ED5);0x0713PushFlow(Label_1F1F);0x0718CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(Temp_int_Array_Index_Variable, 1);0x073Aif (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_2071;0x0748Direct Path = false;0x0753CallFunc_MakeRotator_Yaw_ImplicitCast = Cast<3>(Last Direction);0x0770CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast);0x079F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_FindPathToLocationSynchronously_ReturnValue.PathPoints, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x07F0CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(Last Location, CallFunc_Array_Get_Item);0x081EBreakRotator(CallFunc_FindLookAtRotation_ReturnValue, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x084CCallFunc_MakeRotator_ReturnValue_2 = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw);0x087BCallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(0, 0, 0), CallFunc_MakeRotator_ReturnValue_2, FVector(1, 1, 1));0x08D2CallFunc_InverseTransformRotation_ReturnValue = InverseTransformRotation(CallFunc_MakeTransform_ReturnValue, CallFunc_MakeRotator_ReturnValue);0x0900BreakRotator(CallFunc_InverseTransformRotation_ReturnValue, CallFunc_BreakRotator_Roll_1, CallFunc_BreakRotator_Pitch_1, CallFunc_BreakRotator_Yaw_1);0x092ECallFunc_Abs_A_ImplicitCast = Cast<4>(CallFunc_BreakRotator_Yaw_1);0x094BCallFunc_Abs_ReturnValue = abs(CallFunc_Abs_A_ImplicitCast);0x0970CallFunc_MultiplyMultiply_FloatFloat_ReturnValue = MultiplyMultiply_FloatFloat(CallFunc_Abs_ReturnValue, 0.7);0x099ECallFunc_Add_DoubleDouble_ReturnValue_5 = Add_DoubleDouble(Path Deviation, CallFunc_MultiplyMultiply_FloatFloat_ReturnValue);0x09CCPath Deviation = CallFunc_Add_DoubleDouble_ReturnValue_5;0x09E7/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_FindPathToLocationSynchronously_ReturnValue.PathPoints, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0A38CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(Last Location, CallFunc_Array_Get_Item);0x0A66BreakRotator(CallFunc_FindLookAtRotation_ReturnValue, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x0A94K2Node_VariableSet_Last_Direction_ImplicitCast = Cast<4>(CallFunc_BreakRotator_Yaw);0x0AB1Last Direction = K2Node_VariableSet_Last_Direction_ImplicitCast;0x0ACCPopFlow();0x0ACDLabel_0ACD:0x0ACDCallFunc_Add_DoubleDouble_B_ImplicitCast = Cast<4>(Falloff Distance);0x0AEACallFunc_Add_DoubleDouble_ReturnValue_2 = Add_DoubleDouble(1000, CallFunc_Add_DoubleDouble_B_ImplicitCast);0x0B18CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Distance Factor, CallFunc_Add_DoubleDouble_ReturnValue_2);0x0B3Eif (!(CallFunc_Greater_DoubleDouble_ReturnValue)) goto Label_0CC3;0x0B4CCallFunc_Add_DoubleDouble_B_ImplicitCast_1 = Cast<4>(Falloff Distance);0x0B69CallFunc_Add_DoubleDouble_ReturnValue_3 = Add_DoubleDouble(2000, CallFunc_Add_DoubleDouble_B_ImplicitCast_1);0x0B97CallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(Distance Factor, CallFunc_Add_DoubleDouble_ReturnValue_3);0x0BBDif (!(CallFunc_Greater_DoubleDouble_ReturnValue_1)) goto Label_2162;0x0BCBCallFunc_K2_GetActorLocation_ReturnValue_2 = Mec Ref.K2_GetActorLocation();0x0BFDCallFunc_K2_GetActorLocation_ReturnValue_3 = K2_GetActorLocation();0x0C19CallFunc_Vector_Distance_ReturnValue_1 = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_3, CallFunc_K2_GetActorLocation_ReturnValue_2);0x0C47CallFunc_Add_DoubleDouble_B_ImplicitCast_2 = Cast<4>(Falloff Distance);0x0C64CallFunc_Add_DoubleDouble_ReturnValue_4 = Add_DoubleDouble(2000, CallFunc_Add_DoubleDouble_B_ImplicitCast_2);0x0C92CallFunc_Greater_DoubleDouble_ReturnValue_2 = Greater_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_1, CallFunc_Add_DoubleDouble_ReturnValue_4);0x0CB8if (!