Zdexby TheHolyOneZ
6,144 classes
Class

USIK_ScreenshotsLibrary

: UBlueprintFunctionLibrary : UObject
/Script/SteamIntegrationKit.SIK_ScreenshotsLibrary 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/SteamIntegrationKit
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 9

SignatureFlagsNativeParams
FSIK_ScreenshotHandle WriteScreenshot(const TArray<uint8>& Data, int32 Width, int32 Height)FinalNative+2 flags0x1C
void TriggerScreenshot()FinalNative+2 flags0x00
bool TagUser(const FSIK_ScreenshotHandle& Handle, const FSIK_SteamId& SteamID)FinalNative+2 flags0x11
bool TagPublishedFile(const FSIK_ScreenshotHandle& Handle, const FSIK_PublishedFileId& PublishedFileId)FinalNative+2 flags0x11
bool SetLocation(const FSIK_ScreenshotHandle& Handle, const FString& Location)FinalNative+2 flags0x19
bool IsScreenshotsHooked()FinalNative+2 flags0x01
void HookScreenshots(bool bHook)FinalNative+2 flags0x01
FSIK_ScreenshotHandle AddVRScreenshotToLibrary(const ESIK_VRScreenshotType& Type, const FString& Filename, const FString& VR_Filename)FinalNative+2 flags0x2C
FSIK_ScreenshotHandle AddScreenshotToLibrary(const FString& Filename, const FString& ThumbnailFileName, int32 Width, int32 Height)FinalNative+2 flags0x2C