(CallFunc_Greater_DoubleDouble_ReturnValue_2)) PopFlow();0x0CC2PopFlow();0x0CC3Label_0CC3:0x0CC3Set Path Level(3);0x0CD3PopFlow();0x0CD4Label_0CD4:0x0CD4CallFunc_MakeRotator_Yaw_ImplicitCast_1 = Cast<3>(Target Direction);0x0CF1CallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast_1);0x0D20CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_MakeRotator_ReturnValue_1);0x0D45BreakVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0D73CallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_BreakVector_X, CallFunc_BreakVector_Y, 0);0x0DAACallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(Target Deviation);0x0DC7CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, Deviation Ratio);0x0DF5CallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(Target Distance);0x0E12CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue);0x0E40CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Add_DoubleDouble_ReturnValue);0x0E65CallFunc_K2_GetComponentLocation_ReturnValue_1 = Mec Ref.Camera.K2_GetComponentLocation();0x0EADCallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_MakeVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0EDBCallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue_1, CallFunc_Multiply_VectorVector_ReturnValue);0x0F09CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x0F25CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetComponentLocation_ReturnValue_1);0x0F53BreakVector(CallFunc_Subtract_VectorVector_ReturnValue, CallFunc_BreakVector_X_1, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x0F81CallFunc_MakeVector_ReturnValue_1 = MakeVector(0, 0, CallFunc_BreakVector_Z_1);0x0FB8CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_Add_VectorVector_ReturnValue, CallFunc_MakeVector_ReturnValue_1);0x0FE6Source.K2_SetWorldLocation(CallFunc_Add_VectorVector_ReturnValue_1, false, CallFunc_K2_SetWorldLocation_SweepHitResult, false);0x101Aif (!(Debug)) PopFlow();0x1024Temp_struct_Variable = LinearColor{0f, 0.678061f, 1f, 1f};0x1058Temp_struct_Variable_1 = LinearColor{0f, 0.167171f, 1f, 1f};0x108CCallFunc_K2_GetActorLocation_ReturnValue = Mec Ref.K2_GetActorLocation();0x10BETemp_struct_Variable_2 = LinearColor{0.234243f, 1f, 0f, 1f};0x10F2CallFunc_K2_GetComponentLocation_ReturnValue = Mec Ref.Camera.K2_GetComponentLocation();0x113ACallFunc_MakeRotator_Yaw_ImplicitCast_1 = Cast<3>(Target Direction);0x1157CallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast_1);0x1186Temp_struct_Variable_3 = LinearColor{0f, 1f, 0.453341f, 1f};0x11BACallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_MakeRotator_ReturnValue_1);0x11DFBreakVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x120DCallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_BreakVector_X, CallFunc_BreakVector_Y, 0);0x1244Temp_struct_Variable_4 = LinearColor{1f, 0.946138f, 0f, 1f};0x1278CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(Target Deviation);0x1295CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, Deviation Ratio);0x12C3CallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(Target Distance);0x12E0CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue);0x130ECallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Add_DoubleDouble_ReturnValue);0x1333CallFunc_K2_GetComponentLocation_ReturnValue_1 = Mec Ref.Camera.K2_GetComponentLocation();0x137BCallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_MakeVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x13A9CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue_1, CallFunc_Multiply_VectorVector_ReturnValue);0x13D7Temp_struct_Variable_5 = LinearColor{1f, 0.316173f, 0f, 1f};0x140BCallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x1427CallFunc_GetActorTickInterval_ReturnValue = GetActorTickInterval();0x1443CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetComponentLocation_ReturnValue_1);0x1471BreakVector(CallFunc_Subtract_VectorVector_ReturnValue, CallFunc_BreakVector_X_1, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x149FCallFunc_MakeVector_ReturnValue_1 = MakeVector(0, 0, CallFunc_BreakVector_Z_1);0x14D6CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_Add_VectorVector_ReturnValue, CallFunc_MakeVector_ReturnValue_1);0x1504CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_Add_VectorVector_ReturnValue_1, CallFunc_K2_GetComponentLocation_ReturnValue);0x1532CallFunc_Round_ReturnValue = round(CallFunc_Vector_Distance_ReturnValue);0x1557CallFunc_Divide_IntInt_ReturnValue = Divide_IntInt(CallFunc_Round_ReturnValue, 1000);0x1581Temp_struct_Variable_6 = LinearColor{1f, 0.068793f, 0f, 1f};0x15B5Temp_struct_Variable_7 = LinearColor{1f, 0f, 0.568355f, 1f};0x15E9Temp_struct_Variable_8 = LinearColor{0.297142f, 0f, 1f, 1f};0x161DTemp_int_Variable = CallFunc_Divide_IntInt_ReturnValue;0x1638DrawDebugLine(this, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_Add_VectorVector_ReturnValue_1, Switch(Temp_int_Variable, 0 => Temp_struct_Variable_1, 1 => Temp_struct_Variable, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_2, 4 => Temp_struct_Variable_4, 5 => Temp_struct_Variable_5, 6 => Temp_struct_Variable_6, 7 => Temp_struct_Variable_7, 8 => Temp_struct_Variable_8, default => K2Node_Select_Default), CallFunc_GetActorTickInterval_ReturnValue, 1f);0x171ETemp_struct_Variable = LinearColor{0f, 0.678061f, 1f, 1f};0x1752Temp_struct_Variable_1 = LinearColor{0f, 0.167171f, 1f, 1f};0x1786Temp_struct_Variable_2 = LinearColor{0.234243f, 1f, 0f, 1f};0x17BACallFunc_K2_GetComponentLocation_ReturnValue = Mec Ref.Camera.K2_GetComponentLocation();0x1802CallFunc_MakeRotator_Yaw_ImplicitCast_1 = Cast<3>(Target Direction);0x181FCallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast_1);0x184ETemp_struct_Variable_3 = LinearColor{0f, 1f, 0.453341f, 1f};0x1882CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_MakeRotator_ReturnValue_1);0x18A7BreakVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x18D5CallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_BreakVector_X, CallFunc_BreakVector_Y, 0);0x190CTemp_struct_Variable_4 = LinearColor{1f, 0.946138f, 0f, 1f};0x1940CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(Target Deviation);0x195DCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, Deviation Ratio);0x198BCallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(Target Distance);0x19A8CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue);0x19D6CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Add_DoubleDouble_ReturnValue);0x19FBCallFunc_K2_GetComponentLocation_ReturnValue_1 = Mec Ref.Camera.K2_GetComponentLocation();0x1A43CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_MakeVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x1A71CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue_1, CallFunc_Multiply_VectorVector_ReturnValue);0x1A9FTemp_struct_Variable_5 = LinearColor{1f, 0.316173f, 0f, 1f};0x1AD3CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x1AEFCallFunc_GetActorTickInterval_ReturnValue = GetActorTickInterval();0x1B0BCallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetComponentLocation_ReturnValue_1);0x1B39BreakVector(CallFunc_Subtract_VectorVector_ReturnValue, CallFunc_BreakVector_X_1, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x1B67CallFunc_MakeVector_ReturnValue_1 = MakeVector(0, 0, CallFunc_BreakVector_Z_1);0x1B9ECallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_Add_VectorVector_ReturnValue, CallFunc_MakeVector_ReturnValue_1);0x1BCCCallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_Add_VectorVector_ReturnValue_1, CallFunc_K2_GetComponentLocation_ReturnValue);0x1BFACallFunc_Round_ReturnValue = round(CallFunc_Vector_Distance_ReturnValue);0x1C1FCallFunc_Divide_IntInt_ReturnValue = Divide_IntInt(CallFunc_Round_ReturnValue, 1000);0x1C49CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(CallFunc_Round_ReturnValue);0x1C6ETemp_struct_Variable_6 = LinearColor{1f, 0.068793f, 0f, 1f};0x1CA2Temp_struct_Variable_7 = LinearColor{1f, 0f, 0.568355f, 1f};0x1CD6Temp_struct_Variable_8 = LinearColor{0.297142f, 0f, 1f, 1f};0x1D0ATemp_int_Variable = CallFunc_Divide_IntInt_ReturnValue;0x1D25PrintString(this, CallFunc_Conv_IntToString_ReturnValue, true, true, Switch(Temp_int_Variable, 0 => Temp_struct_Variable_1, 1 => Temp_struct_Variable, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_2, 4 => Temp_struct_Variable_4, 5 => Temp_struct_Variable_5, 6 => Temp_struct_Variable_6, 7 => Temp_struct_Variable_7, 8 => Temp_struct_Variable_8, default => K2Node_Select_Default), CallFunc_GetActorTickInterval_ReturnValue, FName(None));0x1E0CCallFunc_Conv_DoubleToString_ReturnValue = Conv_DoubleToString(Target Direction);0x1E31CallFunc_GetActorTickInterval_ReturnValue = GetActorTickInterval();0x1E4DPrintString(this, CallFunc_Conv_DoubleToString_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, CallFunc_GetActorTickInterval_ReturnValue, FName(None));0x1E9BPopFlow();0x1E9CLabel_1E9C:0x1E9CK2Node_VariableSet_Target_Deviation_ImplicitCast = Cast<3>(Path Deviation);0x1EB9Target Deviation = K2Node_VariableSet_Target_Deviation_ImplicitCast;0x1ED4PopFlow();0x1ED5Label_1ED5:0x1ED5CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x1EFFTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x1F1Agoto Label_066E;0x1F1FLabel_1F1F:0x1F1F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_FindPathToLocationSynchronously_ReturnValue.PathPoints, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x1F70CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(Last Location, CallFunc_Array_Get_Item);0x1F9EBreakRotator(CallFunc_FindLookAtRotation_ReturnValue, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x1FCCK2Node_VariableSet_Last_Direction_ImplicitCast_1 = Cast<4>(CallFunc_BreakRotator_Yaw);0x1FE9Last Direction = K2Node_VariableSet_Last_Direction_ImplicitCast_1;0x2004/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_FindPathToLocationSynchronously_ReturnValue.PathPoints, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x2055Last Location = CallFunc_Array_Get_Item;0x2070PopFlow();0x2071Label_2071:0x2071/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_FindPathToLocationSynchronously_ReturnValue.PathPoints, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x20C2CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(Last Location, CallFunc_Array_Get_Item);0x20F0BreakRotator(CallFunc_FindLookAtRotation_ReturnValue, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x211EK2Node_VariableSet_Target_Direction_ImplicitCast = Cast<4>(CallFunc_BreakRotator_Yaw);0x213BTarget Direction = K2Node_VariableSet_Target_Direction_ImplicitCast;0x2156Direct Path = true;0x2161PopFlow();0x2162Label_2162:0x2162Set Path Level(2);0x2172PopFlow();0x2173Label_2173:0x2173TL Rise Sound.PlayFromStart();0x2193PopFlow();0x2194CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 = Cast<4>(Volume);0x21B1CallFunc_Multiply_DoubleDouble_B_ImplicitCast_1 = Cast<4>(TL_Rise_Sound_Volume_7DCCD3D24B09B49CC6BAF196035DFF2B);0x21CECallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1, CallFunc_Multiply_DoubleDouble_B_ImplicitCast_1);0x21FCCallFunc_SetVolumeMultiplier_NewVolumeMultiplier_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x2219Metasound.SetVolumeMultiplier(CallFunc_SetVolumeMultiplier_NewVolumeMultiplier_ImplicitCast);0x2242PopFlow();0x2243goto Label_0083;0x2248Delta = K2Node_Event_DeltaSeconds;0x2263PushFlow(Label_226D);0x2268goto Label_02CA;0x226DLabel_226D:0x226DCallFunc_GetActorTickInterval_ReturnValue_1 = GetActorTickInterval();0x2289CallFunc_K2_GetActorLocation_ReturnValue_8 = K2_GetActorLocation();0x22A5CallFunc_K2_GetActorLocation_ReturnValue_9 = Mec Ref.K2_GetActorLocation();0x22D7DrawDebugLine(this, CallFunc_K2_GetActorLocation_ReturnValue_9, CallFunc_K2_GetActorLocation_ReturnValue_8, LinearColor{1f, 0f, 0f, 1f}, CallFunc_GetActorTickInterval_ReturnValue_1, 3f);0x2324PopFlow();0x2325Metasound.SetVolumeMultiplier(Volume);0x234EPopFlow();0x234Fif (!(K2Node_CustomEvent_True_1)) goto Label_23B7;0x235Dif (!(Active)) goto Label_236C;0x236BPopFlow();0x236CLabel_236C:0x236CActive = true;0x2377if (!(AutoPlay)) goto Label_2173;0x2385Metasound.Play(K2Node_CustomEvent_StartTime);0x23B2goto Label_2173;0x23B7Label_23B7:0x23B7if (!(Active)) PopFlow();0x23C1TL Shut Sound.PlayFromStart();0x23E1PopFlow();0x23E2if (!(K2Node_CustomEvent_True)) goto Label_2425;0x23F0Active = true;0x23FBMetasound.SetVolumeMultiplier(Volume);0x2424PopFlow();0x2425Label_2425:0x2425Active = false;0x2430Metasound.Deactivate();0x2454Source.K2_SetRelativeLocation(FVector(0, 0, 0), false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x2498PopFlow();0x2499Metasound.Play(0f);0x24C2PopFlow();0x24C3Label_24C3:0x24C3CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2 = Cast<4>(Volume);0x24E0CallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(TL_Shut_Sound_Volume_FA59DF88452CB2A69DB086A76BCE5B0E);0x24FDCallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x252BCallFunc_SetVolumeMultiplier_NewVolumeMultiplier_ImplicitCast_1 = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_2);0x2548Metasound.SetVolumeMultiplier(CallFunc_SetVolumeMultiplier_NewVolumeMultiplier_ImplicitCast_1);0x2571PopFlow();0x2572if (!(K2Node_ComponentBoundEvent_bIsVirtualized)) goto Label_2581;0x2580PopFlow();0x2581Label_2581:0x2581Restarted.Broadcast();0x2594PopFlow();0x2595goto Label_24C3;0x259ALabel_259A:0x259Areturn;0x259C// end of script
Final0x04
void Restarted__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00

Used by 6

types with a member, parameter or interface of this type